Here we go all another Monday, another Dev update.. Check out the situation (our progress on the new features not that guy from Jersey Shore) right below.
Experimenting with the replication graph.
Finishing up the ATM UI.
Preparations with implementing the starter bank card.
Working on the service mode UI for modular vehicles.
Bugfixing.
Working on character actions system.
Working on the modular vehicles service system.
Working on a garden placement system.
Finished the first iteration of modular BB.
Finishing the banking system.
Working on the vehicle spawning manager.
Finishing up the fame point rework.
Finished the body radiation simulation system.
Working on radiation zones.
Working on the Nuclear powerplant ambient effects.
Nuclear powerplant post processing.
Working on the new particles.
Cleaning up the car mechanic shop.
Working on the Nuclear powerplant riverside.
Further work on new BB elements.
Re-texturing containers.
Bugfixing.
Bake defusing texture atlas for new BB elements.
Bake defusing texture atlas for the turbine building.
Working on the turbine building LOD.
Working on farming trees.
Finishing the admin building.
Finished Nuclear powerplant asset textures.
Optimizing assets in UE blueprints.
Working on the road textures.
Working on the new trailer animations.
Working on the new trailer characters.
Working on the ATM UI design.
Working on new concept art.
Working on modular vehicles animations.
Finishing farming animations.
Working on facial animations for the trailer.
Adjusting character grips for new modular vehicles,
Adjusting vehicle models for modular vehicles system.
Rigging the new crane.
Working on farming product models.
Working on the Geiger meter model.
Working on the hazmat suit models.
Working on the modular vehicle sounds.
Hunting and banning cheaters.
Ban appeals.
Steam general discussion and bug reports.
Performance benchmarking and optimization testing.
Testing of upcoming features.
Various bug reports.
Revising applications for the International program.