Ahskance

Ahskance



17 May

Comment
    Ahskance on Forums - Thread - Direct

The reason players don't push aggressively is because the cloest target is the easiest to hit. Their ship gets focused by the many enemies of the other side and will easily get sunk early in a match if overstepping.

There was a recent Brawl that was 12v12 Battleships (if I remember correctly) that had a surprising number of complaints about battleships that wouldn't push up. The inability to push is more gated by the amount of threat on the board than a specific class or situation, though those can certainly be things to consider in their respective situations.

Comment
    Ahskance on Forums - Thread - Direct

I'll raise that internally. If it's already tracked in the client that might be something that can be used.

Comment
    Ahskance on Forums - Thread - Direct

Checked the Replay.

It looks like the Sub pinged another ship behind you which activated the homing on the 3 torps fired after.

Ping 1:

Torps heading to first target (Sherman or Yoshino B):

After that, the sub tried to ping you, but missed.

If there was no active ping, the torps would not have risen to the surface at all. You can see they were fired below the surface so their being able to rise shows the ping was still active on the other ship.

The torps fired rose to the surface and tracked toward the active ping. You were in the way :(


16 May

Comment
    Ahskance on Forums - Thread - Direct

I don't believe post-progression is tracked to the same extent that the base levels are. Upgrading to a Premium Pass will award anything from an unlocked level, but post-progression is after the unlockable levels.

CS may be able to assist with this issue, but please consider upgrading upon reaching the final rank (or before) if you wish to progress into post-progression.

Comment
    Ahskance on Forums - Thread - Direct

There was an error in the First "?" area. It's been identified and corrected. Anyone who has visited this area previously should receive anything they missed within a day or two after we do a data pull and credit it out.

Thanks for bringing up the issue!

Comment
    Ahskance on Forums - Thread - Direct

Do you still have the Replay from this match?


15 May

Comment
    Ahskance on Forums - Thread - Direct

Do you have a Replay or video that shows what you're describing?

Comment
    Ahskance on Forums - Thread - Direct

My weekend was keeping current with KotS Internationals and playing the game.

I finished my work on the Lightning (although the Win Rate still needs adjustment upward) and pushed the Kidd over to where it needed to be as well. Kidd's a pretty powerful little boat.

Other than that, some relaxing and not too much work-on-the-weekend.

Comment
    Ahskance on Forums - Thread - Direct

First ? was a flavor area that provides a Peru patch. Second ? is also a flavor area that provides a Rotterdam Patch.


12 May

Comment
    Ahskance on Forums - Thread - Direct

I double checked your Ticket and actions were taken. Thank you for submitting it because every Ticket allows for escalations should the behavior continue in the future.


11 May

Comment
    Ahskance on Forums - Thread - Direct

You might want to look into upgrading your Drivers. You can contact Customer Support to try and assist with troubleshooting.

Comment
    Ahskance on Forums - Thread - Direct

That was super close! You can make it :D

Comment
    Ahskance on Forums - Thread - Direct

We have a fix we are working on. Expecting to deploy with the next Update (12.4)


10 May

Comment
    Ahskance on Forums - Thread - Direct

Took a bit of work, but I've fixed the reactions. Should be good to go.


09 May

Comment
    Ahskance on Forums - Thread - Direct

From the recent DevBlog: https://blog.worldofwarships.com/blog/442

12.4 is the next Update.

Comment
    Ahskance on Forums - Thread - Direct

Disagreeing with game mechanics is not grounds to insult or harass a person that is playing our game. Insults and harassment are not allowed for any reason as is stated in the EULA.

Post
    Ahskance on Forums - Thread - Direct

Captains!

During the broadcast of the King of the Sea XV International stage held last weekend, we hosted a Twitch drop designed to grant viewers a mission which, if completed, would reward you with a KotS Collection container, as well as Commander Björn Konungr with a special voiceover.

Unfortunately, there was an issue with the crediting system that gave the mission. As a result, the mission wasn't delivered to users who claimed the Twitch drop. Thus, we have now prepared a bonus code which, if redeemed, will unlock the mission for you. The bonus code will be redeemable for all users!


Bonus Code: KOTSXVCOMMANDER

Redeem here:

EU: https://eu.wargaming.net/shop/redeem/?bonus_mode=KOTSXVCOMMANDER


NA: ...

Read more
Comment
    Ahskance on Forums - Thread - Direct

Update #1:

We have a solution and are finalizing the distribution method. We'll provide an update soon.


08 May

Comment
    Ahskance on Forums - Thread - Direct

Persistent change. Also, there's a Mod in Modstation called "Not in Battle" that you can use as well.

Comment
    Ahskance on Forums - Thread - Direct

I don't think we have any Captains with special skills which also have a voiceover (although maybe Ovechkin has improved Survivability Expert?). You can set the voiceover you'd like to hear in your Settings menu, so it's always something available if you'd like to do so with a Commander that has special skills.

If you'd like to propose a Voiceover concept, you can link a YouTube/Sound reference for what you're looking to see. Please make a Thread for the topic if you do so this doesn't split off on a tangent.