Destiny Dev Team

Destiny Dev Team



05 Apr

 Gameplay and Investment 

Xûr

  • Fixed an issue that was causing Xûr to offer Exotic armor with low stat rolls and identical stat allocation. 
    • This fix has caused an issue we are now investigating where the advertised stats on Xûr’s inventory screen may be slightly different than the item you receive.  
    • It's been a very eventful time for Xûr, but he's ready to get back to work. He thanks you for your patience.

Trials of Osiris

  • Fixed an issue where players were not receiving the expected additional rewards while being in the Flawless pool. 


Platforms and Systems

PC

  • Fixed an issue where some users could experience black screens on Windows 7 and 8.1.
    • Note: Some players may continue to experience this issue depending on PC specs. If you experience this issue, please report any findings to our Bungie Help forum ...
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29 Mar

Activities  

The Wellspring: Attack 

  • Fixed an issue where players were able to avoid being pulled into the boss arena during encounter when pressed up against Hive shield barriers. 
  • Fixed an issue where players that joined the activity late would prevent activity barriers from spawning, blocking further Wellspring progression.  
  • Fixed an issue where Wizards and carried objects could be pushed to sink through the middle pillar, soft-locking the instance.  

PsiOps Battlegrounds 

  • Fixed an issue in the Cosmodrome that blocked players from picking up Captured Light, blocking further progression. 

Trials of Osiris  

  • Fixed an issue where Trials of Osiris Mementos were not dropping when players claimed their first Flawless chest of the week.  

Gameplay and Investment 

Weapons  

  • Fixed an issue where combatants would re...
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22 Mar

Activities 


Throne World 
  • Fixed a networking issue that could cause the destructible Pyramid Crux object used in many activities to desync state between client and host causing several issues and confusing players. 
  • Fixed an issue where a third Altar could unintentionally be active on the map for a short period. 

Gambit 
  • Fixed an issue causing perks in Gambit PvP to use PvE values. 
      • More specifically, Eriana’s Vow will no longer one-shot opponents unless they’ve already taken damage from other sources. 

Vow of the Disciple 
  • Fixed an issue where an unintentional symbol could appear where one of Rhulk's attacks met environment geometry. 
  • Fixed an issue where players could earn a lore entry while only standing in front of one of two symbols. 
  • Fixed an issue where players could shoot any symbol to pass the "kill" symbol...
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10 Mar

Activities

The Wellspring: Attack: 
  • Fixed an issue that allowed players to remain safely outside of the boss fight arena during the fight instead of being pulled into the room. 
The Wellspring: 
  • Fixed an issue where players were not receiving Wellspring rewards if they haven’t picked up any armor from Fynch in the Throne World.  
  • Bad Luck Protection added for weapon drops and Deepsight mods in Wellspring. 
      • Does not apply to regular everyday life, sorry. 
  • Fixed an issue with Wellspring completion rewards that will make it less likely for players to obtain a powerful or pinnacle drop in the same slot multiple times in a row.
Gambit: 
  • Fixed an issue where level advantages were enabled in PvP Gambit.
  • Gambit repeatable bounty tweaks include: 
      • Weapon kills reduced from 25 to 15. 
      • Grenade and melee kills reduced...
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03 Mar

Activities  

  • Dares of Eternity 
    • Fixed an issue where the activity progress could fail when starting the Lightning Round. 
    • Fixed an issue where scoring UI would not appear in regular Dares of Eternity. 
  • Lost Sectors 
    • Fixed an issue where Legend and Master Lost Sector activities were missing from Bungie.net Game History APIs. 

Europa "Sabotaging Salvation" 

  • Fixed an issue that was blocking players from completing this mission. 

Throne World 

  • Temporarily disabled Deepsight tier 3 chest that were being opened far more quickly than intended for Throne World vendor reputation gains. 
  • Fixed various holes in the world that were allowing players to get out of the environment.
  • The Wellspring: Attack 
    • Fixed several issues that caused the back-middle Wizard during the boss fight to sometimes get trapped inside th...
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22 Feb

Activities  

Strikes 

  • The Glassway:  
      • Fixed a rare issue preventing some players from launching the strike directly from the Europa map. 
  • The Disgraced:  
      • Fixed an issue where some players would be stuck behind a gate after they joined an in-progress run of the strike.  
  • The Scarlet Keep:  
    • Fixed an issue where the dialog at the end of the campaign version of Scarlet Keep could be cut off by the end-of-activity timer. 
    • Fixed an issue where players could sometimes be teleported to higher floors of the tower before the elevator reached them. 
  • Warden of Nothing:  
      • The launch node for this strike now appears on the Dreaming City map on the Director. 
      • There are new copies of the Warden of Nothing Triumphs in the Legends Triumphs category. Players who previously earned these Triumphs will have ...
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10 Feb

Guardian, to defeat your enemy, first you must know them. The rise of Savathûn is a tale of deceit, of power corrupted, and truth bent to serve nefarious ends. In this interactive trailer, you’ll learn everything the Vanguard knows about the history of Savathûn and her rise to power. Be sure to click on the nodes that appear throughout the video for additional crucial intel.

