Surviving Mars

Surviving Mars Dev Tracker




18 May

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Release date: 2022-05-18​
Game Version: 1011166

Bug fixes
  • Fixed missing train sounds
  • Fixed issue with dome/habitat birth timing
  • Fixes issue where too many colonists would be gathered for transport (elevator and rockets).
  • Fixed an issue when "Remote Farming" is researched and but there are no stations or domes built on a map (building either will restore the game even without the patch)
  • Fixed stations not transporting colonists when it or the nearby dome/workplace was completed while on a different map. Should fix existing bugged stations on game load.
  • Fixed duplicated colonists in station infopanel when SetCommand is called while they are waiting for trains
  • Fixed issues when colonists are "teleported" to rockets, landers or elevator while in stations or trains
  • Fixed game hanging under some conditions when coloni...
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    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

28 Apr

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https://store.steampowered.com/bundle/25614/Surviving_Mars_All_New_In_Bundle/

Calling all Survivors!

The day has arrived! The 3 new CCPs (Content Creator Packs) have finally arrived, and we're excited to welcome you aboard. The packs will be available separately, or in a "All New In" bundle! You'll be able to change how you play the game with the "Martian Express Pack" created by veteran modders Lucian "LukeH" Hada and Sylvain "Silva" Maupetit. The "Martian Express Pack" allows you to move your colonists and resources between stations facilitating access to far away domes and remote resource deposits. Other outside manned buildings will also be buildable near stations without needing a dome. You can also enjoy the 10 new terrestrial building skins included in "Future Contemporary Cosmetic Pack" by modder Teerapat "Quad Rioters"... Read more
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    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

27 Apr

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All aboard another party train! We have another video from PartyElite about the up-coming Content Creator Pack, this time focusing on the Future Contemporary Cosmetic Pack (made by Teerapat "Quad Rioters" Kitjawijit), and Revelation Radio. Join us for the release tomorrow! You'll get a glimpse of the new building skins, including three Dome Spires, and listen to the relaxing beats from the new radio station.

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    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

26 Apr

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Join the party and check out this sneak peek of the new CCP (Content Creator Pack) Martian Express! PartyElite has collaborated with us to show you the Pros and Cons of Using Trains, Building and Maintaining your Train Network. All aboard the train on the 28th of April!

https://www.youtube.com/watch?v=t9f-3bf56o0
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    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

19 Apr

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Hello Survivors,

News of highly requested features are arriving with a honk! We've got 3 new Content Creator Packs coming your way on April 28th, available separately, or in a "All New In" bundle! Change up your game dramatically with the Martian Express Pack by veteran modders Lucian "LukeH" Hada and Sylvain "Silva" Maupetit, give your buildings some new flair or listen to 70ish min of new music!

The Martian Express Pack allows you to move your colonists and resources between stations facilitating access to far away domes and remote resource deposits. Other outside manned buildings will also be buildable near stations without needing a dome.

Check out the trailer for the Martian Express Pack:

Key features of the Martian Express Pack include:

  • Welcome commute...
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    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

08 Feb

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Release date: 2022-02-08

Version: Steam: 1010838
GOG: 1010838
Epic: 1010838
Windows Store: 1010838
Paradox Plaza: 1010838
XBOX: 1010838
MAC: 1010838
Linux: 1010838
PS4: 1010838

Bug FixesFix the game becomes unresponsive when ordering unskilled colonists from the underground
Fix no disasters when starting a new game with mods active (Fixed for save games)
Fix Colonists working in the Sanatorium/School Spire have the "Not working in home dome" status
Fix Recon discovery events are recurring while they should not
Fix loaded cargo isn't shown in the Asteroid Lander payload tooltip on quick bar when it arrived on Asteroid
Fix the Drone Hub and Hub Extenders active range is displayed after more than 2 hubs were converted into Prefabs at the same time
Fix Lander rocket always defaults to auto mode on the Asteroid and user preference is always overridden
Fix the Mystery Log cannot be dismissed on... Read more
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    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

15 Dec

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    Aiwyth on Steam - Thread - Direct
Game version: 1010784

Balance Changes
  • Adjust the Fungal Farm to have higher food production in the underground and lower food production on the surface.
  • Adjust recon center discovery rate; discovery frequency is now less extreme, with no more multiple events on the same sol or long periods without asteroids. This also fixes recon centers with a low recon per sol not contributing to discoveries.
  • Reduce oxygen and water consumption for underground domes, to be more in line with surface domes.
Bug Fixes
  • Fixed expeditions rockets not loading colonists (now on all platforms).
  • Fixed waste rock not appearing in the command center timeline stats in existing save games (now on all platforms).
  • Fixed multiple Drones not being able to be reassigned/moved with the suggested hotkeys on the controller.
  • Fixed The War Tension in the "La...
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    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

09 Dec

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    Aiwyth on Steam - Thread - Direct
Hello Survivors!

We just released a small emergency hotfix which addresses a few issues found in the Content Update #2 for Below & Beyond DLC.

Patch notes
  • Fixed expeditions rockets not loading colonists.
  • Fixed the issue with waste rock not appearing the command center time line stats in existing save games.
  • Fixed the disaster settings being reset (to defaults such as very low) when starting a new game with mods.
Let us know if you encounter any more issues by reporting them on Steam or {LINK REMOVED}PDX forums. Thank you!
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.
Post
    Aiwyth on Steam - Thread - Direct
Hello Survivors!

We just released a small emergency hotfix which addresses a few issues found in the Content Update #2 for Below & Beyond DLC.

Patch notes
  • Fixed expeditions rockets not loading colonists.
  • Fixed the issue with waste rock not appearing the command center time line stats in existing save games.
  • Fixed the disaster settings being reset (to defaults such as very low) when starting a new game with mods.
Let us know if you encounter any more issues by reporting them on Steam or PDX forums[forum.paradoxplaza.com]. Thank you!
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

07 Dec

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Game Version: 1010558

Main Focus:
In this second part, we focus on making the underground and asteroids more beneficial for your main colony and build further upon the improvements of Merbold part 1.
  • Buried Wonder Upgrades: each Buried Wonder has a new upgrade or building they unlock, which benefits your entire colony (Surface, Underground and Asteroids). The story of each Buried Wonder is also extended to include these upgrades.
    • Players that already (partially) completed buried wonder events still get access to these.
  • Rare Anomalies: These are special anomalies that can be found throughout the Underground which each give you a choice between multiple powerful rewards.
  • New Breakthrough Techs: 6 new breakthrough techs have been added that can be found on the Surface, in the Underground and on Asteroids.
  • 2 New Commander Profiles, The Spelunker and The Space Miner...
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    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.