Space Haven

Space Haven Dev Tracker




10 Nov

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Greetings, Spacefarer!
We've been working on improving the Alpha 10 version of Space Haven and we also have an exciting new feature implemented. Ship-to-Ship battles now come with music fitting the scene, giving ship battles that nice space battle feel.


Listen to "Hot On Our Tail" above, another masterpiece by Paul Zimmermann!



We also worked further on the starmap, adding some new elements to the UI to show where the player is and which star systems have been explored. A star system cluster will ... Read more
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    /u/ on Steam - Thread - Direct
: You can find the details for this event on the announcement page [url=https://steamcommunity.com/ogg/979110/announcements/detail/2934619319225000644]here[/url].

23 Oct

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Spacefarers!
We have arrived, the Alpha 10 update has been released! Alpha 10 is one of the biggest and most exciting updates to Space Haven so far, and it is now available for you to experience. Alpha 10 brings in a lot of new features and additions, and many tweaks and modifications to existing ones. Let's take a look into all the new features and what Alpha 10 has to offer.

Some of the most exciting additions include:
  1. A new modified starmap with a new layer showing star system clusters and faction presence
  2. Space Stations and derelict space stations have been added to the game
  3. Crew combat can now take place on asteroids in addition to spaceships and stations
  4. A Research Tree has been implemented along with a research lab facility
  5. IRS M...
Read more
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    /u/ on Steam - Thread - Direct
: You can find the details for this event on the announcement page [url=https://steamcommunity.com/ogg/979110/announcements/detail/2942499350204731179]here[/url].

14 Oct

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Greetings, Spacefarer!
Space Haven Alpha 10 is now available to play in the experimental branch. As a reminder, the update process is as follows:
  1. A new Update is first available in the Experimental Branch.
  2. Players, who do not mind playing a more unstable version, will first want to test the new update.
  3. Once the experimental game build looks solid and stable enough we will push it out officially to all players!
NOTE! Joining experimental is completely optional, and you should only do it if you are willing to risk that some new bugs are introduced, which could affect your game play and potentially break your save.

Please do not join the experimental branch if you don't want to risk breaking your save or have the game break on you in midst of play! If ... Read more

30 Sep

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A New Starmap, Space Stations, Research and More!


We've got some very exciting news to share! To celebrate the 10th big Alpha iteration for Space Haven we have decided to expand our plans with Alpha 10 and implement some modifications to the starmap, along with some new elements added to the mix, like space stations!

A New Modified Starmap


We wanted to venture out and try something new with the starmap, something that would give you more meaningful choices when planning your route.

The new starmap combines a set of star systems into clusters, and gives you some information of what type of cluster it is. This will give you an idea of what type of fac... Read more

08 Sep

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Greetings, Spacefarers!

How are you all doing? Darkness falls upon Finland, it's raining every other day and it's getting colder and colder. It's starting to resemble space over here. This means it's great to sit inside and develop Space Haven further and implement new features! August was our month off, and we spent it recharging our batteries. It was much needed after a very hectic time.



You are all probably very eager to hear what we've decided to implement for Alpha 10. We have started planning and implementing a research tree, something we want to expand on with time. Last week was spent planning the research tree, it's structure and visual present... Read more

09 Aug

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Bugbyte and Space Haven are taking part in the first ever Tiny Teams Indie Festival, shining a spotlight on games from indie micro-studios, one to three-person indie development teams. The Yogscast Tiny Teams Festival runs from August 9th to August 15th and will be broadcast live here on Steam and twitch.tv/yogscast.

As you may or may not know we here at Bugbyte are three developers strong, making us a micro-studio of indie devs! We've taken upon us a great challenge with a game like Space Haven, but we've come very far and we're determined to go all the way and keep building upon what we have currently. There's much more to come =)

We're excited to take part in this Tiny Teams Indie Festival and ... Read more

31 Jul

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Alpha 9 is now Released! Below is a recap of the new main features included in Alpha 9, along with a full list of patch notes. Enjoy this new update and let us know if you stumble upon any big problems!

Faction Interactions


So far all the communication requests have come from the player, whether it is the want to trade or have a simple discussion otherwise. We've spent some time and implemented these interactions further, allowing other factions to contact you in case there's something they need or want.

These additions will give more life to your encounters with other faction spaceships, as they can now signal their want to communicate with you too. Current... Read more

28 Jul

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This report is a continuation to the previous reports, which you can read below:
https://steamcommunity.com/games/979110/announcements/detail/4093160907703783176

Watching Solid Content play the new patch was interesting, seeing how space hazards can create emergent situations, whereby a part of the ship has been cut off of power and a power node needs to be repaired in order fo... Read more

24 Jul

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    Aksel on Steam - Thread - Direct


Greetings, Spacefarer!
We've been hammering away on Alpha 9 and we're ready to gather some feedback from the new update. This is the first draft of the Alpha 9 update. We want to test it in the experimental branch first before releasing it officially. Once the experimental game build looks solid and stable we will push it out officially to all players!

To know what we've been working on for Alpha 9 check the previous progress reports:
... Read more

16 Jul

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    Aksel on Steam - Thread - Direct


Greetings, Spacefarer!
This is the second report on the progress of Alpha 9 - If you want to read the first report head on over to:https://steamcommunity.com/games/9... Read more

02 Jul

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    Aksel on Steam - Thread - Direct


We've been working on the first new features for the upcoming Alpha 9 update, and it is time to show what we've been able to produce so far! We're introducing Space Hazards and since one of the hazards affect crew members directly we found a good opportunity to add some new implementations towards adding a bit more depth to characters as well.

Space Hazards we're currently working on:
  • Solar Flares
  • Micrometeoroids
  • Siren Worlds


Space Hazards are represented with icons on top of sectors in the starmap. This will allow you to see what you are getting yourself in to =)

Solar Flares ... Read more

17 Jun

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    Aksel on Steam - Thread - Direct


Greetings, Spacefarers!


We've got another update for Alpha 8, newest version is now 0.8.21. For this update we've focused on finalizing the new changes for Alpha 8 and also added another new facility, the Composter. We worked on a new view mode, the water vapor view mode, allowing you to see where water vapor is distributed on your ship. We also added a way to eject stuff from a storage and tweaked some things, read all about it below.



Introducing the Composter facility and fertilizer as a resource. Grow Beds will now need fertilizer to enable crops to grow. The composter will allow you to decompose many type of resources to fertilizer, carb... Read more

05 Jun

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    Aksel on Steam - Thread - Direct


Greetings, Spacefarers!


We've got another update for you to Space Haven Alpha 8. Water has been one of the most discussed topics since the Early Access release of Space Haven. Many of you seemed unhappy of how it was working, wishing for more of a closed type of system. Indeed there was a lot of feedback pouring in regarding this.



Expanding on the systems already in the game is also something we would like to achieve with time. We're happy to introduce the Water Collector to you, along with a new gas called Water Vapor. Water is used to grow food in grow beds, as such it is stored in food, water vapor is released from both plants and crew members, which c... Read more

29 May

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    Aksel on Steam - Thread - Direct


A week has passed since Space Haven was released into Early Access. It has been a nervous and stressful time for us, preparing for the release and hoping everything will work out smoothly.

We want to thank all of you for playing the game and sending us so much feedback, as well as reporting bugs for us to fix. And fixing is what we've been doing, and we have a patch out today once again!

Hopefully we did not introduce any new bad ones =) Just let us know and we will take care of it. We want to wish you a great weekend playing Space Haven, and we look forward to bringing you news of new content for the game.

If you want to read about our vision you can do so below:
... Read more