Temtem

Temtem Dev Tracker




23 Dec

Comment

Originally posted by Arya_3

We understand that much, it’s just the obstinace that comes with how, imo, particularly YaW responded to criticism. Everyone’s reaction, when you unveiled the feature a month ago, was “ew no I hate that” and you guys got criticism then on it beinf too jarring, too quick, affecting battle.

You seem to have made no changes to the feature in response to THAT feedback. Why should we have faith you will now it’s released? You were told it would make people motionsick a month ago, made no changes, and then were shocked in the discord when people told you they LITERALLY have to QUIT the game because it makes them too sick now to play it.

When you were told how bad it was a month ago, you should have either: - Delayed the feature until it was improves - Added an option to disable it until it was improved, or just give us that option anyway.

Instead you shipped it as is, having already ignored the feedback. Surely you can understand why people are, matter of factly,...

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We can't make any changes to features until we publish a patch. Patch 1.2.1 was sent to platform holder for review two weeks ago, but they're still on it, and with the holiday period in-between, they'll take more time than usual.

We can't delay a feature that's already been shipped and in the patch, and the feedback came after it had been shipped and was in the patch. Any change, even adding an option to disable them, requires a new patch, and a patch requires certification.

Like I said, we've already made a lot of changes to them internally following your feedback, now it's only a matter of us being able to launch the patch and have it reach you folks.

Comment

Originally posted by Arya_3

I mean people told them of these exact issues a month ago when they first showcased it, coming from people who voiced these criticisms then. They changed nothing about it so I just... why did they ignore feedback?
Why did no one test it and ask "Hm... this feels like it might give someone motion sickness..." and just... find someone who HAS motion sickness and ask them. They just shipped it as is. It feels like no one did any looking at the feature in action, only looking at the code.

We tested it, most of the people at the company saw them (even beyond our QA team and the people who made them) and they gave none of us motion sickness, even though some devs suffer from it. To clarify, all features are tested in action.

Nevertheless, we've already acknowledged the feedback and made many changes to them internally, but they won't be applied to the game until we get to launch a patch, and the build we sent two weeks ago is still being reviewed by the platform holders. We haven't ignored any feedback, we just can't get it to you yet.

Comment

Originally posted by Cjero

Stop trying to change the point. Yes, you're working on it. Please acknowledge the real thing people want: the option to turn it off.

Yes you're working on it. You're asking for feedback. We get it. That is understood. I didn't ask for you to fix it. I asked for an option to opt-out, and so have many others.

I'm not trying to change the point. It's a feature we worked on that we want people to enjoy, that we believe is interesting and adds to the battles, and we want to give it another go and try to make them work well before we consider scratching it off entirely.

Comment

Originally posted by Alt2221

feature no one asked for: check
feature not tested: check
feature is disliked by player base: check
devs unwilling to change: check

It was tested. Most of the Crema team saw them and it caused no one here any sort of discomfort nor did we not like them. We have already said we're going to be changing them.

Surprise features can go both ways, but it wasn't done to annoy anyone, let alone the playerbase. We're following the feedback on how to improve them and they'll be different in the next patch.

Comment

We've already stated we're working on tweaking them and adapting them so they don't cause anyone motion sickness. We've asked for community feedback on how to improve them and we've followed that. We've also explained we need a patch for this, or anything related to the cameras, and we've been trying to launch a patch for the past two weeks but it's still being reviewed by platform holders.


17 Dec

Post

TemCS 2023: Up to $60000 and a ton of novas and feathers in prizes.

https://preview.redd.it/39x9qwm0lh6a1.png?width=1920&format=png&auto=webp&v=enabled&s=07ad86dae1d0fbee6bddbd9d68d41443f29a33f7

The Temtem Championship Series (or TemCS, as we like to call it), is Crema's officially-sanctioned tournament series. It will take place in 2023, with the possibility of celebrating future editions based on the success and interest it generates. Players around the world will be split into 3 regions to compete in a set of regional and interregional tournaments throughout the year, battling for Tamer Rating Points (TRP) to qualify for the Temtem World Championship, where the strongest Tamers around the globe will fight for the title of World Champion.

... Read more External link →
Post

Temtem Championship Series

The Temtem Championship Series (or TemCS, as we like to call it), is Crema’s officially-sanctioned tournament series. It will take place in 2023, with the possibility of celebrating future editions based on the success and interest it generates in this inauguration .  Players around the world will be split into 3 regions to compete in a set of regional and interregional tournaments throughout the year, battling for Tamer Rating Points (TRP) to qualify for the Temtem World Championship, where the strongest Tamers around the globe will fight for the title of World Champion.

While we are very excited to announce it, keep in mind this is our first time maintaining an official competitive scene, so while we plan to stick to the format presented below, changes might be made to the circuit in the future to better fit and adapt to the need...

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16 Dec

Post
    Tsukki on Steam - Thread - Direct
Hello, Tamers!

To celebrate the start of Temtem Season 2, and to start getting down to business on the esports scene, we will be holding the first ever Crema-run tournament this very Saturday, tomorrow, at 3 pm UTC!



The tournament will be a friendly show match tourney with the best minds the competitive scene of Temtem has to offer. The highest ranked players have signed up and are ready to show everyone the peak of Temtem PvP battling.

Only one team per participant will be allowed, and matches will be divided in best of 3 sets. Players will be matched against each other at random, so excitement is guaranteed! Here's the roundup of participants so you can cheer for your favorite one:

Snrplat
Invincible
Funkyhao
Allie
Turbi
Aarrggnn
Luluchroar
Kivkenski
Koend... Read more
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

15 Dec

Post

Hello, Tamers!

To celebrate the start of Temtem Season 2, and to start getting down to business on the esports scene, we will be holding the first ever Crema-run tournament this very Saturday!

The Temtem Championship Series approaches!

The tournament will be a friendly show match tourney with the best minds the competitive scene of Temtem has to offer. The highest ranked players have signed up and are ready to show everyone the peak of Temtem PvP battling.

Only one team per participant will be allowed, and matches will be divided in best of 3 sets. Players will be matched against each other at random, so excitement is guaranteed! Here's the roundup of participa...

Read more External link →
Post

Hello, Tamers!

To celebrate the start of Temtem Season 2, and to start getting down to business on the esports scene, we will be holding the first ever Crema-run tournament this very Saturday!
The tournament will be a friendly show match tourney with the best minds the competitive scene of Temtem has to offer. The highest ranked players have signed up and are ready to show everyone the peak of Temtem PvP battling.

...

Read more

13 Dec