Spellbreak

Spellbreak Dev Tracker




16 Aug

Welcome to Spellbreak! That's awesome, congrats!

Hey there! For clarification purposes, did you see a timer that went to or past 40 minutes or did you attempt to queue up multiple times over a 40 minute period of time?


02 Aug

Originally posted by Q13989731E

update sucks! well mostly levitate sucks

Sorry to hear you dislike the movement changes. Could you tell us what you do like about the update now that you've had some time to play it? While you're at it, could you elaborate on what it is you dislike and why you dislike it?


29 Jul

(Insert thaddius rising gif) - what an entrance. Glad to hear your feedback and to see you're having fun! That ending though🔥🔥

Amazing! It's been so awesome to see your work continue to improve!


26 Jul

Awesome! What a way to get the work day started🤘


24 Jul

Originally posted by killswitchbee

Absolutely not a fan of the movement and mana changes. This game was heavily defined by two things, the mobility and the gauntlets. The new changes have stripped away what was one of the most unique things about this game in the BR genre. The increased gravity and acceleration changes makes this high flying mage BR feel like a grounded elemental shooter, and levitating feels like a waste of my mana with the extreme minimum, and adding a dodge is redundant to arguably 3 runes (dash, shadowstep, springstep), all of which are dodging but with distinct twists to make them actually interesting. Really disappointing to come into Chapter 3 with these changes /:

Sorry to hear that! I'll continue collecting feedback to share with the team!

Originally posted by DrBrevin

It'd be cool if you could see your party members gauntlets and levels, just like how you can see their equipment levels

Would be a great feature, will pass it along!


23 Jul

Hello there! Sorry to hear you're having this issue! Please reach out to us via player support so we can help out!

Originally posted by Ok_Basis3670

These changes are terrible. It feels like gravity has been increased by three times. It feels so heavy and slow to play.

Thanks for the feedback!

Hi there! Sorry to see this is happening. If it continues, could you send us in a support ticket? We'd be happy to help resolve this for you!

https://playspellbreak.com/accountissues

Originally posted by ero213

Love the changes! So much more fun to play Dominion with dodge. No longer must I suffer the tyranny of the lightning and wind spammers.

Glad to hear you're having fun!


22 Jul

Spellbreak Chapter 3: The Wardens, is now live!

Drop in and check out the new dynamic movement changes (featuring the new Dodge mechanic!), transformed Dominions, and take on the invading automaton Wardens! Additional features include quality of life changes such as color accessibility, the introduction of cosmetic loadouts by class, balance adjustments, bug fixes, and more! See you in the Hollow Lands!

Full patch notes! ...

Read more External link →

21 Jul

Hey folks!

Welcome to Chapter 3: The Wardens!

We've got some big changes to movement and a number of asked for features coming your way, along with a bunch of bug fixes and general improvements. The patch will be going live July 22 at 10AM EDT with an hour or two of downtime. Let's see what we've got!

https://preview.redd.it/dgdvn35oomc71.png?width=1920&format=png&auto=webp&s=f5598550da7517a757ba97234ae39eff0a7ee838

Movement

Dodge

Players have traditionally asked for some sort of built-in skill-based movement option outside of Runes, so we're introducing a new Dodge mechanic. It's a short-range burst of speed that allows players to, well, dodge inco...

Read more External link →

20 Jul

Not what I expected and am not disappointed😅

Thanks, Timmy🔥


19 Jul

Breakers, the time has come.

Spellbreak’s Chapter 3 launches this Thursday, July 22! Be sure to check out the Patch Notes stream on Wednesday, July 21 at 3pm EDT/1900 UTC with Design Director Jesse and Director of Gameplay Dan.

Official Proletariat Inc Twitch

https://preview.redd.it/r2wmjjgaf7c71.png?width=1920&format=png&auto=webp&s=39c97bf1f6561d1d67daf8be1ccba70ff887a9ef

External link →

18 Jul

Originally posted by Anomaly08

Will keybinds be fixed so they all work like they did in CB2? Was nice having an auto-run keybind that worked when it did o.o

You already auto run by default🧐


17 Jul

Originally posted by zayoe4

I hadn't played in a while and saw Ilya on the Spellbreak discord so I decided to hop onto steam and run some Dominion with them. I had a lot of fun and have been playing about one game of Dominion ranked a day. It's been really fun.

Glad to see ya back and it's awesome to hear you had fun! What changes did you notice and like since the last time you played?

Originally posted by PixelArtMark

This game is dead lmao the devs have completely given up.

Sorry to hear you feel this way, but rest assured, the team has not "completely given up". There'll be some news coming up pretty soon!