CO_Avanya

CO_Avanya



24 Mar

Comment
    CO_Avanya on Steam Forums - Thread - Direct
We just pushed a fix a few hours ago which resolves the issue with the empty content manager and mods disabling. The update will be applied the next time you start the game and mods will stay enabled.

If you have the 0/0 mods issue, then please restart the game so it can generate a fresh userGameState file and you can start enabling your mods.
Comment
    CO_Avanya on Steam Forums - Thread - Direct
We just pushed a fix a few hours ago, which resolves the issue of the userGameState file resetting. It's the one that contains the information about which advisor panels you have already seen. So they should stay closed again now.
Comment
    CO_Avanya on Steam Forums - Thread - Direct
Originally posted by James Pritt: too many mods gone I think
it gives me an error and won't let me in
with the new map no problem
Did you remove all your mods or only broken ones?
Comment
    CO_Avanya on Steam Forums - Thread - Direct
Originally posted by James Pritt:
Originally posted by CO_Avanya: We just pushed an update to fix the issue of mods disabling. Please make sure the mods your city needs are enabled, then restart the game and check they're still enabled before loading your city.
thank you all....i really appreciate your help.
now you can at least log in and play ... the pity is that my last city is lost and I have to restart
but at least something works... now I'm starting to fear that May will come w...
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Comment
    CO_Avanya on Steam Forums - Thread - Direct
Originally posted by Rapidsmilebomb: did they fix the monorail trains despawning from the harbor/monorail hub?
Not in this update no, this was just a hotfix to address the issue with mods. But we're aware of this issue and investigating it.
Comment
    CO_Avanya on Steam Forums - Thread - Direct
We just pushed an update to fix the issue of mods disabling. Please make sure the mods your city needs are enabled, then restart the game and check they're still enabled before loading your city.
Comment
    CO_Avanya on Steam Forums - Thread - Direct
Originally posted by Andy Er: This patch destroyed the game. Modded CS does not start. Game runs without problems if param --noWorkshop is used

If you use mods please check your mods against the list of broken mods, both the first tab and especially the tab named Patch 1.16.1.
https://pdxint.at/BrokenModCS

If that doesn't help or you don't use mods, please make a thread on our support forum. We need to see your output_log.txt (called player.log on Mac and Linux) to be able to help, which cannot be attached here on Steam.
... Read more

23 Mar

Comment
    CO_Avanya on Steam Forums - Thread - Direct
Originally posted by Simuscape: Haven't tested my game today, but when I tried yesterday I ran in to the now infamous "loop" as many others. But I also noticed that all my assets were left ontouched, (i.e not gone or disabled), but with one exception; ALL assets were enabled - even those I've had disabled from before the patch update).

The advice given about resub mods one or two at a time and at the same time backing up the userGameStat-file will, as far as I understand, hopefully add all mods back to the game. But in the end, doesn't the userGameStat-file contain my specific settings for my game saves, so even though I manage to resub to all mods again, my settings are gone? And I will have to go through the long list of assets an...
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Comment
    CO_Avanya on Steam Forums - Thread - Direct
Originally posted by KingKong TV:4125025:
Originally posted by CO_Avanya: Removing the DLC will not change the version of the game and is very unlikely to solve anything. Are you using any mods?
Yes.
If you haven't already, then you will need to check your mods against the list of known broken mods. Some mods are still needing an update and some have been replaced by newer ones.