As you prepare to take up arms against the Witch Queen and her Lucent Brood, remember: even the smallest insight into your foe could be the key to taking back the Light.


09 Feb

With The Witch Queen expansion for Destiny 2, Guardians will face unparalleled threats. From exploring the seat of Savathûn’s power – her mysterious and nefarious Throne World – to facing the Lucent Brood – Hive enemies capable of wielding the Light – players will be tested in ways they’ve never been challenged before. 
It’s a good thing, then, that Guardians come prepared. In addition to a new Power Cap and a host of new weapons and armor to use in the fight against the enemies of humanity, Guardians will also be imbued with brand new capabilities thanks to some significant changes coming to the Void elemental power coinciding with The Witch Queen expansion. The Void update – what we call Void 3.0 – is the first overhaul of Destiny 2’s elemental powers to come in Year 5 (look for Arc and Solar changes in the future). 

“Void abilities haven't really been developed since 2017 and they were a reaction to the sandbox that was in Destiny 1,” said Destiny des... Read more

31 Jan


Bungie’s bright future is only possible with you - our amazing community of Guardians.​
If you share our vision for Destiny - a single global community, that you can play anywhere, on any device, join us!  We are just getting started.​
See you Starside,​
Joe Blackburn + Justin Truman

FAQ: ​

Q. As a Destiny 2 player, does Bungie becoming part of PlayStation have any immediate impact on how I play and experience Destiny 2? ​ No. Our commitment to Destiny 2 as a multi-platform game with full Cross Play remains unchanged.   ​ We want you to play The Witch Queen on February 22, 2022, on the platform of YOUR choice. ​
Q. Will the Destiny 2 experience on non-PlayStation platforms be impacted by Bungie becoming part of PlayStation? ​ No. We want to maintain the same great experience y... Read more

27 Jan

Activities  

Dares of Eternity 

  • Fixed an issue causing less Reputation to be rewarded in Dares of Eternity than intended.  

Gameplay and Investment 

Weapons 

  • Fixed an issue where Hand Cannons would have an empty magazine when first entering into an activity. 
 

Abilities 

  • Fixed an issue where the Frontal Assault buff was not reliably being added to the player if their charged melee killed the target. 

20 Jan

Activities

Dares of Eternity 
  • Fixed a rare crash that could occur during the Crota boss encounter. 

Dungeon - Grasp of Avarice 
  • Improved responsiveness of Phryzhia (Ogre boss) becoming vulnerable when the cursed idol buff is activated. 

Gambit 
  • Fixed an issue where defeating enemies with a finisher could cause a crash. 
  • Note: The team is continuing to investigate general crashes in Gambit. Please continue to report issues to the #Help forum on Bungie.net. 

Crucible 
  • Fixed an issue where invisible geometry could block bullets or movement on some curved surfaces. 

Misc.

Weapons 
  • Fixed an issue that was preventing the ability to equip Exotic Ornaments to the Wish-Ender bow. 

Abilities 
  • Fixed an issue where Hunter class ability cooldown times would inc...
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10 Dec

First, I want to apologize to anyone who has ever experienced anything less than a safe, fair, and professional working environment at Bungie. I am not here to refute or to challenge the experiences we're seeing shared today by people who have graced our studio with their time and talent. Our actions or, in some cases, inactions, caused these people pain. I apologize personally and on behalf of everyone at Bungie who I know feels a deep sense of empathy and sadness reading through these accounts.  
Over the last several years, we have worked to make significant changes at Bungie:  
  • We have removed bad actors from our studio without respect to their tenure, seniority, or interpersonal relationships – an action we can take only when brave people come forward or when bad behavior is conducted out in the open. We have not always been transparent about what led to their removal or as swift as we should have been, but we will not tolerate toxic behavior from anyone....
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07 Dec

Activities  

CRUCIBLE 

  • Currency rewards lockout at three, five, and seven wins no longer clear on ticket resets. 
  • Added a playlist tooltip to indicate that Cross Play must be enabled to access Trials. 
  • Trials passages now display a warning message if the player account owns a seven-win ticket. 
  • Added Third Person Camera Restricted tooltip and load screen hint to Trials, Elimination, and Showdown. 
  • Fixed an issue that prevented the Dead Cliffs map from loading correctly in Glory playlists. 
  • Removed Anomaly and The Dead Cliffs from Momentum Control rotation. 
  • Fixed missing string for Legendary Valor Triumph and corrected number of times that it requires reaching the Crucible Rank of "Legend." 
  • Crucible bounties for zone capture now apply to all Crucible modes.  
  • Rusted Lands: Fixed an issue where dynamic objects, like barrels or bricks with physics and hive exploding objects, ...
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09 Nov

