Stormgate

Stormgate Dev Tracker




29 Oct

Comment
    FrostGiant_Jex on Steam Forums - Thread - Direct
Glad to see it's working!
Comment
  1. Is there any plan to test basic things like Time To Kill, unit speed, overall pacing of the game or what we have now i set in the stone?

Yes, we are planning to test Time to Kill in an upcoming patch. The thinking now is to slightly reduce the TTK by a notch or two to accelerate combat and see how that feels.

  1. Is there any attempt to redesign Creep Camps or are they set in stone?

Creep Camps are an early design and one we plan to continue experimenting with and refining going forward. We plan to do some work to make these camps fit within our universe more cohesively–what you see now is largely a gameplay placeholder for testing purposes and lacks the visual design and worldbuilding that we’d like them to express in our final iteration.

The rewards they provide and how important they are to the flow of any given match are also areas that we are going to closely examine as development continues.

  1. Is there a pla...
Read more

28 Oct

Post


Hello, everyone. You have successfully summoned the patch notes!

The Frost Giant development team is working hard on numerous significant initiatives for Stormgate. This includes improving our campaign content, evolving and refining the game’s art and audio, gathering data for an upcoming balance patch, and kicking off limited closed playtesting for our Team Mayhem game mode. As a result, we are renaming this upcoming release to patch 0.1.2, coming October 29, to better reflect its focus on delivering critical performance improvements for a significant number of our players. It also includes refinements to the Co-op Gear system and even includes a spooky holiday login bonus of free cosmetic rewards. We expect to release a 0.1.3 patch in the near future that will include balance changes for competitive 1v1 play. Our 0.2.0 content update is expected later this ... Read more
Post


🛠️In order to prep for the launch of patch 0.1.2 we will hold maintenance October 29 at 1700 GMT.

Stormgate will be unavailable for up to 2 hours, and you will see a “NoPermission” error if you attempt to log in.
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

26 Oct

Comment

Hey u/joemehl, fellow gamer dad here. I hope you enjoy trying the game out with your son. Enabling BuddyBot is a good way to get your kid started as it’ll produce basic units and expand so that he can just space bar to select all army and enjoy the fights.

As some folks already helpfully mentioned, we’re in Early Access and still quite a ways away from being done with the game. I hope you enjoy watching the game grow and improve over time.

Drop me a DM here or on Discord (Gerald) and I’ll send you a code for some of the Heroes. I was unable to message you here.


25 Oct

Post


CHANGELOG (October 25, 2024): To give our team more time to work on features such as our Team Mayhem closed alpha, we are moving our 0.2.0 Content Update to later this year. In the meantime, our October Patch, 0.1.2, will deliver a critical update aimed to fix a number of bugs and improve performance for a variety of hardware configurations. We expect to follow it up with a November Patch, 0.1.3, which is scheduled to include a wide range of balance updates for ranked 1v1 play along with many additional improvements.

Other updates related to our future plans and our dev roadmap:

We are pleased to welcome Frost Giant’s new art director, Allen Dilling, to the Stormgate development team. Allen is an industry veteran who was the lead artist for StarCraft II: Heart of the Swarm as well as the lead 3D artist and assistant art director for Legacy of the Voi... Read more
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.
Comment
    FrostGiant_Jex on Steam Forums - Thread - Direct
Can you provide some more information about what happens when you try to start mission 3? Are you seeing any errors, does something not load, etc. The more details the better it will help our devs look into it.

16 Oct

Comment
    FrostGiant_Jex on Steam Forums - Thread - Direct
I recommend trying out the steps here to see if any can get you moved past the login screen: https://support.playstormgate.com/hc/en-us/articles/27655168753051-I-am-having-connection-problems-Stuck-on-Checking-Pings

13 Oct


07 Oct

Comment

Originally posted by Frozen_Death_Knight

Was very fun hearing Gerald walk us through the blog on Discord voice chat. Really liking what I am hearing about Mayhem. A shame it will be a closed Alpha test with only a small amount of players having access to it in 0.2.0, but I suppose it's better that the mode feels ready for the public to play than releasing something way too early like the Campaign.

Great that the mode is not pay2win with all the Heroes being unlocked for the sake of balance.

Also, please explore levelling and character progressions through gameplay with Heroes. I really think it would benefit Co-op as well if Heroes had more power spikes throughout the game to respond to map changes rather than just having everything all at once. It's been the key to what made MOBAs, RPGs, and WarCraft 3 so satisfying to play.

Thanks for listening to my not-so dramatic reading!

I’m glad to see most players seem to agree that we should give the mode more time in development before releasing it to the public. I also appreciate the feedback re: hero progression. I’m sure it’s an area the team will be looking at closely.

Post

Hello, everyone. We’ll begin by confirming what we shared in our latest Roadmap update:

The new 3v3 game mode is now called Team Mayhem–a name chosen because it embodies the quick, frenetic multiplayer fun that we are aiming for. We’re not just calling it 3v3 because it’s a significant departure from what you might expect from 3v3 (two teams of three players fighting under vanilla standard RTS rules). We hope this name captures how different this new mode will be compared to traditional 2v2 and 3v3, which we can also revisit and support in the future.

Since work began on Team Mayhem, the strike team has been conducting multiple internal playtests each week, iterating and experimenting with each test to help refine what the rules and vision for the mode will be ahead of the upcoming alpha playtest.

Our objective at this time, as we shared in the... Read more
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

04 Oct

Comment

Originally posted by vectrixOdin

landsknecht? That was always my first thought with them. Would but a fun Easter egg if at least a skin line gave them all setting-appropriate, randomized, large pikes/swords/spears.

Exactly, you know what I'm going for here. I think it's a cool nod to Earth's military history--sometimes you gotta pay folks to stand on the front lines against a screaming army with nothing but a pointy stick.

Comment

Once again reviving my campaign to make it canon that 'Lancers' is short for 'Freelancers'--a reference to the medieval mercenaries who fought for any lord who would fork over the money. Perhaps when the Infernals invaded, the human defense forces (Resistance) hired on as many able-bodied front-line grunts as they could afford, paying citizens to risk their lives and go toe-to-toe with demons armed only with a melee weapon. They didn't necessarily fight out of patriotism or loyalty, but to feed their families, so the name stuck...

Comment
    FrostGiant_Jex on Steam Forums - Thread - Direct
If you're seeing trouble with your purchased content, please send a ticket in to our support team: https://support.playstormgate.com/hc/en-us/requests/new
Post
    FrostGiant_Jex on Steam Forums - Thread - Direct
We are rolling out a Hotfix in order to correct some unintended hotkey behavior after this mornings patch.

Hotfix rollout will begin shortly and require a Steam update.

If you attempt to login on the "old" build, you may receive an error.

To force a steam update close/reopen Steam or verify file integrity.