Star Wars: The Old Republic

Star Wars: The Old Republic Dev Tracker




24 Sep

Post
Hi all,

Thanks for pointing that out.

I've informed our team that the bug on the Pragmatic Master's Breastplate is back. I'll update you when I have more information from them.

23 Sep

Post
Hi folks,

The Connectivity issues have been resolved. You can now log back into the game.

Thank you for your patience.
Post
Hi all,

The connectivity issues have been resolved. You can now log back into the game.

Thank you all for your patience.
Post
Hi all,

Our team is aware of the login issues you all encounter. We're currently looking into it.

I'll update you when I have more information.
Post
Hi folks,

Thanks for the report concerning the login issue.

Our team is currently looking into it. I'll update you when I have more information.
Post
Hi all!

First and foremost thank you all for the feedback!

Here are some of the major points of feedback I am seeing:
  • Feedback regarding locking Planetary Heroic Objectives to their planet being an available planet to invade. You would like to see these available at all times.
  • Feedback regarding locking Planetary Defeat Enemies to their planet being an available planet to invade. You would like to see these available at all times.
  • Feedback regarding solo based Objectives being overly reduced.

Our goal with locking Heroic and Defeat Enemy objectives to their planets was two fold; we wanted to create some variability to Conquests from week to week, while also working to streamline the increasing number of Objectives a 71+ player has.

Our Objective balance goal is to bring the points a player can obtain per minute more in line across all Objectives. Unfortunately this means that some of the more accessi... Read more
Post
Hi KratosCv,

Thank you for reporting this issue with your subscription.

Our team is currently looking into it. I'll update you when I have additional information.

22 Sep

Post
Hello everyone!

Today we put up a new PTS phase. In this players can experience the Feast of Prosperity event, Conquest changes, and more.

Feast of Prosperity

The Feast of Prosperity event features new Daily Missions, Weekly Missions, and mini-game activities that you'll be able to participate in on PTS. You'll also have access to an introductory Mission, where you�ll meet Gaboorga the Abundant and Duuba the Magnanimous, the founders of the Feast, and learn a little more about them and their ambitions. When the event reaches the live servers, a new Story Mission will unlock every week, but on PTS, you'll just get a peek at the introductory story mission. The rewards are not currently set up for the event, so don't be alarmed if you don't see any. We encourage you to check out the dailies, weeklies, and mini-games and provide your feedback in the thread below.

... Read more
Post
Hi all!

Welcome to 6.1.4 Conquests on PTS! As I mentioned in my original thread, there are a handful of changes you can expect to see with Conquests and 6.1.4. I would like to take a minute and provide some additional insight into our balancing approach as well as what�s coming up!

Point Balance
While looking over our 6.1.2 Conquest values we realized there was opportunity to improve the experience. Simply put, there was too large a discrepancy in value for Objectives which were complicated or required larger time commitments when comparatively speaking to objectives which could be done with relative ease in a short amount of time. This was emphasizing and placing too much value on easier objectives, while simultaneously deemphasizing and devaluing more challenging content.

More so, it was making equally challenging content values unequal as well based on time to complete differences. Let�s take two Daily Areas as an example here: CZ-1... Read more