Satisfactory

Satisfactory Dev Tracker




14 Nov

Post

Hi Pioneers!

 

Hello everyone, Here’s a patch to solve a crash related to Gas Pillars that we’ve noticed might be preventing some of you from continuing to play the game

 

With this hopefully there shouldn’t be any other blocker issues lingering but if we’re forgetting something, please let us know over at our QA Site https://questions.satisfactorygame.com/  We read your posts every day!

 

Thanks everyone for your support, hope you continue enjoying our game <3

 

BUGFIXES

  • Fixed a crash related to Gas Pillar Clouds due to removal of Gas Pillars

KNOWN ISSUES

There are languages missing

These are the only officially...

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07 Nov

Post

Hi Pioneers! 

This week we pushed a patch that contained a pretty chonky issue, namely that a lot of stuff on the map respawned. This hotfix will address this issue, however, if you’ve saved your game since this last patch (1.0.0.5) then your save file will still have most items respawned. I.e. this hotfix will not revert the damage done from the last patch if you’ve already saved over it (sowee!). We’ve also resolved the issues related to the customizer with this hotfix! 

If we happened to introduce any new issues or missed anything important, please let us know over at our QA Site https://questions.satisfactorygame.com/  We read your posts every day!  

Sorry for the inconvenience last patch caused and hopefully we should be good for now! Thank y...

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04 Nov

Post

Hi Pioneers!

Hello again everyone, this is potentially our last patch for a few weeks before we go back into focusing on working on more content so we included a bunch of highly requested fixes in it!

Some notable examples are re-adding the Clearance visualization boxes on Buildings to be on by default, which now has also an option to turn it off for those who don’t want them, Gas Pillar smoke effect lingering should now properly be fixed for all Gas Pillars in the world, Updates to the community created translations including 3 more languages reaching 100% completion and plenty more crash and bug fixes!

If we happened to introduce any new issues or missed anything important, please let us know over at our QA Site https://questions.satisfactorygame.co...

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25 Oct


18 Oct


15 Oct

Post

Hi Pioneers!

Hello again everyone, Today we have another patch with a pretty sizeable amount of bugfixes and other polish including several crash and bug fixes, multiplayer interaction fixes, many UI, Visual and Audio fixes, and more!

Given the amount of fixes in this patch, please let us know over at our QA Site if we might have introduced any new issues https://questions.satisfactorygame.com/ We read your posts every day, so also let us know if there’s anything important that hasn’t been addressed already

See you all again soon, It’s amazing to see so many of you still enjoying our game every day and it means a lot to all of us <3

BUGFIXES

  • Potential fix for a rare crash when dismantling a drone at the end ...
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08 Oct


25 Sep

Post

Hi Pioneers!

Hello again everyone, today we have a decently big patch with a LOT of bug and crash fixes, as well as other changes like updated community translations and more!

There are still some issues we’re looking into addressing and investigating, so please continue to let us know your feedback regarding our 1.0 Release, it helps a lot

If we happened to introduce any new issues with this patch or if there are other issues we may be forgetting, please let us know over at our QA Site https://questions.satisfactorygame.com/ We read your posts every day

See you all again soon, We’re super happy to see you all still enjoying our game <3

BUGFIXES

  • Fixed Early Access supporter pack not working for peop...
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20 Sep


19 Sep

Post

Hi Pioneers!

Hello again everyone, We have been monitoring the issues some of you are having since we released and today we have a potential fix for one of the most prominent crashes with no workarounds that we have identified

After this patch, crashes related to Conveyor Belts/Lifts (AFGConveyorItemSubsystem) should hopefully be solved for everyone

This patch exclusively contains fixes for this issue, given its severity we didn’t want to wait for these fixes to be out so everyone could enjoy playing through the weekend :)

We have more fixes on the way for other issues being prepared and verified but in the meantime, Remember to upvote and post about any other bugs or issues in our QA Site https://questions.satisfactorygame.com/  We read y...

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12 Sep

Post

Hi Pioneers!

Hello again everyone, we want to say thanks for such an amazing reception to our 1.0 release. It has been incredible for all of us, and we really appreciate your enthusiasm

With that said, we have noticed that some of you are having issues that might prevent you from playing, so here are some fixes that will hopefully allow you to enjoy the game as well

If there are other problems that you still think need to be addressed, please let us know over at our QA Site https://questions.satisfactorygame.com/ Your posts have been extremely helpful so far and we read them all every day

Most of the team is taking a small break this Friday and Monday to recharge our batteries after the release, so we might take a bit more time to prepare...

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10 Sep

Post

Hi Pioneers!

Our Early Access journey has come to an end, and what a journey it’s been, after more than 5 years of adding features, fixing bugs, and improving the game with your feedback, we are happy to finally release the 1.0 version of Satisfactory!

 

We are sending 1.0 off with MANY new features and changes, so grab some snacks and get ready to go through the patch notes while you are downloading the update :)

 

As always, if you encounter some issues with this new release, please let us know over at our QA Site https://questions.satisfactorygame.com/ We always appreciate your feedback, and we’ll try to address any new issues ASAP.

 

Thank you so much to all of you for your support so far, it has been invaluable...

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06 Sep


30 Aug


23 Aug


16 Aug