EdgarVerona

EdgarVerona



03 Mar

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Originally posted by CourtRooom

The UI/UX and interface is fantastic, you have some master artists and engineers to create what was linked here DTG reddit a few months ago: Destiny 2 UI + Visual Design

I'm going to go further and commend the Bungie API team for allowing the infrastructure and engineering for 3rd Party applications like DIM, Destiny Sets, DestinyTracker, Lowlidev, Destiny Checklist, and more to thrive.

Being able to swap characters all the while shovelling all your good gear onto the new swap during the loading screen using DIM, or checking Guardian Raid stats on-the-fly is done subconsciously but I took a few minutes the other day to really appreciate how many API-empowered apps makes Destiny a fantastically streamlined experience.

Big S.O. to /u/EdgarVerona and the team he works with.

Ah, sorry for the long delay in response - I just got back from my honeymoon and I'm catching up on posts now! Thank you, we appreciate it! <3


26 Feb

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You can see many more "pulling no punches" comments from him and others who had joined onto his anti-label movement if you can get your hands on those old NPG Ahdio Club recordings (which was also one of the more interesting early experiments in music podcasts, and produced some great music and remixes)

https://en.m.wikipedia.org/wiki/NPG_Music_Club


01 Feb

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Easy. First, Make any movie, of any quality - and then:

1) Intentionally don't spend any money on advertising 2) Bribe critics to post negative reviews of the movie 3) Make a terrible distribution deal where most theaters decide it is insufficiently profitable to play your movie. Or better yet, attempt your own distribution and only offer it to small indie theaters.


30 Jan


24 Jan

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Bless you all for doing this. St. Jude is an organization doing real and tangible good.


23 Jan

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Congratulations, we just laughed for a solid minute at that


20 Jan

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Originally posted by Turboduck96

It is a shame I don't have a photo framed like that to play around with, my initial intention was to cover his eyes for a bit of anonimity if that makes sense?

Yeah, if that was intentional I like that as well. It makes a statement in a way about street photography itself, makes you think when you look at it.

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Whoa, this game looks like fun - is it available yet?

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When I was a kid, I lived in a very bad part of Sacramento. I was about 11 when this happened.

It was me and my 3 brothers at home alone one day. Suddenly, a knock on the door.

"Package for you,"

Somehow I thought to look through the peephole instead of just opening the door.

No package. No uniform. Just a guy in plain clothes, and an unmarked windowless van on the curb.

I replied "you don't have a package!"

Suddenly the guy got angry and beat at the door. I jumped away from the door in fear.

"Open up, kid!"

One of my younger brothers said "let him in!" But I wasn't having it. I had never been more terrified in my life. I yelled, "I'm calling the police!"

I heard nothing on the other side.

After a few moments, I went back to the peephole, and he and the van was gone.

Told my parents what happened, and they found out the next day that a kid in the neighborhood was kidnapped. I never found...

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17 Jan

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Originally posted by TheFishBoxer

It seems to be similar to how World's First runs for raids only count after returning to orbit - the PGCR clock runs until the activity session ends whereas the timer that displays within the activity ends when the objective is complete.

Ooh, yes - and that is true if I recall correctly if that's the discrepancy being described above. The time that we end up getting in our stats backend is the end of the session. That could definitely be what you're seeing here - and in that case, I can bring up the question of whether we can get the time until the objective is complete. Unfortunately, I can't make any promises that we can get it. :(

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Originally posted by confusionwithak

I’m very new to photography/editing so would really appreciate any feedback!! Shot on a D5600. I was going for a gloomy look but not sure if it’s too muted.

Edit: also would’ve obviously benefited from using a tripod. Gotta learn to bring that on my expeditions

It looks fantastic! I really like it. I particularly like the symmetry you got from the angle at which you took the picture.

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Originally posted by Jgugjuhi

Hey, you're probably aware but I wanted to make sure.

in-game match times (nightfall, raid etc) do not correlate at all with API times found through means such as the Charlemagne bot, DestinyTracker etc. This isn't a huge issue but I'm pointing it out because I've been speedrunning lake of shadows for the quickest NF time possible and my 2:43 in-game time translates to a 3:06 in API time.

