Original Post — Direct link

Hi there,

I've made a quick search and couldn't find any topic on this so I'm opening a new one. Dirt is supposed to reset Water Wheels, making the wet percentage of wheels going to 0% real fast. The problem is that even if it resets the friction behaviour with surfaces, it doesn't reset the capacity to airbrake (which comes back again after a few seconds) so any dirt jump after water is heavily impacted. This broke multiple layouts I planned for mapping and so I was wondering if you guys were working on that or were aware of the problem?

TL;DR : Dirt resets water wheels but the capacity to airbrake doesn't come back before a few seconds so dirt jumps after water are bugged and hard to handle for mapping.

I'd say this behavior happens 95% of the time but I didn't really find what triggers it. I'm available if you need any other details :).

over 2 years ago - Ubi-Mushy - Direct link

@souzeman Hey there, sorry to hear about this issue! I'm happy to forward this to the team for investigation, but I'd like to gather a bit more information first.

When did you first notice this issue happening? Have you seen any other issues with dirt affecting certain mechanics?

Also, if you can grab a video of what happens when you try to airbrake after touching water then dirt, that would be very useful.

over 2 years ago - Ubi-Viral - Direct link

@souzeman Thank you very much for your reply and for answering those questions as well as a video.

We have gone ahead and reported this to the Trackmania team and an investigation into this is underway.

Once we have an update we will reach back out.

Thank you.

over 2 years ago - Ubi-Karl - Direct link

All good there @SouzeMan! 🙂

Should you happen to have any queries in the meantime, feel free to reach out at any time!

about 2 years ago - Ubi-TheBerry - Direct link

Hey @SouzeMan

I've gone ahead and merged your post with your original thread.

I'm afraid we don't have any further updates at this stage as the investigation is still currently ongoing.

If any updates are shared, we'll let you know.

Thank you for your continues patience and apologies for the inconvenience caused!