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Smite Dev Tracker




05 Nov

Comment

of all the rework suggestions, i gotta say...

"give god a leap" is one of my least favorite

Comment

Originally posted by CastleImpenetrable

I mean it wouldn’t be the first time where raw stats have said one thing but the community doesn’t feel it. You consistently brought up how pre-rework Nike was a top performing god that saw very little play. I think the same argument of perception is very valid here as well. Artemis’ kit feels very outdated, it’s hard to justify her great late game when she’s very immobile and cannot clear well. Simply put it feels like her kit can’t keep up with current day Smite. It’s not an issue with Rama and Cupid who are great right now, or other older gods in other classes. Heck I’d also take the popularity bit with a grain of salt since she’s really cheap in comparison to other gods or got added to the free god pool iirc.

That said I understand why you feel like she doesn’t need a rework. You bring up very valid points and like the stats show, she’s still getting played despite her flaws. I do think both sides of the argument have their merits though.

On a final note, I do l...

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Nikes play count was insanely low in every single level of play and every single mode

Artemis is one of the most popular / top played gods in every single level of play and every single mode EXCEPT Ranked Conquest

This is the primary metric in my opinion that signals to me she does not need a rework.

Comment

Originally posted by SuckYoMa

The man, the myth, the legend himself has responded.

Thank you so much for the input. I’ll check it out. Much appreciated.

Youre welcome :)

And I know people here might not care but go ahead and check out her non-conquest stats too. its an easy click away from the first link i shared. they are BONKERS. Artemis is one of the strongest gods in the game in non-conq.

Generally arena performance doesnt impact rework discussion - but it is an important metric to prove that "many players do play artemis, enjoy playing her, and do well with her"

Comment

Personally I do not think Artemis needs a rework. Maybe some more buffs, but nothing major.

https://normal.casualsmite.com/gods/artemis?mode=conquest

...

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Comment

Hello Funtriniguy and thank you for participating on r/Smite.

Sadly, your submission https://old.reddit.com/r/Smite/comments/joki0v/-/ has been removed for the following reason(s):


No Personal Problems

By this we mean /r/Smite is not your personal blog, soapbox or ...

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04 Nov

Comment

Originally posted by Shradow

While we're on the topic of harmless fun bugs, can I request that you guys never fix Chaac's axe flying through the air completely horizontally with his Storm Jarl skin?

It's part of the reason I love using the skin. I hope bringing this up doesn't have the opposite effect. :P

ok that one i kinda do wanna fix tho

Comment

Originally posted by HiRezAjax

the text bug so fun we will never fix it

PLUS i just loooooove seeing this same "funny" reddit post every week

Comment

Originally posted by Bambambonsai

I have played this guy for the last 3-4 months, 4 or more games a night. The casting speed appears in slow motion. It doesn’t match this character at all. Maybe give it a shot yourself.

I am not pretending I have any recourse, just letting you know y’all dropped the ball on this big time.

i have reviewed it extensively and the animation much better matches the hit area and damage, with no speed change. im quite happy with the result.

we will keep an eye out for more comments from cu-chu mains but this feels like an easily learnable change that will be hard to notice after a few matches of adjustment.

Comment

Originally posted by Bambambonsai

Oh wow. Well y’all ruined his 1 and should take a look at how janky it is. I was playing and checking my internet because it is so far off compared to ALL of his other abilities.

It is slower now, making the ability harder to hit. there isn’t much to get use to.

the only thing that should be harder to hit is rotations after the rift has already appeared on the ground

the warmup time time has not changed speed at all

Comment

Originally posted by Bambambonsai

Wait...so this is how that ability is going to remain? It is basically in slow motion. Feels like I am inside an Olorun ult every time I use it.

yes. it is currently planned to stay this way.

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the text bug so fun we will never fix it

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There was a bug where his Berserk ability 01 would just not fire at all at rank 04. this has been fixed

ALSO - the Bersek ability 01 did have timing and tech issues to fix a longstanding bug

We received complaints about this ability for years that the visual FX did not match the damage. This occurred especially when rotating while firing, you would see the rift on the ground a good distance away from you, but still get hit by the damage and root.

We fixed the rotation issue, and we also adjusted some of his animation and particle FX to match the damage timing better.

The ability deals damage and CC's enemies as the exact same time it did before this update, but now the animation of him hitting the ground better matches the start of the rit FX, and that rift FX better matches the damage.

It seems like this is causing some CuChu mains to feel like something is off on that ability, but we think this should just take a little getting used to an...

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Comment

Hello Cessaro666 and thank you for participating on r/Smite.

Sadly, your submission https://old.reddit.com/r/Smite/comments/jnw58m/-/ has been removed for the following reason(s):


No Personal Problems

By this we mean /r/Smite is not your personal blog, s...

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Comment

Originally posted by General_Operation

Surprised this wasn't removed for "personal problems". Mods are f**king on one today.

Dude, your post was a one-liner rant. What did you expect?

Comment

Originally posted by PaoloMustafini

This one was pretty challenging ngl.

I'm glad!