Why did you end up going with the term "Season" instead of "Cycle"? The game is about Time, I thought "Cycle 2, Cycle 3, Cycle 4..." had a nice thematic ring to it, and would actually fit into the lore of the End of Time. I imagine because Season is more generic and easily identifiable?
Also, further feedback, it's not a big deal since the event was so short and it seems a lot of the modifiers are rolling into the base game somewhat, but please don't run temporary loot/drop buffs during seasons. If I wasn't able to play during Imperial Uprising, but wanted to play in 1.1.7 now (say I didnt hear about Imperial Uprising until it was too late, or i was busy IRL), it would feel really bad knowing that not only did I miss out on the buff, but that the entire economy has been impacted by those buffs. I'd already be behind as is from starting late, but it'd be even worse since I never got to fight those loyalist packs.
I propose to follow PoE and run these sort of temporar...