Stardew Valley

Stardew Valley Dev Tracker




19 Mar

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The Stardew Valley 1.6 update is here!
I hope you all enjoy the update.



This update adds new content to the game, focusing mainly on the valley, with additions and improvements to almost all areas of the game. There are also a ton of quality of life features, and bug fixes.

Some of the changes:
  • A new major festival
  • Two new mini festivals
  • A new environmental event
  • Hundreds of new lines of dialogue
  • A new end-game skill system
  • New crops, crafting items, furniture, and more
  • A new farm type: Meadowlands Farm
  • Multiple pets
  • WAY MORE, I don't want to spoil everything

Full patch notes (with spoilers) can be found ... Read more
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

26 Feb

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Hello everyone,

Today is Stardew Valley's 8th anniversary. That's a long time, I can't believe it's been so long. But the game is doing great, especially here on Steam which was the first platform I launched the game on, and have always considered it "home". It's an honor that Stardew Valley has been so well-received here on Steam, and I thank all of you for playing the game and creating a cool community around it!

What better day than today to announce the new 1.6 update release date:
March 19th, 2024
This update adds some new content to the game. I will release patch notes on the day of launch, but I think it would be more fun for you to just play the update and discover everything yourself. The update will work perfectly fine with your existing save files, but I'd recommend starting a new file to get all the new stuff... Read more
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

28 Sep

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Here is a "sneak peek" at some of the stuff that will be coming in the 1.6 update. I have no release date for it yet, but will release it as soon as it's ready. The content is pretty close to being finished, but then there will need to be testing, polishing and translations before it can launch on PC.

Thank you for playing Stardew Valley!
-Ape
:stardrop:
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

08 Jun

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Stardew Valley is 20% off for a week. During this time, 100% of all revenue will go to help protect whales, dolphins, belugas, and other aquatic mammals through the WDC (Whale and Dolphin Conservation) charity. Thank you for your support.


I really like Belugas.

Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

26 Feb

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A big thank you to all Steam players for supporting Stardew Valley these past 7 years!

I can't believe it's been so long.

Since launch:
-4 major content updates
-Multiplayer update
-ports to all major platforms
-translations into 11 new languages
-The official Stardew Valley Wiki[www.stardewvalleywiki.com]
-merchandise
-Stardew Valley board game
-Musical collaborations like the Orchestral recording by vgm classics
-The Stardew Valley Cup
-Launch of the official ... Read more
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.
Post


A big thank you to all Steam players for supporting Stardew Valley these past 7 years!

I can't believe it's been so long.

Since launch:
-4 major content updates
-Multiplayer update
-ports to all major platforms
-translations into 11 new languages
-The official Stardew Valley Wiki[www.stardewvalleywiki.com]
-merchandise
-Stardew Valley board game
-Musical collaborations like the Orchestral recording by vgm classics
-The Stardew Valley Cup
-Launch of the official ... Read more
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

21 Dec

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Hey everyone, 1.5.6 is out now.

It's a small patch that fixes a few bugs, adds a "quality of life" feature for multi-monitor users, and addresses a few gameplay inconsistencies that have been around for a long time (i.e. the hoe dirt under mature forage crops de-spawning, and indoor grass dying in winter)


- On multi-monitor setups, the game now remembers and restores on the last used monitor.
- Potential fix for a random crash that could occur at the end of the night.
- Fixed a bug that prevented the various farm types' wallpapers and floorings from applying when starting a new game.
- Fixed a bug where pressing ESC to dismiss the level up screen would dismiss the menu without applying the level up, causing it to reappear every night.
- Hoed dirt no longer decays under forage items on the farm. This ensures that dirt under freshly grown seasonal forage seeds can no longer disappear randomly.
- Grass placed indoors no longer dies when seasons c... Read more
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

30 Nov

Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.
Post

Hey everyone,

1.5.5 just went live. It's a small update, which doesn't add new content, but has some important technical changes for modders, some quality of life changes, and some bug fixes:

[Architectural changes]
- Migrated the game from XNA (targeting .NET Framework 4.5.2) to MonoGame (targeting .NET 5). This futureproofs the game and allows mods to access more than 4 gigs of RAM.
- Made various internal changes for mod authors.

[Quality of life changes]
- Holding the CTRL key in addition to shift now lets you purchase/craft stacks of 25 items at a time.
- When starting a new save, many settings now default to what they were the last time you played the game. Some settings like zoom level, gamepad mode, and multiplayer server privacy aren't copied over.
- You can now build or move farm buildings onto artifact spots. Thi... Read more

23 Jan

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Hi everyone,
The 1.5.4 patch is now available. It fixes some more lingering issues from the 1.5 update, and makes some slight adjustments to the game. Hopefully this is the last bug fix patch necessary for 1.5.

Below is a changelog:

- Adjusted the logic for checking for Perfection so that it accounts for games where the farm switched to the Joja route partway through a Community Center playthrough.
- Lucky Rings no longer lose their luck bonus overnight.
- Fixed an issue where fishing with multiple rods in your inventory after catching a treasure could cause strange animations and softlocks when casting from a different rod. This was the cause of the infamous "fishing rod in head" bug that has existed in Stardew Valley since day 1.
- Pam no longer visits the Is... Read more
Post
    /u/ on Steam - Thread - Direct
: You can find the details for this event on the announcement page [url=https://steamcommunity.com/ogg/413150/announcements/detail/3041586785459645566]here[/url].

15 Jan

Post

Hi everyone,
The 1.5.3 patch is now available. It fixes some more lingering issues from the 1.5 update, makes some slight adjustments to the game, and adds better support for high-res displays. Below is a changelog:

- Added an experimental change to allow the game to render correctly on ultra-wide displays.
- Fix for various cases where the player could get stuck/soft-locked in an animation after using a tool.
- If the player is flagged as having seen the Summit event but does not have its music marked as heard, they can re-trigger the event. The music will be marked as "heard" immediately.
- The Summit event now properly triggers if the player is married to another player character.
- Fixed rare issue where you could sp... Read more
Post
    /u/ on Steam - Thread - Direct
: You can find the details for this event on the announcement page [url=https://steamcommunity.com/ogg/413150/announcements/detail/4474856839552704818]here[/url].