Aenwyn

Aenwyn



05 Aug

Post
    Aenwyn on Forums - Thread - Direct

Saludos, aventureros:

Hemos resuelto el siguiente problema. Por favor, reiniciad el juego y descargad el nuevo cliente (Steam Build ID: #9262216). Asegúrate de tener la versión 615 CL: 1774083 (que puedes comprobar en el menú de ajustes del juego, en la pestaña de “Información”).

  • Solucionado el problema con algunos contenedores que mostraban erróneamente 0 Azoth como recompensa.

Gracias por vuestra paciencia mientras resolvíamos el error.


04 Aug

Comment
    Aenwyn on Forums - Thread - Direct

Maintenance has been completed!

See you in Aeternum!

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    Aenwyn on Forums - Thread - Direct

We’ve been tracking and working on the fix for this.

I’m just checking in that they’re able to get out of this state and enjoy 3v3s. :wink:

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    Aenwyn on Forums - Thread - Direct

That looks like it’s actually a timer before the round starts, which definitely shouldn’t be 24 hours. Were you eventually able to get into the round or re-log to fix this?

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    Aenwyn on Forums - Thread - Direct

We’re currently working on this issue! However, we’ve seen reports that in some cases if you teleport to a shrine with no one around, you’ll be able to transfer.

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    Aenwyn on Forums - Thread - Direct

Thank you for the update and confirming that there have been attempts to upgrade! Getting on this right away.

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    Aenwyn on Forums - Thread - Direct

This should have been fixed in the last update. Are you still experiencing this issue as of today @Dech ?

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    Aenwyn on Forums - Thread - Direct

Thanks for your report! Digging into this, it looks like we have a fix currently in testing!

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    Aenwyn on Forums - Thread - Direct

Greetings Adventurers,

We will be holding an estimated 1.5 hour (~90 minutes) downtime 2022-08-04T21:00:00Z.

As the PTR is now rolling, you can expect to see continued updates and downtime notification to test specific features within the game.

This downtime will bring the PTR in live with the latest Update, 1.6.1.

We would like your help in testing the Group Finder and Barnacles and Black Powder to ensure a smooth release.

Please provide any feedback and bug reports for these features here:

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    Aenwyn on Forums - Thread - Direct

Hemos vuelto a habilitar Azoth. También hemos solucionado un problema para impedir que se puedan aprovechar viales de Azoth adicionales cuando se llega al límite. Si no están al límite, se pueden aprovechar solo los necesarios para llegar al límite, pero no más allá, evitando así desperdiciarlos.

Además, hemos devuelto los viales de Azoth a los jugadores que realizaron un aprovechamiento rápido de una acumulación de 20+.

Comment
    Aenwyn on Forums - Thread - Direct

Hemos vuelto a habilitar Azoth. También hemos solucionado un problema para impedir que se puedan aprovechar viales de Azoth adicionales cuando se llega al límite. Si no están al límite, se pueden aprovechar solo los necesarios para llegar al límite, pero no más allá, evitando así desperdiciarlos.

Además, hemos devuelto los viales de Azoth a los jugadores que realizaron un aprovechamiento rápido de una acumulación de 20+.

Post
    Aenwyn on Forums - Thread - Direct

Greetings Adventurers,

We are creating a weekly thread in order to track new bugs that popped up due to the most recent update, Update 1.6.1.

You can find our Known Issues list for the Summer Update here and the Update 1.6.1 Feedback Megathread here.

Pleas...

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    Aenwyn on Forums - Thread - Direct

The Azoth vial replacement effort is now complete. Thanks for your patience!

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    Aenwyn on Forums - Thread - Direct

Azoth will be re-enabled during the patch at 2022-08-04T06:00:00Z. We have also fixed an issue to prevent players from salvaging additional Azoth vials when at the cap. If not at cap, it will let you only salvage enough to put you at cap, but not over salvage, preventing any waste.

In addition, we are currently refunding Azoth vials for those who salvaged a stack of 20+. I will update when this process is complete.


03 Aug

Comment
    Aenwyn on Forums - Thread - Direct

We checked in on this and it looks like things should be running smoothly again. Please let us know if you’re still experiencing any issues!

Comment
    Aenwyn on Forums - Thread - Direct

We’re currently looking into this. If you happen to capture any video of this happening, it would help us try and figure out the issue! Thank you.

Comment
    Aenwyn on Forums - Thread - Direct

I have confirmed that the fix includes other modes, as well, including OPR. We’ll update the patch notes to reflect this.

Comment
    Aenwyn on Forums - Thread - Direct

Azoth will be re-enabled with this next patch. We have also fixed an issue to prevent players from salvaging additional Azoth vials when at the cap. If not at cap, it will let you only salvage enough to put you at cap, but not over salvage, preventing any waste.

Read more