Pilots,
The following are the server-side balancing changes we've made this week:
Starfighters & Components
Three key starfighters are getting rebalancing this week to provide a healthier meta at high and top tiers of play without negatively impacting the wider playerbase.
TIE defender
The TIE defender is a powerful starfighter when it comes to power management and reducing its energy pool too much risks invalidating what makes it unique, so for this balancing pass we’re making rapid power management a bit more costly without nerfing its stats too hard. Additionally, we’re reducing some of the ammo it has available, allowing it to still function in its intended role but while requiring additional support for longer engagements.
- Increased boost activation cost by 15%
- Decreased boost charge rate by 10%
- Concussion mission ammo count reduced from 6 to 4
- Ion missile ammo co...