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02 Sep

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Fun Fact:

Amaterasu's recall animation is roughly inspired by the "Praise the Sun" emote

Both me and the animator who worked on it are huge souls fans

I can't comment on any crossovers likelihood or not, though

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Originally posted by Rocketgurk

Just because I already recorded this stuff and maybe to visualize everything a little better:

Shifting the targeter by walking

Comparison of both abilities:

Yemoja is a liar, Sun Wukong isn't

Thank you for looking at my post.

I do have a question, is this the best way to report bugs ? The Trello Board still lists the Forum as another option. Which one is preferred?

Reddit/twitter is usually best

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Originally posted by Rocketgurk

Okay! I think I found an answer.

So I just found out that moving forward or backward slightly shifts your camera into the opposite direction. If you stop, it returns to its original position. This affects your targeter.

Maybe an engine quirk? As the ability outlines are always attached to the god but the camera + targeter is basically behaving like it's affected by the force of the acceleration.

I recreated a similar behaviour like Yemojas riptide problem with Sun Wukongs 72 Transformations.

Both of these abilities are affected by the slight shift of the camera, which also moves your targeter.

The difference is that Sun Wukong doesn't "lie" to you.

Even if you placed the targeter at the edge between transformations, while standing still and shift it by walking forward or backwards, it will always tell you the truth about which transformation you will turn into.

Yemojas targeter on the ...

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haha fair enough, thanks for the exceedingly detailed report!

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Originally posted by Rocketgurk

EDIT: it might be possible to make it so the "portal doesnt lie to you" but it is likely occurring due to the reasoning i provided and might not be possible to fix unless you'de prefer a quickly flickering blue/orange targeter. Sorry I could have been more specific and thanks to OP for adding the more specific comment.

I tested some more and the occurence is definitely easily replicable in jungle practice.

I also tried creating an orange portal that behaved like a blue one (so the the whole thing reversed), but I was unable to.

EDIT: I was wrong, I am now able to replicate this by moving backwards instead of forward.

I am sure that it has something to do with moving while creating a portal. As I was unable to recreate the occurence while standing still.

OH! i forgot sometimes things exactly like this behave differently on jungle practice than in online games, due to additional server...

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gotcha, thanks for the extra testing.


01 Sep

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Originally posted by Skittlekirby

for what it's worth, I know that on the assault map with the icy, bright blue floor it creates its own problems. The Depths and Cyber Scylla skins are especially bad on that map with their crushes, as well as things like the ice on Skadi's Korra skin (and base skin to an extent).

we are planning some lighting changes to that map like we recently did with Arena and Conquest that make the Assault floor a little darker, which should help this.

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tbh I don't think I would consider this a bug, nor would I know how to fix it.

This is kind of a staple of video games, if you hover a character or an attack right on the edge of 2 different states, a few things are going to happen.

  • the character/attack is going to quickly alternate between either state

  • the character/attack is going to pick one state and dead-zone or time-lock you out of the other state

We intentionally chose to go with option 1 so players have more control, but can get in a state where the game essentially tries to check state A or B every frame (60 times a second) - which can result in it changing on you.

So... just pick a side more decisively?

EDIT: it might be possible to make it so the "portal doesnt lie to you" but it is likely occurring due to the reasoning i provided and might not be possible to fix unless you'de prefer a quickly flickering blue/orange targeter. Sorry I could have ...

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Originally posted by VelvetNightFox

What about some of Scylla's skins making her Crush near impossible to see?

many of these have been updated over time but ill take another look

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Originally posted by deathmarc4

I have been playing SMITE for almost six years now and I have absolutely no clue which Dark Lord SWK animation goes with which form. Every single time I play with/against someone using that skin I have to guess which form they are using based on context

hes way up in the air with his hands up = eagle

reaching one arm out forward to grab you = tiger

spinning staff around in front = ox

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Originally posted by SorsEU

Is anyone else a bit unhappy with this response?

'I'll forward the problem skins on and we will try to make it better' yeah ok, and is ms diagnosis nieth's 2 anymore visible after 5 years? Is loki's mariachi+infiltrator 3 any louder? Is solar robot ra ult any louder? Can a new player tell what form dark lord wukong is in at first glance?

  • and this is just me as a veteran player returning, I can't even tell what god I'm fighting if I am against a team full of people who are using the same skin themes like the neon-cringe and angelic designs.

There are kids at school now older than some of these skins and they still have old problems, come on.

I wish a modder or something would come out and do it so I can actually see what f**king form the stance switchers are in half the time. I shouldn't have to rely on 'instinct' for skins I've never seen before.

Atleast test out to see if it does impact sales, like let us disable jump stamps o...

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A reasonable reaction, and one i honestly expected to hear more of.

to answer a few of your points

  • Yes, Ms. Diagnosis Neith has been updated, i just tested this from an enemy perspective and her ability 2 is darker red than base neith

  • Yes, Loki skins sound much more like base now, and if they dont, he is getting reworked so they soon will

  • Yes, All Ra ults have been updated and adjusted to match more closely with base

  • Sun Wukong, this one is harder to say, it was a specific decision to fit the skin theme, and I think it falls into my point about the rare few T4s, and id say that his poses are pretty intuitive.

Im not sure what you mean about stancers, if you gave specifics i could try to look into them.

The rest i think was pretty covered in my writeup

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Originally posted by FreshMcGonnagle

on his splash yes

That's not even his splash

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Originally posted by stormdraggy

Start with Soothsayer Morrigan, which seems to be the exclusive skin of the 50 star chads because the 1 and 3 are quieter and not abiding by the same style of sounds for activation every other skin of hers follows. For a god like that audio clarity has to be a top priority.

we have fixed most of The Morrigan skins, this one is next for sure!

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Originally posted by -Khnum-

Cutesy AMC 3 and basics are completely silent, idk if more things are silent about him but still.

ill add a task for it, thanks!

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This topic has come up a few times with Olympians and Pro players so I feel prepared to discuss it. Here is what we are committed to doing to improve this concern:

  • We have been much more strict on FX (visual) and SFX (audio) on skins for a while now. I meet personally with the Audio team on every single new skin to ensure key audio cues are preserved in all skins. Complaints have been way down since this practice started. We also review all visuals in playtests with designers, QA, and ex-pros. I can see from the speed this post is growing that we can continue to do more, though.

  • The better solution is to fix clarity issues. We have recently updated audio and visuals for many old skins for better visual clarity. We have looked at every skin on the SPL Ban-List and made changes to make the skins look and sound more like the default gods. Many of the skins listed in this thread have had multiple changes made to them after their launch to improve cla...

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31 Aug

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Originally posted by Preform_Perform

That's 15-year-old slang, not smite-game slang.

Edit: You literally said nothing that adds to the conversation because nobody playing smite says "Yeet" or "Shook" in each game, but because you are a smite designer you get upvotes for it anyway. Yay Reddit.

Lmao he's obviously just joking. Why would he have to add to the conversation, he's not obligated to. He said something funny - he got updoots. Not really hard to get.

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Originally posted by [deleted]

Ohhhh shit I honestly thought those comments were removed I’m sorry I’ll delete them

It's alright, as long as you aren't mad at other people like that.

We automatically get the comment you wrote when the automod removes it, so that's why they can be seen by us

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Have you not experienced the glory that is the Jing Wei Announcer Pack?!

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Originally posted by [deleted]

[removed]

Edit: Nvm he's chill