CCP_Falcon

CCP_Falcon



13 Aug

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Yup, there's a couple of skills that are broken right now due to some dogma updates that we've been making.

We're hoping to have it patched as fast as possible.

As /u/BadRandolf pointed out, you can see a list of known issues here - https://forums.eveonline.com/t/august-2019-release-known-issues/181932/2

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Originally posted by TwilightWinterEVE

Honestly I think caps need a complete rework.

Delete capital injectors or make them unusable in triage to make fax susceptible to cap warfare, reduce rep significantly, closer to old triage, and scale it based on sig so they're not great on anything smaller than battleships. Fax are the single biggest problem in capital and even sub capital fights. 1 fax can essentially make a 40 man gang irrelevant unless they're using Triglavian ships and this is imo why medium-scale roaming in anything bigger than Kikis is just dead.

Prevent supers from using any anti-subcap/space superiority fighters. Their role needs to be scoped better and I'd make them revolve around high anticap DPS (which will be more powerful without broken fax reps meaning you have to volley everything) and their burst projectors.

Delete HAWs. Dreads' role should be purely anti cap/anti structure, this scopes carriers back into the anti-subcap/anti-fighter role.

Remove the boson. The lance...

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Some reasonable suggestions in there for sure :)

The changes that you're talking about to the Rorqual are changes I've already pitched internally, including changes to the orca too, to turn it into a compressed hauler for logistics support that can't mine.

Personally, I'd just prefer the removal of the PANIC system.

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Originally posted by Lorenzo_Maulerant

I'd be perfectly happy with you just deleting super capitals and reimbursing people the SP and a bit of isk and given your approach on the blackout I'm sure you guys aren't that averse to pissing off big chunks of the player base who are used to their toys but that's an extreme.

The more sensible approach is pretty much along the lines of what u/TwilightWinterEVE said below, the only changes I'd make there are Faxes straight up should not be able to rep sub caps at all, it's infuriating coming across a relatively equal force and having a good fight out of it and then suddenly cyno up fax hops in and they're invincible and the funs over.

HAW guns are awful for a similar reason, things which could turn out to be solid sub cap brawls basically end when the other group drop in a handful of HAW dreads to pick your subcaps apart and then drop a couple of active faxes that make it incredibly hard to break the other sides tanks no mat...

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I share a lot of your sentiments, but we're not going to outright just delete classes of ships from the game (as much as I'd probably like it personally haha).

(Interesting read though, thanks for the context :) )

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lol sorry, this is now fixed :slight_smile:

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Originally posted by gregfromsolutions

I’m still waiting for CCP Falcon to be put in charge of capital balance. CCPlease

lol no :P

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Originally posted by Lorenzo_Maulerant

Well evidently I cant stop any other super pilot dropping caps. Which is why im ok with them being removed or changed in that way its irrelevant to me anyway as I used to find all the subcap fun outside of delve/eso/tke not so much anymore, random goon dropping his toy makes no difference to that.

As for the local thing still no. They should make changes to the eula about third partys for chat log scraping for intel. Or make it so you cant log chats especially the intel. There should be no issue with people being able to see intel if they are there at the keyboard looking at the intel channel.

I'm super interested to hear how you'd approach the task of slapping caps and supers around to promote more small gang and subcap warfare.

What are your thoughts?

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Known Issues:

  • Abyssal Deadspace traces do not correctly clean up if the player dies in abyssal space.
  • Missile / Rocket / Torpedo Specialization skill not applying RoF Bonuses
  • Cloaking skill not applying it’s bonus to target cool down
  • In the Agency, Destination Set button state does not update for Incursions or Signatures if current selection differs from location selected
  • Planetary Extraction logo on the Epithal is visible with the Spirit SKIN
  • CRASH: Clients set to DX11 may crash on start up on Integrated Intel GPUs (workaround: use DX9)
  • Structure modules and charges are missing their Standup icons.
  • The buttons for “Buy Skill” and “Buy and Train” are non-functional in same cases, if the confirmation message was suppressed by the user before this release (wrong information is stored in settings). Workaround: Reset the suppress option through ESC -> Reset Settings -> Reset Suppress Message sett...
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Please use this thread for general feedback and discussing known issues with the mac client.

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August Release Live.jpg1920×1080 782 KB

Please use this thread for discussing and reporting known issues.

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August Release Live.jpg1920×1080 782 KB

Please use this thread for General Feedback.

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09 Aug

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(✿◠‿◠✿)hopefully gonna have a chill weekend of taking it easy and relaxing with mah dude, some cooking, video games and finishing up re-watching the expanse (✿◠‿◠✿)

(✿◠‿◠✿)hope you guys all have an amazing weekend, and that everything goes well for you(✿◠‿◠✿)

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Originally posted by MstrSparkles

‘No’ - CCP_Falcon (probably)

You... you're good, you.

You're good.

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I don’t think it really matters what CCP Falcon wants, since those decisions aren’t up to him to make. They’re not his job to decide.

Correct :slight_smile:


07 Aug

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Okay, that's enough Reddit for today.

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It’s in progress - I’ve raised it with people today.

Quit trying to rabble rouse, it’s against the forum rules.

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Originally posted by Sibire

So what you're telling me is I've gotta make sure I have the Playboy Gurista Bunny mask done by Fanfest so y'all can add that to the prop wall.

lol ;)

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Originally posted by Sibire

No more bar parties under the office huh?

Any idea if y'all will be open around fanfest?

Hopefully, yeah - we're moving in December if the schedule sticks!


06 Aug

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Originally posted by jevi_peter

what do u mean? the last post there was August the 2nd

Then you can assume that there are currently no issues from our end right now.