Star Wars: The Old Republic

Star Wars: The Old Republic Dev Tracker




05 Mar


04 Mar

Post

We did make key changes to the way we approach rewards in 7.0. We rotate content (including Flashpoints available in Groupfinder and Weekly missions for Daily Areas) for a couple of reasons. First, it allows all reward calendars to be aligned. Conquests, Galactic Seasons, and the Featured weekly content all line up, which means players can make progress towards multiple rewards at once.

Second, we heard loud and clear from 6.0 feedback that farming one particular piece of content (like Hammer Station, or a particular Weekly above all others) because it was the fastest way to gear up, but it just wasn't fun. In 7.0, we rotate content to mix and match some of the shortest and longest flashpoints and weeklies each week. As a result, there is more variety in the type of content the gearing system rewards players for completing. Instead of gathering a sheer quantity of items to sort through to find an upgrade in 6.0, which required more and more efficient runs to maximiz... Read more
Post
That's a catchy name. I'll discuss with Charles, but not sure he'll buy into it. In the meantime, we'll just use 7.0.1 for the bug patch update. Which reminds me, it's worth noting that 200+ bug fixes may not be reflected as 200+ patch notes. I mentioned player facing earlier and that simply means the ones a player might encounter. All of these would be in the patch notes.

We also have other issues we fix you may never see/experience, but those are included and picked up during our build process. For example, an internal tool adjustment, or a server side change.
Post
I agree about wanting to have it already fixed, but I also know we haven't stopped trying to replicate it so we can get it resolved. We have tons of data, but if there's any additional clues you can send us, or possibly a video of your particular encounter, that will help. I am truly sorry it's taking so long to get this and many other changes released. Thank you for your and everyone's help on our Public Test Server.

Post
    JackieKo on Forums - Thread - Direct
Hi everyone,

A new PTS patch was released today. I've added a changelog to the the status update post so all of you are aware of what has changed with the bosses. Thank you to everyone who has offered feedback and sent in videos of their experiences with the boss encounters. They have been very helpful.

Additionally, Keith has made a follow up post here. I encourage you to read it if you have not yet as it does cover what we intend to do about PTS specific patch notes.

Thank you,
Jackie
Post
Hello SWTOR Community,

I wanted to offer some insight about what's been happening since the release of our expansion on February 15th. First of all, thanks to all the players who have shown Legacy of the Sith and our new cinematic trailer a lot of love. Many teams came together and worked very hard to make both possible. A small handful of us were able to spend launch week in an in-person ops room. Watching players react to the trailer and then start pouring into the servers will remain a fun memory for me.

Secondly, we know that 7.0 was not a smooth transition for some players, so we have been very busy since launch day resolving issues, minimizing any downtime, while fixing key issues without requiring a game patch. For example, during our first 72 hours, we identified critical bugs such as the issues with keybinding resets, empty gear boxes, and combat styles on characters not displaying properly and we corrected them all.

Since those initial fix... Read more

03 Mar

Post
Hi folks,

Thanks for the reports regarding the Schematic: GSI Triangulation Enhancer MK II.

Our team is aware of this bug. I'll add it to the known issues list.
  • Schematic: GSI Triangulation Enhancer MK II doesn't create items and disappears after an area transition.
Post
Hi honkymonkey,

This bug is indeed in the known issues list:

ITEMS
  • Rakata gear can't be upgraded at the Operations Upgrade Vendor on the Fleet.
I am closing your thread as this one is a duplicate of the main one: Rakata gear not upgradeable.

02 Mar

Post





The doors for the R-4 Anomaly Operation have opened on the Public Test Server! Players can now experience and give their initial thoughts on three of the bosses they will encounter throughout the Operation. In order to access this content on the PTS:

  • Copy your level 80 character over to the Public Test Server.
  • Head to Mek-Sha's Slugfall Harbor area.
Short description:  Three of the upcoming bosses from the R-4 Anomaly Operation are now available on the Public Test S... Read more
Post
    JackieKo on Forums - Thread - Direct
Hi all,

Reiterating that many fixes to bugs that were reported are included in this phase of PTS. Please refer to this statement.

"Important note! This phase of PTS includes many fixes we intend on deploying in the next update. This update will be heavily focused on bug fixes and is intended to go out before the patch that contains the R-4 Operation goes live. Some specific callouts are included below to ensure that a number of visual changes address accessibility concerns."