I recommend you check both the first tab and the tab named Patch 1.16.1. Unsubscribe broken... Read more
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    CO_Avanya on Steam Forums - Thread - Direct
Originally posted by KingKong TV:4125025: How to remove the new DLC. There are some significant issue to break saved game.
Removing the DLC will not change the version of the game and is very unlikely to solve anything. Are you using any mods?
Comment
    CO_Avanya on Steam Forums - Thread - Direct
Originally posted by riaantimson: The game is unplayable for me since the update. Mods list disappears and resets in an endless loop. I bought all 3 DLC within the first hour of launch and I am yet to enjoy any of it. Unique building relocks themselves too, so this is thrown into the loop of trying to load my current city properly, which I have not managed once since the update.
We're aware of the issue with mods resetting and currently investigating it. When we have an update I will let you know, but for now I recommend enabling mods in small batches, backing up the userGameState file, and restarting the game between each batch. If the userGameState file is suddenly 0KB then it's been corrupted and should be replaced with your... Read more
Comment
    CO_Avanya on Steam Forums - Thread - Direct
For everyone:
I'm super strict about replies here. If you want to provide feedback on our support of the game, you are welcome to start a thread on that, but I will remove those kinds of comments here to keep this thread focused on helping people who have issues with their mods. Please stay on topic in here, thank you! :)
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    CO_Avanya on Steam Forums - Thread - Direct
Originally posted by Meesmoth: Some of the mod authors also start refusing to update their mods only due to the CS2 announcement, such as Keallu, known for his "It!" mods like Measure It!, etc.
Most of Keallu's mods were updated yesterday.
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    CO_Avanya on Steam Forums - Thread - Direct
Originally posted by jetjockey89: I have had to completely uninstall this game and unsubscribe from all content because my game won't even load now (with or without modding). I moved a copy of my save game to my desktop so I wouldn't lose the 180+ hours of work I've put into it. Now that I have redownloaded the game, I can't get the save file back to the appropriate file location. It's almost as if it doesn't exist anymore. I am beyond frustrated with this. Who do I talk to about a full refund? What a colossal waste of time this has been....

Refunds are handled by the store you bought the game from. With 180+ hours in the game I'm afraid you're probably not eligible for a refund most (if not all) places. Instead, I recom... Read more

22 Mar

Comment
    CO_Avanya on Steam Forums - Thread - Direct
Updated with a list of broken mods. Please check the spreadsheet for the latest information
https://pdxint.at/BrokenModCS
Comment
    CO_Avanya on Steam Forums - Thread - Direct
Originally posted by kenh:
Originally posted by CO_Avanya: We're seeing reports of this happening but having trouble reproducing the issue reliably enough to investigate it properly. But I just wanted to let you know we are trying to get to the bottom of this.

Mods being deactivated or showing as 0/0 mods is a result of the userGameState.cgs being corrupted and deleted so a new one is created. Restarting the game after it initially happens should let you reactivate your mods. I recommend you bac...
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Comment
    CO_Avanya on Steam Forums - Thread - Direct
Try verifying game files through Steam, that should hopefully force an update.

https://support.steampowered.com/kb_article.php?ref=2037-QEUH-3335
Comment
    CO_Avanya on Steam Forums - Thread - Direct
We're seeing reports of this happening but having trouble reproducing the issue reliably enough to investigate it properly. But I just wanted to let you know we are trying to get to the bottom of this.

Mods being deactivated or showing as 0/0 mods is a result of the userGameState.cgs being corrupted and deleted so a new one is created. Restarting the game after it initially happens should let you reactivate your mods. I recommend you back up your userGameState.cgs before shutting down the game (the corruption either happens once the game is shut down or when it's starting). That way you can replace the userGameState.cgs if it gets corrupted again.

The userGameState.cgs can be found here:
C:\Users\%username%\AppData\Local\Colossal Order\Cities_Skylines
Comment
    CO_Avanya on Steam Forums - Thread - Direct
We're seeing reports of this happening but having trouble reproducing the issue reliably enough to investigate it properly. But I just wanted to let you know we are trying to get to the bottom of this.

Mods being deactivated or showing as 0/0 mods is a result of the userGameState.cgs being corrupted and deleted so a new one is created. Restarting the game after it initially happens should let you reactivate your mods. I recommend you back up your userGameState.cgs before shutting down the game (the corruption either happens once the game is shut down or when it's starting). That way you can replace the userGameState.cgs if it gets corrupted again.

The userGameState.cgs can be found here:
C:\Users\%username%\AppData\Local\Colossal Order\Cities_Skylines
Comment
    CO_Avanya on Steam Forums - Thread - Direct
Modding a game that's still supported and receiving updates comes with the risk of things breaking. This is why there's a warning the first time you enable mods. While I understand you are frustrated, please remain constructive. Steam's community guidelines still apply even if you wish we did not support the game still.