Yep, definitely won’t be finding it underground a few weeks later in a detainment cell suspiciously close to a core infuser.
Y-yes, you definitely won’t.
Yep, definitely won’t be finding it underground a few weeks later in a detainment cell suspiciously close to a core infuser.
Y-yes, you definitely won’t.
why don't we have these cocktails in the abyss bar?
There’s been a company wide ban since the incident.
Question.....
Is Steeve a friendly hive mind?
He’s more likely under the influence of pheromone/steroid c*cktail.
I don’t like how the dwarf looks like it’s the best idea ever. That’s usually how you know it’s the worst idea ever.
The detonator thing is an old bug and not what was addressed in that fix. The fix was supposed to have some monsters divert attention to downed players, giving the live playes some space to survive and revive.
It does seem to be a bit too effective overall - we'll tweak that.
I might have to make my own, unless /u/GSG_jacob wants to get someone to work on it. I want to throw some more money at those guys
Stay tuned!
Not yet, but something is in the works. We've said that before, but stuff is actually happening now. Still gonna be a while, though.
These are very nice!
Passed it on to the team. We’ll be on it first thing Monday morning.
Mine something, deposit some of it, fail, check the end result.
Speaking as an app developer myself: Well played. Get the community to test that shit since you don't have time.
Speaking as a gamer: Come on, you have access to the code, just give us a straight answer, would ya?
Speaking as a community manager: I would have used the exact same three minute approach to figure it out like I described as I don’t have access to the code, and even if I did and knew where to look, I’d probably not look it up on a Friday night after clocking out. :D
1) I believe it's the killing blow. Credit for finishing the job, not for half-assing it. It's important to notice that we're listing the kills, but not ranking the players, as it's not a race to the top. Some classes are good at shooting stuff, other classes are good at falling to their deaths and getting to the drop pod first.
2) I think it's deposited, but I haven't actually checked. Should be easy to do. tho. Start a mission. Mine something, deposit some of it, fail, check the end result.
3) If you don't pick one you get one of the three choices at random (unless it's been changed, and no-one told me...). The reason it is like this is that we don't want people to reroll their choices by not picking an option (and in case you get disconnected, it's not lost).
Not a strategy. That was a straight up exploit.
Even better, hire Joe Duncan as concept artist
That's not a bad idea, Totally Not Joe Duncan's Alt Account.
It’s definitely modified to have a reasonable length, since you do two primary objectives.
Will steam ever have crossplay
It might. There are some challenges involved in doing that. It would most likely limit the cave generation since it takes a lot of memory.
it does? that's really tempting
It's less stable than the Steam version, due to the UWP framework. We're working on fixing that, but until we do, it's a less smooth ride.
I fully expected him to throw the empty mug at Ulfric. Cause that's what always happens in game.
I considered that, but it was too much work. Now I regret not at least trying it.
I was expecting shooting stars tbh.
I kinda already did that.
Then again, I've also done this before...
I was half expecting a new visual or something
Hey, I spent a lot of time tuning the mask on that mug,
Fun fact - this was one of the three projects pitched to the community back at Press Play. One of the other two ended up being Trailmakers, while the third, Project Knoxville, was chosen to be the main project at Press Play before they were shut down.
(above is from memory - details might be wrong, but someone from back then might be able to correct me.)