I encourage you check out PTS to not only test the bosses, but also see the fixes that have been applied.
Post
    JackieKo on Forums - Thread - Direct
Hi everyone,

We just opened up PTS and it contains a number of fixes that are intended to be pushed out with the next patch I reference in this post. One of the fixes is for the Ryzen issue you are experiencing. Can you confirm if you are able to ... Read more
Post
    JackieKo on Forums - Thread - Direct
Please feel free to answer as many questions as you like.

Background:
  • How often do you participate in Operations and on what difficulty?
  • What role did you play on PTS?
  • What difficulty did you test on PTS?
Feedback:
  • What are your overall impressions of IP-CPT?
  • What are your top three suggestions for improving this encounter?
  • How did the difficulty feel relative to other bosses on this difficulty?
  • Were you and your team able to defeat the boss on Story or Veteran difficulty?
  • If you were unable to defeat the boss, what gave your team the most trouble?
  • Did the length of the fight feel appropriate?
  • It would be very helpful if video of your encounter with the boss could be provided.
Damage and Health
  • Were there any enemies or abilities that seemed to deal far too much damage?
  • Were there any abilities that seemed too trivial or ignorable?
  • Were adds...
Read more
Post
    JackieKo on Forums - Thread - Direct
Hello everyone,

This post will serve as a one stop check-in that will provide a snapshot status report of all components that are being tested in PTS for the R-4 Anomaly Operation. There are four levels that will indicate where each phase is as far as availability and testability. Expect this post to be updated on an ongoing basis to reflect changes and updates regarding PTS as time passes.
Post
    JackieKo on Forums - Thread - Direct
Please feel free to answer as many questions as you like for Watchdog.
  • What role did you play on PTS?
  • What difficulty did you test on PTS?
  • What are your overall impressions of Watchdog?
  • Does the Watchdog encounter deliver an appropriate level of challenge for its place within the operation?
  • Were the Polarity Bomb / Polarized Attack mechanics learnable? If not, which ones were problematic?
  • Were the polarities of players and attacks sufficiently readable at a glance? If not, which ones were problematic?
  • Do mechanics in the encounter give you enough time to respond?
  • What are your impressions about the pacing of events and mechanics in the encounter?
  • It would be very helpful if video of your encounter with the boss could be provided.
Post
    JackieKo on Forums - Thread - Direct
Please feel free to answer as many questions as you like for Lord Kanoth.
  • What role did you play on PTS?
  • What difficulty did you test on PTS?
  • When providing feedback, please note the difficulty mode and role(s) you were playing?
  • What are your overall impressions of Lord Kanoth?
  • Does the Lord Kanoth encounter deliver an appropriate level of challenge for its place within the operation?
  • Were the mechanics and patterns of Nihrot growth learnable? If not, which ones were problematic?
  • Was the state of of the floor tiles sufficiently readable at a glance? If not, where was it problematic?
  • Do mechanics in the encounter give you enough time to respond?
  • What are your impressions of the usability of the player abilities in this encounter?
  • What are your impressions about the pacing of events and mechanics in the encounter?
  • Veteran Only
    • Is this phase too frantic?
    • Do t...
Read more
Post
    JackieKo on Forums - Thread - Direct
Hello everyone,

We will be opening the PTS up so players can test out three bosses they would encounter in the R-4 Anomaly Operation in both 8p Story and Veteran mode. The rest of the Operation, (other bosses, non boss encounters etc.) are not available yet.

To prepare, we recommend players copy their level 80 characters over from Live. Rating 318 gear for testing Story mode is available in each Fleet in the Supplies section. Rating 330 gear and 286 Augments for testing Veteran mode are available outside the entrance to the operation on a pier outside the Slugfall Cantina on Mek'sha.

To access the bosses, form a 8 player Ops group and head to Mek'sha. The entrance is on a pier outside the Slugfall Cantina, once inside, you can proceed directly to the first boss.

Please note that players will be blocked from traveling to Manaan in this phase of PTS, as we�re currently preparing the Manaan Daily Area for testing but it�s not quite ready yet.
... Read more
Post
Hi folks,

Thanks for the reports regarding the bugs with Master Ranos' customizations.

Our team is aware of this bug and investigating it. For visibility, I'll add it to the known issues list:
  • Master Ranos' customizations can't be unlocked in the Collections.