Any update on high frame rate/120Hz/VRR support on XBox Series? I‘ve been wondering what makes it harder than PC and PS which both already have it.
Well, it exists on PC, because PC hardware. And it exists on PlayStation because we launched at a time where the hardware existed. When we launched on Xbox, series X wasn’t a thing, so making a Series X version is something we’ve had to have room to do, especially since it also means we’ll have another version to test and maintain.