Ahskance

Ahskance



08 Feb

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    Ahskance on Forums - Thread - Direct

Commanders!

"The is April from Channel 1 News and we're here reporting on a strange phenomenon. The DevBlog papers indicate..."

See you at https://www.twitch.tv/worldofwarships at 5pm CST!

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    Ahskance on Forums - Thread - Direct

My personal preference is play her mid-map. Her lower caliber means she can't overmatch, so there's not as much reason to slowly sail her out to a flank where she'd fire at bow-in targets, so playing mid-map tends to provide angle pressure against the ships which are on the flanks. Her Montana-like ballistics give nice ranged firing so AP is very usable where sides are found.

Her capable AA suite means she can isolate and still be able to hold position even against CVs. I put 3 points into the Priority Sector increasing Commander Skill to dial further in on this so I can feel more comfortably independant.

Solo Win Rate in her is below:


07 Feb

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    Ahskance on Forums - Thread - Direct

Buffs and Nerfs occur in response to Under or Over performance. This is perfectly normal.

The nerf to the Henry was a 2% change in reload reduction and a small reduction in firing range. The Henry UU build got a love tap to try and tap it into a better place.


06 Feb

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    Ahskance on Forums - Thread - Direct

Research Points which give you a new ship give you a new gameplay experience. The ship can be outfitted multiple ways, along with having its own unique feel as a ship. The ships are fairly expensive in terms of Research Points because they unlock quite a lot of experience to play with.

Unique Upgrades are less expensive, but still provide a different gameplay experience. The ship you'd attached them to is limited in variety for that experience because it's got a slot locked in, but the UU should ideally provide a new way to play a ship you already own.

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    Ahskance on Forums - Thread - Direct

I like the pacing of the game a lot. You can take many hits and it's about the long-term push and pull of the pieces on the board.

Also, I can't really find other games that give me the same package in an average of 10-15 minutes. A lot of other games that I consider playing run 20-40 minutes or more, and sometimes that feels like it's too long.

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    Ahskance on Forums - Thread - Direct

RIP your planned break, but it's great that you're having such a good time :D

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    Ahskance on Forums - Thread - Direct

I'm aware of Community Contributers having access to various assets. I'm not aware of any public asset dump for general content creation, though.

Do you have more information relating to what you're looking for?


05 Feb

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    Ahskance on Forums - Thread - Direct

I believe it only accounts for 1 Karma, but you can do what you'd like to with your Compliments~


02 Feb

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    Ahskance on Forums - Thread - Direct

Hello, Commanders!

Public Test Server Version 12.1 needs your help. Please leave feedback below!

Patch notes here: https://worldofwarships.com/en/news/public-test/public-test-121/

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Any bugs you encounter in the PTS can be reported in the Bug Report thread!

Thank you!

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    Ahskance on Forums - Thread - Direct

Captains!

If you encounter any bugs or technical issues during the Public Test 12.1 pt 2, feel free to report it in this thread.

Please follow this template for submitting bugs:

Description: Short description of an issue with required details.

Example: Spotting-aircraft doesn't work on Iowa battleship

How to Reproduce: Exact steps need to be made to reproduce the issue

Example: Take Iowa battleship with spotting-aircraft equipped. Go in battle. Try to launch spotting-aircraft

Result: What's the result of the issue.

Example: After pressing spotting-aircraft activating button you can hear an aircraft sound but nothing happens, the aircraft stands still.


Thank you!

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    Ahskance on Forums - Thread - Direct

Statue of Liberty VO FTW <3

You can hear some voicelines in the opening section of this video on the San Diego from last year!

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    Ahskance on Forums - Thread - Direct

Ah, I understand. You were described the wording issue, not the shift in gameplay concept.

In effect, if the Dev Team had decided "Meh, they're not using them so let's just get rid of them." then it would have been overtly bizarre. That method would seem crazy to established players, sure.

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    Ahskance on Forums - Thread - Direct

Without going into test feedback, I cannot agree with this statement. I've read the thoughts of multiple veteran players and she seems to provide a unique enough experience to stand out, which is the goal with most new ships. New ships ideally provide different ways to interact with the game and different experiences, even thought many aspects may be similar.

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    Ahskance on Forums - Thread - Direct

This is the process I learn from. It would be nice if it were shorter and I seemed less stubborn throughout, but it's just the grind of me getting information and processing it.

In the end, it's useful information to review with the other CMs and see if there's anything we can come up with to help.

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    Ahskance on Forums - Thread - Direct

The buff isn't small. 10 second reload -> 9 second reload is an 11% increase in output. Further, the 17% reduction in shell dispersion is something around a 33% reduction in the area to the Dispersion ellipse. That's before the Slot 6 US BB Accuracy Upgrade of another 11% would be applied.

It's more shells fired and more shells hitting.

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    Ahskance on Forums - Thread - Direct

Initially, I read this thread as a frustration boil over at seeing a Secondary-capable ship being made less Secondary-capable. This is not uncommon as players that enjoy Secondaries really enjoy Secondaries. My assessment still feels that the core of this thread is around frustration at the loss of an improved secondary-concept even though it never made it to live and has never been touched outside of testers.

The issue with language was not something I expected at all. I'll speak with the other CMs about this thread and the language issue that's been brought up. There may be a delay as Austin iced over and many of the team are without power, so it's kinda sketchy at the current moment.

This relates back to removing improved Secondaries even though there are players that LOVE Secondaries? I don't think this should be taken as a personal slight or oversight.

I don't have the image in front of me, but I believe th...

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    Ahskance on Forums - Thread - Direct

I can't agree that the wording is nonsensical. That being said, as LWM point out, that could be because I'm internally translating Dev-speak of a sort. It might mean that a step or two is missed in the translation.

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I already broke down the blurb in a DM chain with Sailor_Moon. It reads sensibly to me, though perhaps because of Dev-translation. Please read this and see if it makes sense in this way:


To me the language really doesn't seem all the different. It was more that it was expounded on a bit further, though Sailor_Moon did describe it as helpful.

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    Ahskance on Forums - Thread - Direct

The irony here is that the Community team has been requesting for additional blurbs to go along with changes so that they help with understanding. This blurb's entire purpose is to be open and helpful in explaining what is a semi-significant adjustment to the concept of the ship. Saying that you'd rather it not exist in the first place just means encouraging the practice of releasing change data and saying nothing else.

Personally, I was very happy that we were able to provide an insight blurb into the changes for the Louisiana and the Grau. I thanked the folks that wrote them because I was excited that we were giving more insight and I felt that's helpful.

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    Ahskance on Forums - Thread - Direct

She is as of this particular DevBlog. But she's not Final and she's about to enter a round of testing to see if the concept works or not. DevBlogs about ships in Testing are always subject to change.

I stepped into this thread to try to help speak to the change written in the DevBlog. By the nature of commenting on something which is subject-to-change, there is no finality in that statement.