Satisfactory

Satisfactory Dev Tracker




29 Sep


26 Sep


25 Sep

Post

Hi Pioneers!

The EOS SDK upgrade from our last Experimental patch seems to be stable (any issues with connecting that you might have experienced were related to the EOS servers not our code update) and we’ve fixed the disappearance of the Korean font.

That means we are pushing this update live to Early Access and Experimental now!

If you’re having issues during startup connecting online in the game, you can check the status on Epic Online Services here: https://status.epicgames.com/

Friendly reminder that you do not need to connect to Epic Online Services if you intend to play single player.

To do so add the launch argument -NoMultiplayer t...

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24 Sep


23 Sep

Post

Hi Pioneers!

It’s been a little while since you’ve seen an update to Satisfactory, and this one is just a very minor patch.

We’ve updated all translations in the game to the latest version. We are aiming to update the games localization more frequently in the future. The Korean font is currently broken, but we are already looking at fixing this issue. Before that is done this version will not be moving to Early Access.

Additionally, we've upgraded to the latest version of the EOS SDK. This shouldn’t have any major impact on players, however, due to potential bugs it will spend some time on Experimental before we move it to Early Access.

We are currently busy working on some fluid related additions to the game that should be coming your way by November and we are also working on Update 4 which will be released in 2021.

To stay up to date with what is happening on Satisfactory, consider following us on social media and checking...

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