Hey everyone,
Earlier today we revealed the changes to all nineteen Ascendancy classes in Echoes of the Atlas. We've seen a lot of early feedback about these changes and want to address it.
When we introduced Ascendancy Classes, we wanted to provide ways for players to specialise their characters even further. These classes had passive skills that included several stats, many of which became meaningless over time or didn't provide any identity for player's builds. These were basically 'filler' stats that added speed, damage or defence. This was convoluted bot...
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