Star Wars: Squadrons

Star Wars: Squadrons Dev Tracker




13 Oct

Comment

Originally posted by Elprede007

Would you mine clueing us in on what has been fixed and what is going to be fixed?

Though it doesn't have every issue we're working on, our Known Issues list is the best place to look: https://answers.ea.com/t5/Technical-Issues/SW-Squadrons-Known-Issues-amp-Announcements/td-p/9526030

Comment

Originally posted by MastaFoo69

Will you please clarify for the community on wether the 60fps thing is related to crossplay or not, and if its something that we can expect even a semi-timely fix for? This is the general assumption most people have. Some kind of info from the team about this problem would do the game real wonders as far as far as public image goes.

Nope! No platform is being limited performance-wise by the others. They're either limited by the hardware itself or tied to a bug we're working on fixing.

Comment

Originally posted by chosenusername1999

Was that so hard?

Please don't be passive-aggressive or rude. I'd appreciate it if we all treated each other with respect.

Comment

Originally posted by Hudlum

Please just let us choose our regions and see our pings. I've never played an online game which didn't let me check my ping. Regional servers would fix these issues!

All EA games have regional servers to my knowledge. That doesn't seem to be the issue here.

Edit: As in, it’s a bug to be clear. We’re investigating it.

Comment

Adding post-launch content isn't the same as fixing bugs and balancing. We are 100% going to keep fixing issues and balance features. Two hotfixes down already, too, with another on the way.

Comment

Originally posted by StormJ7

There's been a few posts on reddit and the ea support/help forum but we haven't gotten much traction or official replies yet.

Hopefully this post stays high and gets us some help and answers!

The game is great, but you just can't play properly with the latency issues, and if they take time to fix them, the player base for less populated regions may be gone by then.. /u/EA_Charlemagne think you can give us a hand?

We're working on this.

Comment

Originally posted by taker_of_memes

every ranked match i play i win and it doesnt give me any rank progress, the screen is glitched and just has the empty progress bar with 100% on the left of it?

Yup, this is part of the issue we're tracking.


11 Oct


10 Oct

Comment

This is relatable and I can’t stop laughing.


09 Oct

Comment

Originally posted by schwerti

Happy cakeday!

Thanks!

Comment

Originally posted by krenotenze

How the heck does someone do that anyway? When I'm in boost i can hardly turn...

If you're using a controller, once you're boosting, click in the thumbstick again but don't let it go. You'll be able to very fluidly rotate.

Comment

Originally posted by Rokaia

Y'know I'm usually a fan of /u/EA_Charlemagne responding to problems and interacting but it worries me that we haven't had any response for those stuck at 0sr or any plans for a rank reset.

Still being worked on!


08 Oct

Comment

Originally posted by DoctorZappelin

So, no comments on Error 218, then? Yikes...

We're still investigating Error 218! It's just not something we've addressed in this hotfix.

Comment

Originally posted by AaronMT

Hello u/EA_Charlemagne the refresh rate issue is still not fixed. Setting 144Hz in the video options (I have a G-Sync setup), the game will never actually run at 144Hz at all. This is the refresh rate issue that is common here. Please investigate further.

That was not part of this hotfix.

Comment

Originally posted by sknnbones

deadzone options

Does this address the reduced input when using Aviator control scheme? (50% input when Roll/Pitch is on the same joystick while you use directional input// North-East, North-West,South-East, South-West direction)

Edit: uhhh... why downvotes? I’m at work and can’t check. edit 2: was at -2 karma

No, but that's a separate thing we're looking at.

Comment

Originally posted by flappers87

So, still no fix for high refresh rate monitors?

This is the biggest issue for me.

Don't get me wrong, it's nice to see a patch fixing some things, but I can only speak for myself and the framerate not actually being what Nvidia reports it is, is really frustrating.

Still working on it! We have more fixes in the pipeline.

Release notes for Update 1.1.

Fleet Battles Ranks

  • Fixed an issue where players could not be correctly placed in a rank after initial placement matches
    • Players who have not started their placement matches will be able to place normally
    • Players who have started their placement matches will have their remaining matches use the corrected system
    • There will be no rank resets at this time

Controls

  • Added options in the menu called “Controller Global Deadzone" and "Flight Stick Global Deadzone” which will allow you to modify the deadzone individually for standard controllers and Flight Sticks
  • Adjusted the default input curves for Flight Sticks, which should make controls feel more responsive

VR

  • Adjusted some of the visual effects in VR mode, specifically addressing the brightness and bloom when dropping bombs from...
Read more External link →

07 Oct

Comment

Originally posted by Soprohero

Ok it's def possible I indvertably played fleet vs AI on coop this time around which allowed me to complete the challenges. Thanks!

Fantastic!