Could you send me an email with your display name and when you started - I’d love to compare it with our data.
My email is daniel dot vogel at epicgames dot com
Thanks!
Could you send me an email with your display name and when you started - I’d love to compare it with our data.
My email is daniel dot vogel at epicgames dot com
Thanks!
[deleted]
That would be great, thanks. QA is also going to look into other issues mentioned here.
Checked with QA and those should all be fixed in v10.20.
I don't know if it's just me but the frame rate still feels bad. I'd much rather have smooth gameplay than ray-traced distant field shadows.
They are actually faster than previous implementation.
There is a general performance regression across all platforms in 10.00 that is being investigated.
They would've said that when iOS 13 came around weeks ago.
Yes. We dropped the ball there.
Turns out the feature was cut last minute due to technical complications and higher than anticipated potential for fallout (invisible characters, etc).
Wait, what
I was under impression it had already shipped. Thread implies it didn’t which came as a surprise to me so I’m checking.
Good question - let me check.
Why not just stagger the breaks? Say 1/3 of the staff doesn’t work for the next two weeks, then switch for the next two
The benefit of an approach like “entire company is shut down” is that (almost) nobody is working and sending email so people can really disengage.
We usually send a “do not send email” email right before the break.
We have some community and operations people on call / rotation and use different mechanisms to do right by them.
F
Just dual wield ones? Let me check in on that.
if doesn’t. i’ve rebooted so many times, put every single setting to it’s minimum. nothing works. 9.20 broke it
Drop me an email with your display name and link to this thread please at Daniel dot Vogel at epicgames dot com
Can you try rebooting your device and let me know whether that helps?
I believe that happens when compiled shaders are evicted by the OS. Eg on a phone restart but also at other “random” times. The first load after a new version will also be longer due to compiling shaders.
There are some mitigation strategies we are talking about but no concrete ETA.
Drop me an email with your info - address in comment history.
Can you share a video?
Read moreTotal list of issues:
Spades, Hearts, Diamonds, Clubs: The red/black color has overtaken the actual suit quite a bit, and the secondary color is now a dull gray instead of a shiny silver.
Royale Air Force: The symbol on the front is...completely gone, leaving the wrap blank.
Ruff: The middle texture of the wrap on the front and back are swapped.
Arctic Camo: It's very, very, VERY low res now. Though this may not sound like it would be notable, it is.
Converge: Displays a different pattern from what the image shows, which looks worse overall in-game than how it looked last patch.
Hot & Cold: Displays a different color scheme from the image, with the red being on top instead of the blue (blue should be much lighter too), and also overtaking most of the wrap.
Side Note: Wraps on Misc. Weapons are extremely bugged. It doesn't show the whole wrap on the weapon, and only either applies the very bottom of the wrap color or the very t...
Let me ping some folks about this.
Speaking of v9.30, when is it coming? This upcoming week, or the following one? ;(
Following one.
Fixed in v9.30