Rust

Rust Dev Tracker




05 Sep

Comment

Originally posted by ShiftlessDrifter

[BUG] The game locks up upon hitting the exit button and requires a forced shutdown.

Thanks - this is in our bug tracker, we'll continue to investigate

Comment

Originally posted by huntersoasis1

[BUG] CAVES all over the map are randomly killing people. like the underground detection is picking up and killing the player. Players are randomly dieing when walking around cave and caves bases made are unable to get back to the base with dieing

Thanks - I'll take a look

Updated - We've released a fix for this issue.

Comment

Originally posted by AFX337

[BUG] The awnings at Outpost disappear when you get close to them. (img)

Thanks, we'll have this fixed in tomorrows hotfixes.

Comment

Originally posted by littleuniversalist

[BUG] Game fully crashes every 5 minutes or so for MAC users.

Please can you submit a ticket at our support site so we can grab some logs. It'll help us investigate and get a fix out quicker.

https://support.facepunchstudios.com/hc/en-us/requests/new

Post
    holmzy on Steam - Thread - Direct

The new Transport Helicopter arrives along with changes to auto turrets and various other fixes and optimizations

  • Unity 2019.2.0f1
  • Players are automatically authed to placed cupboards
  • Benchmark mode fixes
  • Added powerline wires to Monument Puzzles
  • Added an in-game Screen options menu for resolution, fullscreen and vsync settings
  • Client is now using IL2CPP instead of Mono
  • Server is available as IL2CPP version on the "release-il2cpp" branch
  • World generation is now server authoritative (faster load times, more robust)
  • Added doppler shift to some sounds
  • Added texture streaming
  • Added Transport Helicopter
  • Added Horse Leading
  • Added Fuel G...
Read more
Post
    /u/ on Steam - Thread - Direct
: You can find the details for this event on the announcement page [url=https://steamcommunity.com/ogg/252490/announcements/detail/1603766940169762196]here[/url].

03 Sep

Comment

You're on the "Release" branch, you need to go into Rust properties and opt out of all beta programs.

https://files.facepunch.com/Alistair/September/03/7W63hG525y5/Steam_0ktNXR09JV.png


30 Aug

Post
    YaW on Steam - Thread - Direct
First of all, sorry for the lack of news during this past month, most of the Crema team has been enjoying some vacations, so work has slowed a bit during this time.

We're now back and filled with energy. While we keep working on Kisiwa's plains and mountains we want to keep moving forward with our pending naming contests and today we will start with the Choose-a-Temtem #3 runner-up:

#129 is a Toxic/Mental Temtem and is a single form Temtem (doesn't evolve to or from any other Temtem).

This time, we're making the contest a bit different. Up until now, we requested the community to propose new names for the Temtem and when we had enough we (Crema) internally selected our 10 favorite names and then make a public poll with t... Read more
Post
    on News - Thread - Direct

The new Transport Helicopter arrives along with changes to auto turrets and various other fixes and optimizations

29 Aug


27 Aug

Comment

Originally posted by KingRin

Glad to see its finally here. It would be good to see a community design competition though.

It's something we've talked about, not sure how it would work practically though.


23 Aug


22 Aug

Post
    on News - Thread - Direct

Community blog returns, charitable Rust and more!