SCUM

SCUM Dev Tracker




23 Jun


21 Jun


20 Jun

Post
    Beda on Steam - Thread - Direct
Happy Tuesday folks! Hope you're ready for an update! Some new content and some key bug fixes await you on the island. Check it out!




With the addition of generators and electricity, it's time we brought the batteries up to speed as well. So batteries have been reworked into the new system. Not only the batteries but electrical devices as well. so let's go through what exactly changed:

Batteries
Batteries now have different functionality. Well, the intent is the same but the method is different, more realistic. Up to this point, batteries were more or less containers that you used to charge the "invisible internal battery" in devices. Where you were then left with the empty battery in hand. No longer my friends, no longer. As of n... Read more

19 Jun

Post
    Beda on Steam - Thread - Direct
Hello hello, happy Monday. Hope you are excited for another Dev update! We will have more for you soon I promise, in the meantime check out what the crew's been up to!



  • Code review.
  • Bug fixing.
  • Working on flamethrower functionality.
  • Working on heat sources.
  • Working on crafting rework.
  • Working on inventory rework.
  • Working on modular vehicles damage model.
  • Working on new NPC enemy AI logic.
  • Working on new scope functionality.
  • Implementing battery chargers.
  • Working on abandoned bunkers.
  • Improving streaming system.

... Read more
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

17 Jun


16 Jun


15 Jun


14 Jun


13 Jun


12 Jun

Post
    Beda on Steam - Thread - Direct
Hello hello everyone! Happy Monday. Yep it is time for another dev update. Some exciting stuff here so check it out!



  • Code review.
  • Implementing flamethrower functionality.
  • Working on inventory rework.
  • Working on crafting rework.
  • Bugfixing.
  • Resolving issues with the entity system.
  • Working on vehicle damage system.
  • Implementing the first version of abandoned bunkers.
  • Working on Brenner NPC mechanics.
  • Working on first version of BB turrets.
  • Implementing night vision scope functionality.
  • Refactoring game resource containers.
  • Impleme...
Read more
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

07 Jun