SCUM

SCUM Dev Tracker




06 Nov

Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

04 Nov

Post
    Fratman on Steam - Thread - Direct
Hello there, SCUM people! Here's a new dev update to help you get over the hangover from the weekend Halloween parties!


Before you delve into the new dev update, make sure to check out last Friday's BTS video, which features one of our character artists!





Our code wizards are working on a variety of tasks. They’ve been conducting various graphics optimizations and introducing fixes for vehicle attachments. The team has also been extensively bug-fixing and working on the upcoming quest system, as well as making additional tweaks and improvements to the encounter manager and the drop... Read more
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

31 Oct

Post
    Beda on Steam - Thread - Direct
Hey there hardcore Scumers, there are some changes to the Hardcore server settings so check it out!


As promised look into feedback for all of you, we saw the feedback from the HC server players that the server settings, specifically for dropships are not that viable on HC server environment.

So we have increased the number of elements needed for a dropship to engage the top base on the server.

Keep the feedback rolling on this change so we can see if any other fine tuning is needed!

- Beda
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

29 Oct

Post
    Beda on Steam - Thread - Direct
Haidi ho all! Happy Tuesday! Before we get to the dev stream tomorrow lets' check out what the community has been up to in yet another Community showcase!


Let's start with some of yall screenshots with some of our ever funny captions. It is a symbiotic relationship really.


Yep looks broken, must be an Alpha Rom...

... Read more
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

28 Oct

Post
    Fratman on Steam - Thread - Direct
Salutations SCUM people! Here's a new dev update fresh out of the oven, along with a sweet new community announcement!


Before the read, if you have not already, make sure you check out last Fridays BTS video!





Our programming team is steadily preparing for the implementation of new features and additional improvements. Aside from bug-fixing across the board, work has progressed on enhancements for indoor lighting and the Cruiser motorcycle, and the base-building turret is nearing completion. The dropship has also been further refined. The dropship encounter that is triggered with th... Read more
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

24 Oct

Post
    Beda on Steam - Thread - Direct
Hello everyone, are you ready for Spooky season? The annual Halloween update is live, so be careful out there and prepare an extra pair of underwear. Check it out!


We are all hands on the next bigger update with a lot of nice things coming your way, some of which you can already see through our Dev blogs. This, however, does not mean you will miss out on the regular Halloween update as we are still providing you with the much requested spookiness this season. For those of you that are with us for the first time here is what you can look forward to!

The Ritual


The haunted house is active again, and with it the ritual is here! If you need a refresher, here is the riddle to help you out.

...
Read more
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

22 Oct

Post
    Beda on Steam - Thread - Direct
Hello hello, what do we have here? A return of the king. it was a long time since we all sat together and checked out your screenshots, videos content in general with of course everfunny caption by us. So let us check out the Community showcase!




You can't sit with us hombre.
Read more
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

21 Oct

Post
    Fratman on Steam - Thread - Direct
Hey there SCUM aficionados! Hope Monday's treating you well. Here's this week's dev update for you to sink your teeth into.




Our programmers have been hard at work on a variety of tasks. To start, they’ve been working on optimizations for post-processing effects, cloud shadows, and volumetric fog. Dropship encounters were also refined, and work has progressed on the armed NPCs. They’ve also continued to focus on the turrets, quests, quest world markers, and the cruiser vehicle. Additionaly the ladder-connecting functionality is being worked on. Last but not least, a lot of bug fixing was also conducted.



The level design t... Read more
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

17 Oct

Post
    Beda on Steam - Thread - Direct
Hey everyone happy Thursday! Hope you are all good, this is a surprise post as we want to continue to keep you guys in the loop. So here are some news with the Horde we want to share with you guys.


We promised you guys we will give you more news about the hordes as soon as we could, and on that promise we deliver. As you are reading this we have started testing new changes to the Horde system to adjust it properly according to your guys feedback and the issues we seen ourselves over time.

But not only us, as we want the community involvement in this as well. With the soft launch of Dropships we have some pretty good feedback, allowing us to adjust and tweak the feature before full release. So we are adjusting this approach to the horde changes, and all of our Alpha testers have access to the horde changes. And all of them will be adjusted according to ... Read more
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

15 Oct

Post
    Fratman on Steam - Thread - Direct
Hey there, everyone! You know how it goes. New week - new dev update on your favorite hardcore survival game!


Our code wizards have been hard at work on a variety of things, ranging from the very technical, such as researching rendering performance and optimizing post-processing, to the very specific, like the headlamp, armband, and turrets. As for the upcoming features, work has also progressed on the new NPCs, and significant strides have been made with the implementation of the quest system and its corresponding user interface. The encounter system is also being further tweaked, with a greater focus placed on the basebuilding encounters. Last but certainly not least, it goes without saying that bug fixing also made up a significant portion of last week's workload.

... Read more
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

08 Oct

Post
    Fratman on Steam - Thread - Direct
Hey there SCUM community - it's that time of the week again(+1)! Here's a new dev update for your reading pleasure!


The programming team is working on a wide variety of features and tasks. They are working on everything from weapon malfunctions, armband and headlamp items, turrets, quests...and I even heard the sound of a familiar female AI assistant voice somewhere from their room. Apart from that, the team was also researching some of the level-of-detail discrepancies in the game and has been optimizing the rendering of the map. Last, but definitely not least, the team was also working on the base building ladder connecting and on additional anticheat functionalities.



Our level designers are still at it with some of the already mentio... Read more