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Smite Dev Tracker




06 Jan

Comment

Originally posted by [deleted]

[deleted]

im using a general term to avoid any spoilers. im not going to confirm anything today :)

Comment

Originally posted by Sherg_7

Here's a wider teaser coming from the spanish smite account on twitter.

https://twitter.com/SMITEGameES/status/1346879358636597251?s=19

From /u/HirezAjax in another thread - https://old.reddit.com/r/Smite/comments/krtqlb/s8_conquest_map/gibvn3h/

This is an older/rougher image to establish more of the "mood" of the map

The assets seen here arent accurate to what the map will look like, specifically, many of the details and landmarks pictured here are NOT in the new map, or had significant visual changes.

This was similar to an image we ...

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This is an older/rougher image to establish more of the "mood" of the map

The assets seen here arent accurate to what the map will look like, specifically, many of the details and landmarks pictured here are NOT in the new map, or had significant visual changes.

This was similar to an image we intended to send out though, and it got mixed up on a few posts. The intended image shows more detail on the big blue fortress.


05 Jan

Comment

Originally posted by Deinonychus2012

Yeah I'd reckon it'd be an endeavor. We're up to what, around 115 gods now? But we could pin the final spreadsheet to the top of the subreddit to help settle the debate of which gods are most OP lol!

Danza's stats are interesting. The data seems to suggest that his kit has a bit of a learning curve, but that he can outperform most other gods once it is overcome.

I think itd be less interesting than it sounds. Launching "balanced" new gods is just a hard thing to do for a variety of reasons.

  1. our pushing for unique kits
  2. player perception not always matching actual data
  3. internal testing differing from live testing
  4. game design is more of an art than science

A LOT of gods in SMITE history have just kinda been at the very top or very bottom. And the community can probably tell who was in those slots.

The most interesting might be the gods who fall into point 2. For example: Thoth, Susano, King Arthur all were nearly dead last in win% - but players screamed OP

Comment

Originally posted by Deinonychus2012

It'd be interesting to see a compiled list like this for all the gods, maybe with an additional column for their place at the end of 2020.

Also, f**k Tsukuyumi. All my homies hate Tsukuyumi.

So like doing this for new gods first days but from previous years? Could do it, itll just take a while

I went ahead and updated for Danza and added your 2020 end of year state for this years gods, though!

https://twitter.com/HiRezAjax/status/1346571969098035202

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I totally understand why people feel this way, but personally I thought it was pretty fun to watch.

Ive been comparing it to Soccer - there is a lot of tension at all times, and things happening but they dont result in points until rare instances. Its interesting if youve played joust and can empathsize with the players and anticipate the big plays. But if youre just looking for kills its not nearly as fun.

I think its been a cool contrast to show people how different modes of SMITE play, and how tactical the game can be even on a small map.

I also think the S8 changes we have planned will help mitigate the downsides we are currently seeing on this mode, we'll see!

Ill never stop loving joust, its almost as much a part of my brand as the ama hoodie lol

Comment

Originally posted by BroiledGoose

Lol saying "why is this getting downvoted" is such a classic reddit trope - early upvote/downvote numbers are pretty moot since it fluctuates so much on one or two /new browsers.

I get what you mean with many players being irrational/just looking to vent frustration no matter what but I feel like the sarcastic/antagonist approach to dispelling it may backfire someday. But who knows, maybe trying a unique approach to dev responses by giving sass back consistently is what is needed

On another note, it's very interesting to see Cthulu after Day 15 actually skyrocketing in win% and increasing in damage. I assume people switched to almost exclusively solo from splitting him in solo/supp at that point?

haha im sorry - this thread looked small i thought it was just gonne be me and OP discussing it

I have been a bit sassy lately, its been fun, but ill probably tone it down but im trying to be very active and more myself through worlds

What i care most about is getting yall the right info and dispelling misinformation, which reddit tends to spread.