EHG_Kain

EHG_Kain



Yesterday

Comment
    EHG_Kain on Forums - Thread - Direct

This wasn’t an intentional change. In order to fix some of the tooltip bugs, we had to basically re-create item tooltips from the ground up, and this functionality was missed. The team is aware, and are already working on it. We’re also discussing other options in regards to this, such as an “always show ranges” option.

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    EHG_Kain on Forums - Thread - Direct

Hello Travelers,

We’re providing notice today for an upcoming bugfix regarding an interaction with Chaos Bolts being able to refresh Bone Curse with the “Illusion of Pain” node allocated.

Illusion of Pain causes Bone Curse to always crit, and deal 150% more damage, with the limitation of only lasting for one hit. Chaos Bolts has the ability to refresh curses with the “Cursed Blood” node, however as the Bone Curse only lasts one hit, once the hit occurs there shouldn’t be a Bone Curse to refresh.

We are currently planning to release this bug fix next week.


18 Apr

Comment
    EHG_Kain on Forums - Thread - Direct

Please make sure you have completely shut down Steam (check task manager to make sure it’s not running in the background), then start Steam back up.

Post
    EHG_Kain on Forums - Thread - Direct

Please make sure you have completely shut down Steam (check task manager to make sure it’s not running in the background), then start Steam back up.

Post
    EHG_Kain on Forums - Thread - Direct

Bug Fixes

  • Fixed an issue causing LE-65 errors when attempting to transition areas
  • Fixed a bug causing the Grand Taste of Venom’s poison chance on hit values to be lower than intended
Post
    EHG_Kain on Forums - Thread - Direct

Notice

2024-04-18T17:00:00Z :

We are aware of issues following the patch resulting in an LE-65 error when attempting to connect, or transition zones. We are currently investigating and will provide an update within the next hour.

Latest Update

Update 2024-04-18T21:36:00Z:

We have released a client patch 1.0.7.1 which should resolve this issue. If you are not seeing the update in Steam, please try completely closing, then re-opening Steam. We will be continuing to monitor for this issue, and will provide an update if we see it persisting. Thank you for your patience.

...

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    EHG_Kain on Forums - Thread - Direct

Changes

  • When portaling to a team member that’s inside an echo, you will now be placed in Echo of a World with the green portal to join at the time of your choosing.
  • When health is a fraction of 1, it will now always round up to 1 instead of rounding off resulting in health sometimes displaying as 0

Bug Fixes

UI

  • ...
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12 Apr

Comment

Originally posted by science_and_beer

Reddit account names linked to video game ban status aren’t protected information anywhere in the United States, at least. 

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It's against our own code of conduct. Publicly discussing moderation action against an individual can often lead to that individual being harassed.


10 Apr

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    EHG_Kain on Forums - Thread - Direct

Changes

Systems

  • Added Camera Smoothing options to settings: Normal (default/current), Low, and Off
  • Added functionality to Character Delete screen
    • The screen will now display the character class/mastery/level
    • When deleting a character, you are now required to enter the character name to confirm the deletion

...

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05 Apr

Post
    EHG_Kain on Forums - Thread - Direct

Yes, we’ll need to fix this interaction as well for both consistency, and to prevent negative mana shenaniganry. We are however still looking at Shaman for improvements to the class as a whole, so these kinds of unintended bugs don’t feel necessary for the class/ability to have strength.

Comment
    EHG_Kain on Forums - Thread - Direct

If you die in HC, yes, you lose access to your HC stash, gold, and materials as you inherit those things from the Standard version of that game mode. This above mentioned resolved bug caused the deletion of the Standard game mode stash when a Hardcore Character died.

Post
    EHG_Kain on Forums - Thread - Direct

Hello Travelers,

We’re once again providing notice regarding an upcoming bugfix which can effect build balance; this time in relation to the Grim Harvest effect from the unique weapon Death’s Embrace. It has been found that Grim Harvest could occur at negative mana, allowing you to push your mana into endlessly deeper negative values. Effects which consume mana are not intended to occur while at negative mana. Skills or abilities which cost mana should not be able to be used or triggered while at negative mana, as you cannot afford their stated cost.

  • Fixed a bug where Grim Harvest from the Death’s Embrace Unique Item could be consumed while at negative mana

We are currently aiming to have this fix included with next week’s weekly patch.


04 Apr

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    EHG_Kain on Forums - Thread - Direct

Hello Travelers,

We wanted to let everyone know that we will be pushing this week’s patch to combine into a larger patch next week. While we have heard your feedback that Falconer needs to be brought down in power, we don’t believe dying anytime you use a Falcon ability with the Gathering Fury Bow equipped is the right way to do it.

Just a couple minor bugs with the patch to work out, as the Falconer wasn’t planned to receive any changes.


02 Apr

Comment

No, your account will not be banned for making a large sale with a legitimate item.

Post
    EHG_Kain on Forums - Thread - Direct

Hello Travelers,

Today we wanted to connect with everyone regarding the recent gold exploit, as well as exploits in general within the online environment. We want to talk a bit about what we’re doing in regards to these issues, and what our plans for the future are.

We take exploits within Last Epoch very seriously and ensure that any time an exploit comes up, we give it our full and immediate attention. We strictly enforce our Terms of Use when it comes to exploits and RMT (Real-Money Trading), and as such, one can expect that abusing such exploits or engaging in RMT, both buying and selling, will result in a permanent account ban.

Since 1.0 has launched, we have been aware of two exploits. The first allowed duplication of items through the bazaar. We w...

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23 Mar

Comment
    EHG_Kain on Forums - Thread - Direct

We don’t have collections as we don’t offer a credit service to incur debt with; that would be quite scary in a video game! All of those systems are handled through Steam. I’m not sure if they offer credit services, but if so, we don’t leverage them.

Comment
    EHG_Kain on Forums - Thread - Direct

LE-51 is a generic error code, it means it’s not a specially handled error - in other words, a more uncommon error. I’d recommend checking your player.log files to see what error it’s recording in the unity crash reports. I’ve included information below on how to find your log files.

If your friend is playing fine very close to you, and not getting disconnected, than it doesn’t really make sense for it to be issues at our services to be causing the disconnects. They would be connecting to the same services, and as funny as it might be, our services don’t have an If($username == 'DeadEmperor') {disconnectService();} line. If it was our services it would be happening to your friend as well - so I would logically conclude that it must be something specific with your connection. Unfortunately I’m not much of a network engineer, but I’d be looking for lost packets to see where in routing an error may be occurring - I know a common program for this is WinMTR (though i...

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