Hi there,
I've made a quick search and couldn't find any topic on this so I'm opening a new one. Dirt is supposed to reset Water Wheels, making the wet percentage of wheels going to 0% real fast. The problem is that even if it resets the friction behaviour with surfaces, it doesn't reset the capacity to airbrake (which comes back again after a few seconds) so any dirt jump after water is heavily impacted. This broke multiple layouts I planned for mapping and so I was wondering if you guys were working on that or were aware of the problem?
TL;DR : Dirt resets water wheels but the capacity to airbrake doesn't come back before a few seconds so dirt jumps after water are bugged and hard to handle for mapping.
I'd say this behavior happens 95% of the time but I didn't really find what triggers it. I'm available if you need any other details :).