Dknighter

Dknighter



13 Apr

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    Dknighter on Steam Forums - Thread - Direct
Hey, please join our discord and ask our modmail bot for a new save file
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    Dknighter on Steam Forums - Thread - Direct
Originally posted by Ziodyne:
Originally posted by Dknighter: Hey, can you please try different microphone mute options and see if that fixes it.
but on english voice recognition everything still works, maybe russian language is broken

The current voice recognition doesn't actually support Russian properly, we are working on adding a new voice recognition system in that requires no set up and will support many languages including Russian.
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    Dknighter on Steam Forums - Thread - Direct
Originally posted by Sugar(RU): The walkie-talkie on my shoulder doesn't work. When exiting the game freezes, I can't exit the game, only closing Steam vr completely. If I'm not a server, I have to take items 2 times (I press the button 2 times). He doesn't accept it for the first time. I use Oculus Quest 2.

Hey, just to make sure. Are you grabbing the walkie talkie on your shoulder? It's a physical object now so you have to grab it.

The double grab bug will be fixed in a patch later today.
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    Dknighter on Steam Forums - Thread - Direct
Originally posted by Diiba:
Originally posted by Dknighter:
Hey, these issues have been fixed in yesterdays update. We also have another update coming today with the rest of the annoying VR bugs like the double grab bug.
Any chance we will get refreshed design on how the hands interact with the world and such in the future? As in the hands being separate from the items even when you grab them instead of being hard coded into switching into another state when you grab an item. Also bein...
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    Dknighter on Steam Forums - Thread - Direct
Hey everyone,

I wanted to make this post to help everyone having issues with Virtual Desktop since the VR Overhaul update.

Virtual Desktop only supports SteamVR which is something we didn't know about until after the update. Phasmophobia now uses OpenXR which is not supported by Virtual Desktop.

This means the only way to get this working is to go into your SteamVR developer settings and set the OpenXR runtime to SteamVR. This is something we do not recommend at all as using the SteamVR OpenXR runtime with an Oculus or Windows VR headset will cause extreme lag so you must instead use Air Link.

Unfortunately there is no other way around this. Please contact the Virtual Desktop developers for a solution to OpenXR and non SteamVR headsets.

Thanks,
DK
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    Dknighter on Steam Forums - Thread - Direct
Hey, can you please try different microphone mute options and see if that fixes it.
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    Dknighter on Steam Forums - Thread - Direct
Originally posted by X13R4FG:
Originally posted by Fizzweeoo: So far, I've not been impressed with the new update. Can't place motion sensors without breaking my wrists to get the angle correct, have difficulty with doors. The Spirit Box no longer seems to work for me or my friends and we've tried multiple times. It just doesn't seem to respond to any of the questions that we ask it (all from the list of questions TO ask). When dead, in VR, I couldn't access my journal, couldn't pick up any objects like...
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12 Apr

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Hey, it looks like they all disconnected

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Originally posted by Decicio

Yay! Most of the bugs we saw last we played are in these fixes. Any word though on the bug where vr players sometimes spawn outside of the van?

Hey, we will hopefully get this into another bug fix update tomorrow


11 Apr

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    Dknighter on Steam Forums - Thread - Direct
Originally posted by Power-Mad: I think most ideas are good ideas in the update are good but just full of bugs and awkwardness that make it temporarily unplayable but I can see a light at the end of the tunnel for this. I will say the one idea that is bad though:
"The walkie-talkie and journal are now placed on the belt to make them easier to grab and use"
This is not easier, this did not make things better, this made things worse in several ways.

1. Talking over the radio is now a 2 step process where as it's 1 button for desktop. This makes me just default to not using it if possible.
2. The front of your belt is cluttered with items. This means I keep accidentally grabbing my journal and radio when I'm just trying to d...
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    Dknighter on Steam Forums - Thread - Direct
Hey, there will be an update tomorrow which fixes the vast majority of all VR issues that have been reported.

10 Apr

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    Dknighter on Steam Forums - Thread - Direct
Hey, you were banned for being in a Phasmophobia hacking discord

07 Apr

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Originally posted by iligyboiler

The sanity pills one is STUPID. Imagine new players earning 70$ on amateur, while spending 20$-80$ every time they use them. By this logic, you should also buy salt and crucifixes every time after you use them. Please remove, or add 80$ more reward for every map and difficulty, and introduce a new auto-buy system for sanity pills or something. Not to mention they made surviving a hunt more difficult, making it almost impossible NOT to use sanity pills. Why? New players usually die anyway,due to the mistakes they made, why made it harder for them?

Hey, this is going to be reverted in a patch later tonight

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Hey, this will be reverted with the next patch later tonight. They will instead be made a consumable when we do the progression update.


04 Apr

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Originally posted by StarWight_TTV

And most of us thank you for that. Also, whoever did the April Fools patch notes was freaking hilarious. Loved the "poltergeists will now throw players" lmfoa

Thanks, we all added parts to it. That one you mentioned was mine, I'm glad you enjoyed it!

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Hey, we understand why some people want this however we do not want to make this even remotely competitive as we want it to stay as a fun cooperative game.


01 Apr

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    Dknighter on Steam Forums - Thread - Direct
Please check the new pinned post.
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    Dknighter on Steam Forums - Thread - Direct
Hey everyone,

I just wanted to make everyone aware of where we are currently at with our next updates.

The VR Overhaul update will be out very soon, likely end of next week if testing keeps going well. We have had to do this update to upgrade the VR functionality and compatibility with the latest technology and standards as the current implementation was designed around VR back in 2017 making it very limited in what it can do, especially with newer headsets and controllers. This has taken a lot of time as we have had to almost completely start over with the VR implementation.

With the VR update we can now upgrade to the latest versions of Unity which will mean we can add a lot new features into Phasmophobia for all players, especially significant graphical and performance updates. These features are necessary for updates such as Horror 2.0.

Very soon after the VR update we will release a small content update which will add a lot of replayability ... Read more

18 Mar

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Originally posted by Drix22

I don't want to have to bounce lobbies to see options.

Unfortunately it's not possible to show you the options before joining without sending a massive amount of data into the lobby which would disconnect a lot of people