Is the whole Robert Frost Road Not Taken image based on a map location?
Maybe :)
Is the whole Robert Frost Road Not Taken image based on a map location?
Maybe :)
How much XP are the upcoming ones compared to the current one?
They average about the same.
@Braddock512 Thank you for everything you are doing for us! You are the best! Will there be an announcement here if something changes?
I will post an update in the "This Week in Battlefield V - May 20th Edition" thread (at the bottom, under Notes & Addendums), and will post the link that under some of the bigger threads regarding this situation.
People glow now
Jesus christ... really?
Think of it like the Manhattan Project. Nuclear testing and all that.
I'm kidding, of course. Just wait until you actually see it live in-game. Then give the feedback.
This post was edited, original post was "Well, the fact of the matter is we (CMs) haven't given up the fight. I have multiple email threads currently discussing this situation and, one or the other, will have an update about it today. (I gotta be honest - it's not looking promising, which is frustrating, of course, but I'm still pushing.)"
Yes, it was edited because I have been waiting on an update from the team on the status and, truthfully, didn't want to add negativity until I had confirmation one way or the other.
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I was mistaken. Wasn't in the main thread. Was in THIS thread.
Read moreI’m really excited for these changes coming up, we will finally be able to take health and ammo from players using the crates. The medic crates will also heal at certain ranges again like in BF1. I like that landing rolls will be implemented for high falls. Damage indicator for tanks was a big one for me, I don’t know how many times I’ve been blown up by a pak-40 and not know about it till it’s too late. Camera shakes on tank view was a huge problem for me for a very long time, glad DICE finally got around to fixing that. The visibility changes are good no matter what anyone says, hiding in a corner or laying down in the dark for easy kills is not, skill. Any feedback on issues like the tank scope not showing for a few seconds after zooming in? Or how about implementing the ability to call reinforcements from inside a tank/vehicle, rather then being forced to get out just to do this? I really don’t enjoy getting shot or getting my tank stolen just to call in some artillery. Lastly,...
Are you on console? With PC, you can just use the F keys to switch seats.
Yeah, I know, but I actually kinda like having some squad goals to work towards. And to be frank, it's salting the wound of a much greater frustration - that of the continued, unjustifiable, and seemingly intractable dysfunction of Firestorm matchmaking in my region (Oceania). We wouldn't be having this problem if your team could make this mode (which we paid for the same as everyone else) work right for us.
We recently did some major Firestorm matchmaking adjustments. Has that helped you personally?
Why do I have to play Firestorm to unlock the first node? Because of that, I'm going to miss out on all the XP for the week. Is there a good reason why there isn't an alternative to unlock the first node? I enjoy doing those challenges during the week when I get home from work when they can be accomplished within multiplayer. Since I have to wait until next week to buy it with CC, will it at least be less than the 5,000 I received last week for the TOW reward? Thanks.
You can usually buy the weekly reward weapons for 1700 CC, I believe.
It doesn't say that it need to be done in Firestorm in the game. Must be a mistake.
I was looking at the design documents when I drafted this list. I will happily change it once the ToW Storyline starts if I can confirm it’s not required.
the only required Firestorm node is the first one
That f**ken sucks mate - many of us find the mode unplayable because of terrible matchmaking sending us OOR. And now to unlock the gun we're forced to play with effectively unplayable pings to complete a fiddly, gimmicky assignment which would be irritating under ideal conditions?
That's not fair or reasonable, I hope this doesn't happen again - we, loyal players, don't need this shit.
Or you can purchase it for around 1700 CC after the week ends.
I sure hope this is a mistake and the first task doesn't require you to do it in Firestorm. Huge shitstorm if this is the case. This is going to be worse than doing 20 kills while attacking an objective.
In the game the task does have the firestorm logo but doesn't precise in the text that it require to do to it in BR.
Did you notice that we’ve increased the scoring for Firestorm? Check the update notes.
If all of that is true, may I ask what you honestly think of the content and the amount of it? I.E. not having multiple factions after 8 months?
We had a slow start but what’s coming next is going to be insane.
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It was just one recommendation for civilian vehicles.
can someone explain the first one? how is it possible to score with a civilian vehicle?
Roadkills with the tractor or cars.
I was watching Westies video about todays patch notes and he mentioned that when players are in very close proximity to each other (less than 8m) the name will pop up. Apparently these are part of changes to the visbility system. My concern is that my in game name is very long and so if my name pops up I will be at a greater disadvantage to players who have shorter names. Longer name = more visible. Is this true?
That’s a great question. I’m not sure, to be honest. Don’t know if that was a concern when they worked on the changes.
But I will say, if your 8m away, shoot them.
My name is in game username is long. Will i be at a disadvantage when my name pops up to enemies close by?
Can you clarify a bit? Sorry, not sure I understand.
Well whos is it get them on here you coward. You the face of this community yet you hid behind who do make the decision you think blue flowers and 2 towers make firestorm playable? or are this features limited like DUOS etc?
Am sick this shit and that you work from LA and they in Sweden? that a whole working day difference. You think that a good thing? its f**king retarded.
Yes, I work in LA. It’s a gorgeous campus with awesome folks. There’s a great shopping center near the studio that has some awesome restaurants. I do love visiting Stockholm. The studio is amazing, and they have 3 of my favorite food spots near the studio- Berliner Kebab, Shanti Soft Corner (amazing Indian food), and Cusine (beautiful dishes and ambiance).
In 2019, with the proliferation of chat tools like Skype, Discord, Slack, and email (of course), working in different spots doesn’t really impact cooperation. And I get up around 5am (by choice) and start my day very early to ensure I get plenty of time to chat with my Stockholm colleagues. We also have u/PartWelsh who is in the UK, so he’s always present with the Devs in EU hours. And usually work well past my “scheduled” hours because I love my jo...
Read more(And it destroys soldiers).
With the introduction of AT Rifles, I'd thought about this part. Are you guys at DICE worried about 4 Recons setting up on a hill and shooting everything in sight with the BOYS? Or does the slow rate of fire and low mag size counteract that possibility?
It’s slow rate of fire, bolt action style, and I think it holds 6 shots in the magazine. And to ADS, you have to be prone or deploy the bipod. It’s restrictive, but worth it.
Any tips on how we should be using this gun against tanks? Is it a heavy hitter like the PIAT, or should we be going for critical hits like the Panzerfaust?
Per history, the PIAT replaced the Boys AT as the PIaT was more powerful.
That being said, look for critical hits. (And it destroys soldiers).