Hello all! My name’s Alisa and I’m an undergraduate student who interned at Bungie this past summer. But getting there was quite the journey: Like many other students during the pandemic, I reached a point where my mental health, motivation, and confidence were at rock bottom. Interviews and applications led nowhere, all while I mindlessly logged into class from my bed. During that time, Bungie sent me a take-home programming test for their internship program. I was ecstatic to be given this chance, but the anxiety and dread immediately settled in. I pictured a round table of super geniuses, meticulously reading my code and jotting down every single flaw.
In the games industry, it’s undeniable that there are millions of talented creators and developers, many of whom become our idols. It’s natural to compare yourself to the people who created your favorite games (and feel completely inadequate afterwards). Sure, everyone needs to start somewhere, but how do you know wh... Read more

Activities  

Pursuits 
  • Fixed an issue that caused the Sub Machinist medal to require defeating three opponents instead of two. 


Abilities 

Perks 
  • Fixed an issue where some subclass and Exotic armor perks were unintentionally activating when damaging Stasis Crystals. 


General 

Localization 
  • Fixed an issue where Frenzy and Rampage perks were both named Szał in Polish, causing confusion. 

28 Oct

Activities  


Nightfalls 
  • Changed how Mini Screebs from the Festering Rupture modifier are networked to give a more consistent experience. 
  • This should prevent mini-screebs from burrowing into the ground and ending otherwise perfect Nightfall runs. 

Competitive 
  • Trials of Osiris (and other matchmade activities) should no longer trigger Baboon errors if players quit between rounds or during a hard wipe.  


UI/UX 

Descriptions 
  • Updated the description of the "Pinnacle" Seasonal Challenge to better direct players to Pinnacle-tiered rewards 


Telesto 

Telesto 
  • Fixed some issues with Telesto 
      • Editor’s Note: Restart the clock 
  • No longer attaches to allies, will instead impact and detonate 
  • Bolts can no longer be shot and destroyed 
  • Redu...
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21 Oct

Activities  

  • The Corrupted 
      • Fixed an issue where the elevator console sometimes couldn't be interacted with. 
      • Fixed an issue where Sedia's shields would regenerate faster than expected on Nightfall difficulties. 
          • Her shields now regenerate based on health threshold in Nightfalls, just like they do in Direct Launch or the Vanguard Playlist. 
  • Trials of Osiris 
      • Capturing zones in Trials of Osiris no longer grants Super energy. 
      • Trials of Osiris now restricts access of fireteam leaders if they have not reached the appropriate gear power level. 
      • Added tooltip for Artifact Power Disabled 
      • Fixed an issue that caused flawless players who reset to their ticket to prioritize matching with other flawless resetters for the first two wins on the new ticket. 
      • This issue would occur even when Flawless matchmaking was disabled. 
      • Traveling to th...
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12 Oct

Activities 


The Corrupted 
  • Reduced the knockback buff from the "Sedia's Durance" activity modifier on Nightfall difficulty from +40% knockback to +20% knockback, which may help a few of you complete Grandmaster difficulty.  
  • Removed an Unstoppable Phalanx Champion from the Ransack Ogre encounter.  
      • During the Ransack Ogre encounter, an Unstoppable Phalanx Champion would spawn in the Ascendant Plane when the Ogre boss reached 50% health.  
          • That Champion was easy to miss, and you couldn't backtrack there to defeat it once you killed the Ogre.  
          • After this Champion ruined hundreds of Platinum completion attempts, we’ve snapped it out of existence.  
          • It’s gone.  
          • Dust.  
          • Destroyed.  
          • It will never see the light of day again.  
          • That’s what it deserves.  
  • Fixed an issue that blocked completion of The Corrupted Nightfall scor...
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07 Oct

Last summer we introduced the Destiny Content Vault (DCV) as part of our commitment to the future of Destiny 2. The DCV was created to help us achieve our vision for the game through our trio of upcoming expansions and beyond. By cycling select content into the DCV, the team has been able to focus on bringing you new activities and adventures at an incredible pace, with weekly updates that introduce new gameplay wrinkles, new activities to enjoy, and that push the Destiny narrative forward.
The impact of the DCV can be seen throughout Destiny 2, from very popu... Read more

23 Sep

Activities 

Trials of Osiris 

  • Special ammo no longer refreshes upon resurrection 
  • Added hold to purchase functionality to gear purchasable from Saint-14 in order to prevent accidental purchases. 
  • Weapons received from the Trials of Osiris Reputation Rank Reward track on Saint-14 will now have their Masterwork Slots active. 

Crucible 

  •  Added tooltip to Glory and Elimination playlists to indicate that their matchmaking prefers skill. 

Seasonal 

  • Fixed an issue where some players were unable to complete Wayfinder’s Voyage I if Petra didn’t appear after interacting with the compass. 
  • Fixed an issue where Tracing the Stars II quest could not be completed if Atlas Skews were picked up before picking up the quest. 

Strikes 

  • Fixed an issue where the Proving Grounds strike would not appear on Nessus for players if they didn’t...
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