Thanks for the reply. Will this update show players retroactively? I imagine not, but still worth asking.
Unfortunately not, it will just be from when the update is out
Hey, this will be in the custom difficulty update. You will be able to add them as friends, open their profiles and report them with a "recent players" page in the Journal.
Hey, this is a known issue and we are trying to find the route cause. Can you please either DM me here on Reddit or on Discord and we can try and find what the issue is.
Hey, this is almost completely fixed for the custom update although there will still be the occasional ghost photo not registering. We've made a lot of changes to the rewards as well so if it does somehow give the wrong photo it won't matter in terms of rewards.
Hey, make sure you are using the Oculus OpenXR runtime
Hey, what microphone or other microphone equipment do you use? There is a known bug where Unity can't access Microphones with a high amount of channels. We have a potential fix but I'm not sure when it will be done.
Originally posted by jsalame:Originally posted by jsalame:
Im trying to post a picture here, i don't think i can. But i have that same line you posted. And mine is in 64 bit.
A question i have to you, is that im through the ShadowPC app in the Oculus, do you think it makes a difference if i do it via Virtual Desktop from the Oculus Store?
Originally posted by jsalame:Read moreOriginally posted by Dknighter: Hey, you need to go into your SteamVR bindings and reset them. Reinstalling the game should also fix it. We are looking into why this is happening.
I would really like your input on this with the issue of the hands, based on your 2 answers here:
1) I have reset the controllers bindings in SteamVR, to set them as default and nothing.
2) I have changed the OpenXR to Oculus (it was on SteamVR), and now on the game...
Originally posted by jsalame:Read moreOriginally posted by Dknighter: Hey, you need to go into your SteamVR bindings and reset them. Reinstalling the game should also fix it. We are looking into why this is happening.
I would really like your input on this with the issue of the hands, based on your 2 answers here:
1) I have reset the controllers bindings in SteamVR, to set them as default and nothing.
2) I have changed the OpenXR to Oculus (it was on SteamVR), and now on the game...
Originally posted by jsalame: I have the same issues, the hands are stuck on the floor on the Oculust Quest 2, no matter what i change i am not able to make them work. Any help?