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[2022] SCUM - Development update #33
about 2 years ago -
/u/
-
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A lil somethin somethin: You can find the details for this event on the announcement page
here
.
about 2 years ago -
Beda
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Hey hey everyone, welcome to another Development update!
Working on push mechanic for modular vehicles.
Working on implementing ATM UI functionality.
Bugfixing.
Profiling live server performance.
Working on the gardening system.
Working on character actions and implementing animations.
Adjusting the mechanic NPC for modular vehicles.
Resolving issues with the modular vehicles.
Preparing modular vehicles for new testing.
Working on a request and response system for ATM feature.
Working on auto-close BB doors.
Implementing radiation sickness and symptoms.
Working on the master server.
Implementing the barber NPC.
Working on the Nuclear powerplant particles.
Expanding the cane system.
Bugfixing.
Optimizing the island.
Merging the roads.
Expanding the railroad system for the Nuclear powerplant POI.
Painting new roads and foliage.
Working on the Halloween POI.
Working on the procedural buildings for the Nuclear powerplant POI.
Finishing the decontamination unit.
Retexturing containers.
Finalizing the barber shop.
Working on the powerplant admin building.
Placing down spawners on the new POI.
Working on new fruit trees.
Working on the modular BB elements.
Working on the modular BB element textures.
Finished texturing the Nuclear powerplant.
Instancing the broken reactor building.
Optimizing the broken reactor building.
Working on the new male character models.
Worked on the Halloween update visuals.
Working on new icons.
Worked on the Barber UI.
Working on new concept art.
Adjusting the modular vehicles for animations.
Working on the vegetable models for the farming system.
Bugfixing.
Worked on the puppet suit.
Working on the farming system assets.
Working on farming animations.
Working on modular vehicles animations.
Bugfixing.
Recording voice lines for new trailer.
Hunting and banning cheaters.
Ban appeals.
Steam general discussion and bug reports.
Performance benchmarking and optimization testing.
Testing of upcoming features.
Various bug reports.
Revising applications for the International program.
Adjusting trader availability.
Adjusting trader prices.
Working on the radiation design document.
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