Space Haven

Space Haven Dev Tracker




31 May


25 May

Post
Space Haven Alpha 12 - Updated to Version 0.12.3


Patch Notes
  • Added text translations for new scenario hints (Blue Objectives).
  • Fixed bugs.

We have another patch for Alpha 12!

We are working hard to improve the blue objective notifications, to help new players understand the game. We are also working on fixing bugs you are reporting to us. We will be in this phase and update frequently until Alpha 12 is in a solid state.

Thank you for reporting and enjoy the new version. =)

24 May

Post
Space Haven Alpha 12 - Updated to Version 0.12.2


Patch Notes
  • Added more information to the robot stations facility tooltips in the build menu.
  • Added more information to the enslavement facility tooltip in the build menu.
  • Improved scenario hints (Blue Objectives) texts.
  • Fixed bugs.

We have another patch for Alpha 12! We've been improving the blue objective notifications, which guide the player towards a hyperspace capable ship and learning the basics.

We still have translations on the way for these new texts and will update the game in the near future. We've also been busy fixing the bugs you have found so far, thank you for reporting and enjoy the new version. =)

18 May

Post
Space Haven Alpha 12 - Updated to Version 0.12.1


Patch Notes
  • Added a direct food consumption toggle for the storage facility information window. Use this to allow eating directly from a storage.
  • Modified some scenario hints and other texts.
  • Fixed bugs.

We've been busy fixing the bugs you have found so far, thank you for reporting and enjoy the new version. =)

13 May

Post
Alpha 12 - The Anniversary Update - Now Released!


Greetings, Spacefarer!
May 2021 marks two very big milestones for us and Space Haven. 1 Year in Early Access and 5 Years Since the Start of Development.



To celebrate this event we have assembled a big package of some of the most requested features by you, our players. We want to make this event special, and celebrate together with you. Thank you for being with us on this journey with Space Haven!

New Major Features
Bigger Ships

The Widowmaker is a 2x3 s... Read more

29 Apr

Post


Greetings, Spacefarer!
Space Haven Alpha 12 is now available to play in the experimental branch. As a reminder, the update process is as follows:
  1. A new Update is first available in the Experimental Branch.
  2. Players, who do not mind playing a more unstable version, will first want to test the new update.
  3. Once the experimental game build looks solid and stable enough we will push it out officially to all players!
NOTE! Joining experimental is completely optional, and you should only do it if you are willing to risk that some new bugs are introduced, which could affect your game play and potentially break your save.

Please do not join the experimental branch if you don't want to risk breaking your save or have the game break on you in midst of play! ... Read more

27 Apr

Post
Alpha 12 - The Anniversary Update (Coming Soon)


Greetings, Spacefarer!
May 2021 marks two very big milestones for us and Space Haven. 1 Year in Early Access and 5 Years Since the Start of Development.



To celebrate this event we have assembled a big package of some of the most requested features by you, our players. We want to make this event special, and celebrate together with you. Thank you for being with us on this journey with Space Haven!

New Major Features
Bigger Ships

The Widowmaker is a 2x3 shi... Read more

19 Mar

Post


Greetings, Spacefarer!
It's a pleasure to return to you with another progress report. This time we take a look at what's upcoming in Alpha 12! Alpha 12 will be a very special milestone, for the reasons mentioned below.



2 Milestones: 1 Year in Early Access - 5 Years Since the Start of Development
Alpha 12 will mark a big milestone, two big milestones actually. We are closing in on not only 1 year since the Early Access release, but also 5 years since the start of development. 5 years! Just a month or two and we're there!

Upcoming in Alpha 12 - Some of the Most Requested Features
We've decided to make this event special. Alpha 12 will be an anniversary upd... Read more

24 Feb

Post


Greetings, Spacefarers!
We have an update for Alpha 11, which includes lots of bug fixes, some improved graphics and a few new ships added to the NPC fleets.

New wide styled ships have been added for the Pirate Coalition, the Merchant Federation, the Slaver's Guild and the Military Alliance. You may meet them on your space voyage towards Eden.


The Pirate Coalition wide styled ship.


The Military Alliance wide styled ship.

... Read more
Post
    /u/ on Steam - Thread - Direct
: You can find the details for this event on the announcement page [url=https://steamcommunity.com/ogg/979110/announcements/detail/3038212256294923976]here[/url].

15 Feb

Post


Greetings, Spacefarers!
We have a small patch for you today. When the roof graphics were updated for the hyperdrives an uneccessary restriction was introduced, preventing you from stacking hyperdrives close to each other.

We wanted to fix that as soon as possible to make let you have more space at the back. =)

We also had time to create a new wide styled ship to be added for the Pirate Coalition fleet. The ship design is inspired by what other players had created before! Hope you like it.

Patch Notes

[version] 0.11.1

  • A new wide style pirate ship added to the Pirate Coalition fleet.
  • Hyperdrives should stack closer to each other once again.
  • Fixed bugs.

Join Space Haven Discord: ... Read more
Post
    /u/ on Steam - Thread - Direct
: You can find the details for this event on the announcement page [url=https://steamcommunity.com/ogg/979110/announcements/detail/5185302209973252553]here[/url].

10 Feb

Post


Alpha 11 - The Slaver's Guild, the Military Alliance and More
Greetings, Spacefarer! We've been working on a big update for a few months now, which will expand on your interactions with factions and also introduces slaves as a mechanic related to the Slaver's Guild faction.

There's lots of new interesting features added. All of these should make your space adventures more interesting and open up some new possibilities.

The Slaver's Guild and Slaves

Mark and Cooper are slaves, not amused by their Algae Dispenser as their only nutrition.

You will be able to enslave crew members you capture from other factions, but you can also choose to... Read more