Rust

Rust Dev Tracker




16 Sep

Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.
Post
    Errn on Steam - Thread - Direct
Charitable Rust Skin Contest
Charitable Rust[www.charitablerust.com] is back!

Saturday November 19th & Sunday November 20th, 2022
For 2 days Rustafied[www.rustafied.com] will be hosting a charity event to raise money for World Central Kitchen[wck.org]. WCK is first to the frontlines, providing meals in response to humanitarian, climate, and community crises all over the globe.
... Read more

01 Sep

Post
    Errn on Steam - Thread - Direct
Hardcore Gamemode[rust.facepunch.com]
A major part of Rust is its brutal nature and ruthless PvP, when we added the softcore gamemode last year we saw and have continued to see feedback that many of you want a game mode which takes away the standard Vanilla comforts we've added throughout the years and gives a more ruthless, hardcore experience, so we've done just that.

Introducing Hardcore mode - a new game mode in Rust aimed towards veteran players, gone are the comforts such as safezones, team system and maps but don't worry, the vast majority of our servers will still be regular vanilla Rust.



During this first pass, you will find the following changes on Hardcore... Read more
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

22 Aug

Post
    Errn on Steam - Thread - Direct
Rivals Recap
Settle in, we've got a lot to cover.

Rust x Twitch Rivals 2 was a huge success! First we'll cover some of the Twitch stats surrounding the event.

Aug - 9th - Aug 13 (Rust Twitch Category)[www.twitch.tv]
  • 386,889 peak concurrent viewers
  • 7,500,319 chat messages sent
  • 20,062,838 total hours watched
  • 50,950,310 total views
  • 2,499,030 clip views
  • 19,037 Unique broadcasters

Item Skin Drops[twitch.facepunch.com]
  • Drops earned: 2,9...
Read more
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

04 Aug

Post
    Errn on Steam - Thread - Direct
TRAINYARD UNLOADING TOWER[rust.facepunch.com]


The above-ground rail network is now connected up to the Trainyard area, and the Trainyard has a new tower that can unload certain types of train wagons.

Railway sidings will now sometimes spawn unloadable wagons in several varieties
  • Ore wagons filled with sulfur, iron, or charcoal
  • Fuel tank wagons filled with low grade fuel
  • Loot wagons that can be unloaded to reveal loot crates



All of these can be hooked up to a train and taken to the unloading tower at Trainyard for unloading. You'll... Read more
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

21 Jul

Post
    Errn on Steam - Thread - Direct
Twitch Rivals is back![rust.facepunch.com]
SAVE THE DATE!
August 9th Rust + Twitch + Rustoria bring you the next edition of chaos.

4 Teams, 5 Days, 40 players per team, new custom map with an elimination-based scoring format.

$100k prize pool!



See all your favorite creators duke it out to last chads standing!

Muting, Reporting, & Censorship[rust.facepunch.com]
We've made it easier!
I touched on this last summer in a ... Read more
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

07 Jul

Post
    holmzy on Steam - Thread - Direct
Combat Balance
Since the release of the Combat Update, we've monitored player feedback and overall we're happy with the state of the gunplay in Rust. We will continue to listen, and make adjustments when needed.

The fuse time on the F1 grenade has been decreased by 0.5 to 2.5s. During combat testing we felt that grenades were a bit too easy to evade under most circumstances. Maybe some day we will allow players to cook grenades but right now that seems like it would be a bit too cheap of a tactic.



The M39 has had it's role changed so it feels more like a superior SAR. Its fire rate has been increased and recoil modified.

We've also noticed that shotgun slugs were very underused so we have reduced the damage falloff so that shotgun users can opt to utilize them in mid range combat and stand a chance.

Lastly, we've fixed a long standing issue with viewmodels whe... Read more
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

16 Jun

Post
    Errn on Steam - Thread - Direct
Custom Rust Deskmats
[epicdesk.shop]

Last week we announced our exciting partnership with EpicDesk[epicdesk.shop]! They are a custom desk/mouse pad producer that specialize in limited edition campaigns for content creators!

They have a few campaigns live right now you can check out for pre-order. With more creators being signed... Read more
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

02 Jun

Post
    holmzy on Steam - Thread - Direct



Combat Changes
Today, we're releasing an update to the gunplay in Rust. The initial implementation of the weapons in Rust was done nearly 7 years ago and hasn't been significantly modified since it's inception. While these changes will be controversial, We believe these changes are necessary for the health of the game.

Recoil The old recoil system in rust had some issues. It was loved by some, and hated by others.

If you didn't have hundreds if not thousands of hours practicing the recoil in rust, Firing at people in the game would often feel like attempting to align two like poled magnets. Frustrating would be an understatement.

Ultimately, being good at first person shooters and having the drop on someone wasn't good enough. If the other person had thousands of hours of training their aim ... Read more
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

05 May

Post
    holmzy on Steam - Thread - Direct

Above-Ground Trains
We wanted to get some trains onto the above-ground rails this month.

We have some more train content in the works, but for this initial release we're mostly reusing existing assets in order to provide something to try out until that content is ready.



The above-ground Work Cart closely resembles the underground one, but now has coupling points at each end that can connect to other train cars. The bogies (also known as trucks - the wheel assemblies) have also been updated to rotate with the track more realistically.



We've taken some static train wagon models that we had and made them functional. These don't actually ... Read more
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

14 Apr

Post
    holmzy on Steam - Thread - Direct
Easter Hunt
For the next week, every 24-38 hours in-game hours an Easter egg hunt will begin. You'll have 3 minutes to collect as many eggs as you can. The top 3 players are given special eggs as a reward. These eggs can be cracked open for various types of loot ranging from scrap all the way up to an M249!



If you don't make the podium, that's okay. The painted eggs you collect can be upgraded to Bronze eggs once you collect 10. If you collect 10 bronze eggs then you can upgrade to a silver egg, eventually all the way to gold!

There are various items available to help you during your hunt. The Easter Basket will allow instant pickup of eggs and the Bunny Onesie and Ears will provide you with an advantage via Egg Vision.


Have fun!


Easter Store Returns
A number of items are hopping back into the store this year:

Egg Hat
... Read more
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.