EHG_Mike

EHG_Mike



08 Jan

Comment
    EHG_Mike on Forums - Thread - Direct

Sorry, we are unable to fulfill this request at this time. I know that sounds crazy but this is probably the best example of “it’s not as easy as it looks” that I can think of.


06 Jan

Comment
    EHG_Mike on Forums - Thread - Direct

Sorry to prompt this but I’m gonna need to see the tape on that because I am skeptical if I actually said that. I remember this and I may have said it could be a bad look but I am really careful not to commit to anything like that.


30 Dec

Comment
    EHG_Mike on Forums - Thread - Direct

This is unsupported by the version of the engine that we are currently using. It will not be added for 1.0 in February.


16 Dec

Comment
    EHG_Mike on Forums - Thread - Direct

Well, I don’t personally believe it needs one. When we last looked at the problem and decided to add the item, that’s what we agreed upon as the solution. I don’t want to speak for everyone on if that was successful or not but we do read the feedback which is never irrelevant. I haven’t read anything in this thread that has swayed me yet.

Comment
    EHG_Mike on Forums - Thread - Direct

Spriggan Form will not receive a dedicated movement skill in Feb with patch 1.0. I don’t say this to stop the discussion or feedback but more to temper expectations.


13 Dec

Comment
    EHG_Mike on Forums - Thread - Direct

The vertical game distance displayed at max zoom out is the same regardless of resolution or screen size. The ratio of width to height will determine how much horizontal game distance is displayed so ultra wide monitors do see more left/right stuff.

We have no intentions of adjusting the max zoom out distance.


08 Dec

Comment
    EHG_Mike on Forums - Thread - Direct

This mechanical (not QOL) change is something I think that will really help with switching builds, it will help with getting your initial blessings a little bit but not too much.


04 Dec

Comment
    EHG_Mike on Forums - Thread - Direct

Sorry, we have fixed this bug for next patch.

Comment
    EHG_Mike on Forums - Thread - Direct

It has been


01 Dec

Comment
    EHG_Mike on Forums - Thread - Direct

We actually tested this option of a dedicated movement skill a couple years ago. We decided that having your movement skill as part of your build and the decision of if you should have one or not was a good thing to have in the game.

As for the initial suggestion of 2 more skill bar slots, 1.0 will not have it. Post launch, it would take a pretty big shift internally to cause it to happen. We really like the 5 skill limit a lot.


23 Nov

Comment
    EHG_Mike on Forums - Thread - Direct

You’ve just essentially described the Circle of Fortune item faction but added a blessings middle man.

Also, we are going to make it so you can switch between previously discovered blessings instead of needing to farm it again.


20 Nov

Comment
    EHG_Mike on Forums - Thread - Direct

Is a low rolled version of BiS gear still considered BiS gear?

Comment
    EHG_Mike on Forums - Thread - Direct

Yes, we considered that. It would require us to completely change how all items are functionally structured. It’s a non-starter.

Comment
    EHG_Mike on Forums - Thread - Direct

This is a hotfix designed to fix very specific pressing bugs and does not reflect even a tiny piece of all the things we have been working on.

Full offline mode is still coming with 1.0.

In case you missed it, here is a screenshot of what the selection UI will look like when launching the game.
image (1gg3)

Comment
    EHG_Mike on Forums - Thread - Direct

If you read the whole graphic and the accompanying text, it is clear that these are examples of the sort of bonuses that will be available. They are not specific details on exactly what will be there.

In the FAQ at the bottom of that post, you’ll find all the trade info that I have included in my first reply and much, much more.

Comment
    EHG_Mike on Forums - Thread - Direct

Thanks for the feedback.

I just wanted to chime in to clear up some misconceptions before a debate gets going on it.

As it states in the item factions devblog, all equipable item types will be tradable at the bazaar, including unique and legendary items.

Also, the chance to get LP on an item is not just one number like that, it depends on:

  • The area level you are in
  • The legendary potential level of that specific item
  • and at 1.0, corruption will start to slightly affect the chance too.

One of the primary functions of the legendary system is to give low power unique items a way to find new power in the end ...

Read more

17 Nov

Comment
    EHG_Mike on Forums - Thread - Direct

MP cities exist because of network and server resources.

Edit: this information was posted in this thread 16 days ago with a source cited too.


20 Oct

Comment
    EHG_Mike on Forums - Thread - Direct

We can tell if an account has been migrated to steam or not yet. If it hasn’t been migrated to steam then we know they haven’t logged in since the steam switch went 100%.

So I know that we can kinda tell one way for this one cutoff that just so happens to line up with their event.

I’m not sure if they can check the actual log in dates but you can use another thing and logic to get enough info in this specific situation at least.


19 Oct

Comment
    EHG_Mike on Forums - Thread - Direct

I haven’t seen the emails or the support request so I’m purely going off of this thread.

Here’s what I think happened:

  • The timing is coincidental.
  • They answered your first email.
  • They closed the issue because they didn’t expect a reply.
  • You replied.
  • The system automatically sent out the survey reply at the same time.
  • The reply didn’t get seen because of the timing.

Here’s my advice with my “player hat” on:

  • Send a support ticket with all the details.
  • Ask them to reconsider.
  • Tell them about the extenuating circumstances.
  • Ask them to check if your account has logged in since that announcement went out (if you didn’t migrate to steam, you haven’t).

If you don’t want to do that, then I’m sorry, I can’t help.