Dknighter

Dknighter



11 Dec

Comment
    Dknighter on Steam Forums - Thread - Direct
Hey, make sure you enable cross play in your settings. If you turn this off you will only see the rooms with other players that have this turned off.

20 Nov

Comment
    Dknighter on Steam Forums - Thread - Direct
Hey, please join our discord and contact our modmail. We can help you get your legacy rewards there.

11 Nov

Comment
    Dknighter on Steam Forums - Thread - Direct
Hey, you need to lower the graphics. Specifically texture and shadow resolution as you are more than likely running out of ram. We have a lot of improvements to ram usage coming in the update on Monday.

06 Nov

Comment
    Dknighter on Steam Forums - Thread - Direct
Please make sure to play the new training. A lot of the evidence has changed and is likely why you are getting it wrong.

12 Oct

Comment

Originally posted by MortalCream

I am actually done arguing as I realized I was wrong u/simcowking. But, I want to pick your brain for a moment if you do not mind. How would auto-banning be respectful towards the common, non-cheating, user who wants to experiment, in his own game, in single-player, probably in offline mode on Steam ( I do not know if this is possible or not )? He did nothing wrong torwards any players since there were none. And he was having fun, on his own, in his own private session.

Hey, we ban for player reports so you can technically do what you want in singleplayer just as long as you do not affect the game when you join multiplayer such as editing your save file or changing anything gameplay related.

We do however also ban for hacking the games code which you would also get caught by our detection in singleplayer.

As stated in our code of conduct, none of our bans are automated. You can read it here: https://www.kineticgames.co.uk/code-of-conduct

Comment

Originally posted by Lily_Meow_

Okay, so does the dev team still stand by this clause? So, Phasmophobia might not be the only game with it, but it still has it and the devs are still against modding.

Getting a game ban means you lose access to multiplayer, you only terminate the EULA if you uninstall the game, refund it etc.

Comment

Hey, have you made sure that you are using the Oculus OpenXR runtime and not SteamVR?

Comment

Hey, this is a standard clause in every game you play with a EULA.

Baldurs Gate 3's EULA says "Upon termination all licenses granted to you in this License shall immediately terminate and you must immediately and permanently remove the Game from your device and destroy all copies of the Game in your possession."

Dead by daylight EULA says "Upon termination of this Agreement, your right to use the Game shall immediately cease you must immediately uninstall the Game and destroy all copies of the Game in your possession."

I can give more examples but you can look at any game you own and will see the same thing.


10 Sep

Comment

Hey, we use dedicated servers for public and private games.


22 Aug

Comment

Hey, thank you for the post. We really appreciate the feedback on what can be improved.

We are definitely going to be hiring a bigger team in the near future, we are at the moment nearing completion on a new office that will allow us to expand the team a considerable amount. We are currently in a small office so it is unfortunately impossible for the time being.

We'll be working on the lighting system as a priority this week, we'll have news to share on this soon.

Regarding the smudge bug, there was a change a few days before the update released that caused this so it was not the fault of the testers. We'll be making changes to how we release and test updates in the future to allow for a smoother release.


17 Aug

Post
    Dknighter on Steam Forums - Thread - Direct
Hey everyone,

We are aware of a bug that is preventing your connection to the unity cloud servers. We are investigating and will get an update out as soon as we can.

The issue is caused by international sanctions not allowing your connection to the US Unity server. To get around this you must use a VPN.

We are very sorry for the inconvenience and thank you for your patience.

14 Jun

Comment

Originally posted by RaisinNotNice

Does this mean we’ll finally have the controller working properly in the menu lmfao

Hey, we've done a complete overhaul of the controller UI navigation for the Progression update which has made navigating through the menus much quicker and easier.


05 May

Comment
    Dknighter on Steam Forums - Thread - Direct
Hey, bHaptics will work without you having to turn any setting on. It will detect the suit and work automatically.

08 Apr

Comment
    Dknighter on Steam Forums - Thread - Direct
Hey, Steam is having server issues so we won't be able to update until later today. The update is ready and was planned to release roughly 1 hour ago but the Steam issues are preventing us from updating.

01 Apr

Comment
    Dknighter on Steam Forums - Thread - Direct
Hey, make sure you are using the Oculus OpenXR runtime and not SteamVR. You can set this in the Oculus software settings page.

14 Mar

Post

  • Randomizing a custom difficulty will now always give a random cursed possession


  • Arabic player names are now displayed right to left
  • Fixed a memory leak caused by having unicode characters with a broken sanity monitor
  • Tripods no longer speed up Raiju after you detach a video camera
  • The speed running difficulty challenge will now give all 7 cursed possessions instead of 6
  • Improved statistics page text sizing on languages with long text
  • Fixed a crash after leaving a game when using Vosk voice recognition
  • The weekly challenges will now reset on Sunday instead of Saturday

If you experience ... Read more

13 Mar

Comment
    Dknighter on Steam Forums - Thread - Direct
Originally posted by I throw Hatchets:
Originally posted by Dknighter:
Do you get this same lag in singleplayer?
Even in the pre lobby yes, but on non-vr mode i can play with the best graphics at +120 fps

What's your monitor resolution? Have you tried lowering that?
Comment
    Dknighter on Steam Forums - Thread - Direct
Originally posted by I throw Hatchets:
Originally posted by Icetrias: You used to be able to get better frames from turning off some of the post-processing effects in settings, Iirc ambient occlusion or anti-aliasing had a really high performance cost to it, but this game has always been hella laggy in VR. If you get above 60 FPS, you're probably playing on desktop or you're lying. This game could really use a VR rework, since there are so many issues with playing in VR that don't occur in desktop mode, ...
Read more
Comment
    Dknighter on Steam Forums - Thread - Direct
Originally posted by I throw Hatchets:
Originally posted by Dknighter: Hey, please post your specs and graphics settings.

Do you lag before turning on lights? Realtime lights are by far the most performance intensive feature in games and Phasmophobia uses a lot of them. None of the games you listed uses this which makes sense to why you don't lag in those.
1070ti graphic card
I5 12400 CPU
16 gig ram
The lags happen anytime i can see anything in vr, during the loading scr...
Read more
Comment
    Dknighter on Steam Forums - Thread - Direct
Hey, please post your specs and graphics settings.

Do you lag before turning on lights? Realtime lights are by far the most performance intensive feature in games and Phasmophobia uses a lot of them. None of the games you listed uses this which makes sense to why you don't lag in those.