Hey everyone, we are back. We have a hotfix ready for you all to tackle some of the most important issues you might be experiencing. So check it out!
Fixed the bug where shadow from prisoner head would not cast when in FPP.
Fixed the bug where several hair preview colors inside the face modification UI would show up wrong.
Fixed the bug where 12 gauge suppressor had wrong rotation.
Fixed the bug where body simulation panel would sometimes show age 0.
Fixed the bug where the Aeroplane BB doors could not be lockpicked.
Fixed the bug where holstering your handgun would sometimes make the handgun float.
Updated translations for some languages.
Fixed the bug where entering photo mode while teleporting (ex. on event end) would have players stuck on loading screen.
Fixed the bug where players would not have any ATR gain when operating certain vehicles.
Fixed the bug where some puppets would not produce any sound.
Fixed the bug where changing the C2 General goods trader data would also change the Z3 General goods data.
Fixed the bug where some of the items were not available to buy at traders when they should.
Fixed the bug where urination particles would not properly spawn on the tip of the dong.
Fixed the bug where external ambient audio could still be heard when inside bunkers.
Fixed the wrong icons on some items.
Fixed the bug where DirectX 11 driver would crash on startup for Win7 users.
Fixed the bug where the CON gain/loss indicator would not show the correct value.
Fixed the bug where no surface audio would play when driving over forest areas.
Fixed the bug where hair styles of other female characters would disappear after relogging.
Fixed the bug where improvised weapon flashlight would not attach properly on some AWP variations.
Fixed the bug where entering vehicles would sometimes make them glitch around and get launched.
Possible fixes for a lot of connection lost issues.
Removed military items from the general goods store.
Removed silver strips from the spawner list.
Voice chat should now be audible even when tabbed out of game.
Container BB elements and work benches can now be repaired to 100% even if they reached low durability.
Updated admin log capabilities.
You can now spawn weapon magazines with specific bullet count already spawned in them. Example: #spawnitem BP_Magazine_M9 1 AmmoCount 20
Added a new command - #DestroyZombiesWithinRadius <meters> which destroys all zombies within specified radius around player. Example: #DestroyZombiesWithinRadius 100