Ah, interesting - if you get a chance, can you send me a link to an activity where you know the amount of time you spent in-game vs. what it's showing? I can bring that concrete example to the folks who work on the stats backend and see if they can give it a look!

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Originally posted by lowlidev

/u/EdgarVerona is eleventy-one confirmed!

Maybe the elves are Activision who have decided to set sail and leave the world of man? Bilbo! Stay! We can't live without you! XD

No worries, I'm sticking around! My Lord of the Rings analogies are falling apart, like the fellowship after Merry and Pippin were captured!

... okay I'll stop now. ;)

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Originally posted by lowlidev

/u/EdgarVerona is Gandalf confirmed!

Oh no, my friend! In this analogy you are Frodo and I'm Bilbo! Take the ring to Mordor and I will go visit the elves.

I think I'm losing the analogy, I don't know who the elves are in this situation

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Originally posted by lowlidev

There's a lot of factors involved with hiring someone and one of the biggest ones in gamedev being location. I live on another continent (Australia), have never travelled overseas and I don't have a lot of experience working in large teams. Even if there was a hypothetical place for me there (which I don't think there is right now), it'd be a BIG jump and I truthfully haven't fully unlocked my subclass yet! I still have some levelling up to do!

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Originally posted by Zyqlone

How have you guys not hired him?

I've talked about it with Lowlines before! My memory may be hazy, but I think the conversation went something like this, with the One Ring being the Destiny API:

https://youtu.be/WeQDTj1UllA?t=213

;)

Seriously though, I don't have any hiring power - but if I did I'd hire him.

Comment

Originally posted by MonsterEmpire

You can move items from postmaster -> inventory/vault from Ishtar Commander app.

Edit: sorry I just realized it only moves to inventory. Not vault. But you can still do postmaster > inventory > vault.

Aye - and it's only a two-step because we have to go through the same server-side actions allowed in the game itself, and the game's logic doesn't allow that direct move. So far at least, we've not ventured far into providing people "compound" actions, mostly due to time constraints. But anyone who makes an app could provide that functionality by calling the two endpoints: there's just edge cases that they'd have to handle (for instance, if the user deletes or moves the item after the app moving it from the postmaster but before it moves it to the vault)

BNet can't do that compound action transactionally - at least for now - and as a result, the apps can't either which makes it more complicated for them. If we had more time to work on it, I'd love to see compound actions happen. I can't make any promises on that front, however: we've got a lot of work on our plate! But if you'd like to, you can make a request over here: I'd love to get people's perspective on providing...

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I just wanted to point out a bit of history for those who don't know - every app that you use, from DIM to Ishtar Commander to every stats-related app - owes its existence to Lowlines.

It was Lowlines that originally pulled together community-sourced documentation when our little team had neither the resources nor priorities to make public documentation available for the API. He continued close contact with us as Destiny 1 went on, making suggestions for improvements and helping us to see how important it is for us to have official documentation and a better home for people to report bugs and request new features for the API.

As I say in our Github README file: buy him a beer sometime, or name your first kid after him or something. Or donate to him if he accepts donations, which he should because the work he did in D1 was totally boss.


13 Jan

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Originally posted by Weenyhand

It’s firmly seated but I wouldn’t trust it upside down

Cool, good to know - thanks for all the info!

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Originally posted by Weenyhand

I went with this:

https://rover.ebay.com/rover/0/0/0?mpre=https%3A%2F%2Fwww.ebay.com%2Fulk%2Fitm%2F323601646650

The first one I bought off thingverse was too large. The one I linked appears to be 3d printed. There’s a threaded metal insert which protects the threads of the plastic. The charging port is accessible. There’s an opening for the microphone. Not only does it work with standard tripod mount but you can repurpose GoPro accessories if you have them. Things solid.

Ooh, I like that one's multiple-mount-in-one solution!

With the way it's seated, would it fall out if you were to turn it upside down? Or is it held pretty firmly in place?