Space Haven

Space Haven Dev Tracker




04 Mar

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Greetings, Spacefarer!
We have fixed some bugs and put together a new patch for the Alpha 18 Update. The newest version is now 0.18.2 Build 2.

Alpha 0.18.2 Build 2

  • Increased the range of the fire extinguisher to make situations were unreachable fires are less likely.
  • Fixed some translation issues.
  • Fixed bugs.
If you find any issues let us know at the forums:
... Read more
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

21 Feb

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Greetings, Spacefarer!
Space Haven receives a new Major Update, featuring a set of new implementations for you to experience. New features introduces a new more dynamic starmap, interstellar events, more missions, a comprehensive sectionalized tutorial, new trading systems and bunch of other smaller features for you to enjoy. Let's have a look!

A Note On Continuing A Saved Game From Alpha 17 (These instructions are only for those who want to continue a saved game from Alpha 17, or stay on Alpha 17. If you are happy with updating the game and starting a new game there is nothing you have to do, except let Steam update the game.)

We recommend starting a new game to enjoy the new update, but it is possible to continue a saved game from the previous version, Alpha 17. If you want to continue playing the previous version, Alpha 1... Read more
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

08 Jan

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Greetings, Spacefarer!
We have decided to take a different approach with the upcoming Alpha 18 Update and release an early unstable version of the update for testing.

We have added a new special branch for this, which will allow you to access this new update right away if you want to see how the new update is looking. Keep in mind this branch will have an early version that still has some missing assets, incomplete translations and is more than likely to crash at times!

This version is even earlier than an experimental branch build.

Space Haven Alpha 18 is now available to play in the Unstable (Work-in-Progress) branch. As a reminder, the update process is as follows:

  1. A new Update is first available in the Unstable/Experimental Branches.
  2. Players, who do not mind playing a mor...
Read more
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

27 Oct

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Greetings, Spacefarer!
It has been a while, but as always we've been working in the background inching our way towards a new Major Update one step at a time. We have two new major building blocks we've been constructing for the Alpha 18 Update.

The first is a new Starmap, with new features giving more life to the starmap along with more events the player can encounter. The other is a comprehensive sectionalized tutorial, with Sheridan guiding new players to the intricacies of Space Haven.

Let's take a look!

A New Starmap
A new starmap with new features such as faction intentions, interstellar events, more missions and the addition of fog of war.

We've built upon the starmap onc... Read more
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

29 Jun

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Greetings, Spacefarer!
We have fixed some bugs and put together a new patch for the Alpha 17 Update. The newest version is now 0.17.5 Build 2.

Alpha 0.17.5 Build 2

  • Added more Infrablocks and Hull blocks as starting resources for the Basic Platform Medium, Builder and Peaceful difficulties.
  • Added some infrascrap and hull scrap as loot for the very first derelict explored in the starting sector.
If you find any issues let us know at the forums:
... Read more
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

28 Jun

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Greetings, Spacefarer!
We have fixed some bugs and put together a new patch for the Alpha 17 Update. The newest version is now 0.17.4 Build 2.

Alpha 0.17.4 Build 2

  • Lowered the max amount of enemies encountered in the very first derelict when starting a new game.
  • Modified the amount of Chimps (Walker Rogue Bots) encountered early on in the starmap, with the amount rising towards the end of the game.
  • Fixed bugs.
If you find any issues let us know at the forums:
... Read more
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

23 Jun

Post


Greetings, Spacefarer!
We have fixed some bugs and put together a new patch for the Alpha 17 Update. The newest version is now 0.17.2 Build 1.

Alpha 0.17.2 Build 1

  • Adjusted the Asteroid Threat level values, making them slightly less likely to have a trajectory hitting the player ship.
  • Made Peaceful, Builder and Medium difficulty levels have a lower Asteroid Threat level setting as default. (You can modify this to your liking in the difficulty selection screen)
  • Fixed a bug with an alien inside a Rogue Bot preservation tank crashing the game.
  • Fixed bugs.
If you find any issues let us know at the forums:
... Read more
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

22 Jun

Post


Greetings, Spacefarer!
We have fixed some bugs and put together a new patch for the Alpha 17 Update. The newest version is now 0.17.1 Build 5.

Alpha 0.17.1 Build 5

  • Fixed Point Defense Turrets not working when placed partially on the high capacity grid.
  • Fixed an issue with Rogue Bot bases not appearing/developing. Rogue bots can now capture incapacitated crew members and put them in tanks. It is possible to rescue them if this happens.
  • Fixed bugs.
If you find any issues let us know at the forums:
... Read more
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

14 Jun

Post


Greetings, Spacefarer!
Space Haven receives a new Major Update, featuring a big bag of new goodies for you to experience. New features introduce starfighters, a new rogue bot entity and a list of other features extending on content for the game. Let's have a look!

A Note On Continuing A Saved Game From Alpha 16 (These instructions are only for those who want to continue a saved game from Alpha 16, or stay on Alpha 16. If you are happy with updating the game and starting a new game there is nothing you have to do, except let Steam update the game.)

We recommend starting a new game to enjoy the new update, but it is possible to continue a saved game from the previous version, Alpha 16. However, there are some issues that will appear. Follow the steps below to make a Alpha 16 saved game functional in Alpha 17.

    ...
Read more
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

23 May

Post


Greetings, Spacefarer!
Space Haven Alpha 17 is now available to play in the experimental branch. As a reminder, the update process is as follows:

  1. A new Update is first available in the Experimental Branch.
  2. Players, who do not mind playing a more unstable version, will first want to test the new update.
  3. Once the experimental game build looks solid and stable enough we will push it out officially to all players!
NOTE! Joining experimental is completely optional, and you should only do it if you are willing to risk that some new bugs are introduced, which could affect your game play and potentially break your save.

Please do not join the experimental branch if you don't want to risk breaking your save or have the game break on you in midst of play! If you want to play a... Read more
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.