[Fatshark] Aqshy

[Fatshark] Aqshy



23 Aug



Heroes!
Is this real? ... Is it a dream? ... A nightmare? Or perhaps ... it's truth.
We're excited to announce Sienna's fourth career, the Necromancer, will release on Steam, Xbox One, and Playstation 4 on October 19!

Sienna’s Necromancer career is born from a fight with her twin sister, Sofia, granting her new powers and abilities that allow her to command the dead. How, exactly, these powers were obtained by the once Bright Wizard have yet to be revealed.

We know it's been a long time coming, and we can't wait to see you all try your hand at this new forbidden magic! Stay tuned as we get closer to her launch date for more information on her talents, abilities, and gameplay.

01 Aug

Comment
    [Fatshark] Aqshy on Steam Forums - Thread - Direct
Hopefully we can share stuff a bit later, but she's still slated for this Fall.

25 May

Comment
    [Fatshark] Aqshy on Steam Forums - Thread - Direct
The community has never failed an event. Have faith in your rat slaying brethren!
Comment
    [Fatshark] Aqshy on Steam Forums - Thread - Direct
VERY deaf in both ears. I have a cochlear implant in one to help me hear.

You can still enjoy the game. It is difficult and you need to lean on your teammates more; but the more you play the more you get a feeling that things are happening, where things might come from, and when they might happen.

We have subtitle scaling options and allow for changing of music and gameplay sound separately (I would put the music to zero in your case), and have mono audio options, but no directional subtitling at this time for live realm. Modded realm has the accessibility captions mod if you ever feel like exploring that there.
Comment
    [Fatshark] Aqshy on Steam Forums - Thread - Direct
Tower is a map that gives a lot. We like skulls 'round here.

22 May

Comment
    [Fatshark] Aqshy on Steam Forums - Thread - Direct
The twitch sometimes when they ragdoll; just depends on the physics when you kill them and what part of the terrain they land on.

21 May

Comment
    [Fatshark] Aqshy on Steam Forums - Thread - Direct
I don't believe all the emotes that you can access via the mod have been approved by relevant stakeholders at this time. Likely why they are not in live game at the moment.

09 May

Comment
    [Fatshark] Aqshy on Steam Forums - Thread - Direct
Originally posted by radz74: Drop Aqshy a message and ask her if she can help.

She's your best bet at this stage cause she may know something others don't. Most probably will just tell you to sit tight for a few years.

You rang?

This frame used to be unlocked through our Halloween event by playing with someone who had the frame. They would "infect" you, and then you'd equip the frame on your character, "infect" a new group of players you played with, and so on and so forth. We haven't had this effect active in quite a while, so I'll ask and see what would be entailed if it could be activated again. Else, sometimes it makes a return in the winter Gifts of the Wolf Father event.

05 May

Comment
    [Fatshark] Aqshy on Steam Forums - Thread - Direct
🤫 Keep your ear to the ground. Meanwhile, the pinned FAQ on this forum is the most up-to-date info I can share publicly.

Also protip: If you're tired of pressing F with Battle Wizard, you can always try pressing F on Pyro or Unchained. :) Or have bosses aggro swap on your friends by pressing F on Shade.

01 May

Heroes!
Welcome to year 4, season 1 of the community-run Onslaught Series Tournament, where brave teams come to die in glory or live in anguish!

A FULL LIST OF THE TOURNAMENT RULES CAN BE FOUND IN THE DISCORD.[discord.gg]

A quick start list of allowed mods for new participants can be found here.
... Read more

22 Apr

Comment
    [Fatshark] Aqshy on Steam Forums - Thread - Direct
Yes there's more stuff. Keep your eyes peeled for things soon-ish.

20 Apr

Comment
    [Fatshark] Aqshy on Steam Forums - Thread - Direct
Originally posted by Heretical_Cactus:
Originally posted by Fatshark Aqshy: Yes, we just released a map last month and have more content to come! :)
Still no info on Sienna ?
FAQ was updated this month. Any large information that you want we'll likely be loud about, no need to keep asking in 1:1 comms.
Comment
    [Fatshark] Aqshy on Steam Forums - Thread - Direct
This game is much more CPU taxing than GPU taxing.

If you hover over the video settings, it should tell you the load on CPU vs GPU. Anything that has anything creating a large amount of CPU load, I turn to low or off. Also, turning off your Steam overlay will also help bring up your FPS.
Comment
    [Fatshark] Aqshy on Steam Forums - Thread - Direct
Yes, we just released a map last month and have more content to come! :)

18 Apr

Comment
    [Fatshark] Aqshy on Steam Forums - Thread - Direct
Hi, if you check the Tower of Treachery announcement, we post all hotfix announcements there: https://store.steampowered.com/news/app/552500/view/3685673374386817020?l=english

17 Apr

Comment
    [Fatshark] Aqshy on Steam Forums - Thread - Direct
Originally posted by Blur: why didnt they release it before then? its been like a year or so without updates

We just released an update last month! :) I pop in every now and then in the pinned Sienna FAQ thread to give updates on what I can while still respecting my NDA. All I can say is just stay tuned; we've more updates ahead!

28 Mar

18 April

Hotfix 4.9.5

Liar Ahead' Challenge should now trigger more consistently.
Tower Dasher' Challenge has seen some changes:
  • Hot-joining players are no longer eligible for challenge.
  • Timer now starts when intro-cinematic ends.
Tower of Treachery fixes:
  • Fixed a closed gate and a snow pile which had no collision.
  • Fixed some lights, textures and materials which could disappear when viewed from certain angles.
  • Fixed some textures and materials which could diaplay a lower quality variant (LOD).
  • Fixed a jumping route which looked possible but wasn't in the room with the wards.
  • Fixed some spots where players (and some where bots) could get stuck.
  • Fixed some spots with invisible walls which didn't make sense.
  • Fixed an...
Read more

24 Mar

Heroes,

Today, we speak with Mikael, one of our level designers in the shark tank, as we look back at some of the most iconic maps in Warhammer: Vermintide 2, and the thought process behind their development in celebration of our fifth anniversary.




Hi, my name is Mikael, and I'm an experienced Level Designer who's been at Fatshark since 2016. I started working on four of the levels for the main game and have been involved with all of the adventure levels since then, particularly focusing on level art. And of course, level design can be a process until we get to something we’re happy with. Here are a few of my favorite stories from the past five years of development.



Against the Grain

The end event here was originally intended to be an open arena, but it was ... Read more

06 Feb

Heroes!
Make sure to join us for Fight the Tide's shoutcast and coverage of the Onslaught Captains Series hosted by the community-run Onslaught Series!

The Captains Series is an event designed to help people try out modded and higher difficulties, help them grow by being paired with a coach from their region, welcome them to the modded community, and introduce them to the various Onslaught Series events and formats.

Coaching styles are broken into two different types that teams can choose from:

  • Backseating: the full quad will consist of participants. This can be a premade quad or it can be a group that is put together from the signups. The captain will join using the [BTMP] ...
Read more