GSG_Jacob

GSG_Jacob



26 Apr

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Originally posted by BlueLobster47

I'm wondering if it's worth the purchase solely as a collectors item, as I will never find anyone to play with IRL

While I don’t recommend buying it for collecting alone, the factory samples we got were very nice. There’s no way to know if it will hit retail, but a reprint for kickstarter might be possible at some point.

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Originally posted by Purplehazey

How long will it be available for?!

30 days or so

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Originally posted by Kermarotta

Hi Jacob!

Henlo!

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You put a lot of work into achieving this level of lazy. We salute you!

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Originally posted by fail-fast

wonder what's the difference between "STL files ALL - For EU/UK Backers" and "STL files ALL"

That's because residents in the EU/UK needs to pay VAT on digital products (VAT will be added at checkout).

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Originally posted by TheMostBoringest

Is there worldwide shipping? I am from Kazakhstan.

I believe so, but I do not know the specific details. It should tell you before you check out.

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Hi New-to-Deep-Rock-Galactic, I'm Dad.


25 Apr

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Originally posted by Musibat24-7

Thank you for clearing this out.

My apologies to the people above.

So how many versions of this game exist atm? And what are the minor difference between them all?

Four versions, I believe.
Steam, Xbox/Windows Store, PS4 and PS5.
Xbox and Windows Store are "the same". Even though PS4 and PS5 are crossgen compatible, they're separate products as such due to how it was setup.
So, you're technically not wrong when you say the PS5 version is the most enhanced one, as it is more specifically made for PS5, though it's still under some of the restrictions in regards to gameplay that PS4 have.
Cave generation due to memory limits is probably the biggest one. The caves can still get quite big, though. I think there's also some slight changes in regards to difficulty and hardware, but I'm not sure how much.
Overall the experience should be pretty similar - the seeds can just be rolled differently, due to some restrictions, and it can have impact on what spawns and how.


24 Apr

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Originally posted by Musibat24-7

lol that is the most absurd answer you could give.

If that is the case why is the console version EDD bigger and denser in enemy count and terrain complexity?

The client generates the map not the player PC or Console.

He’s technically correct. It’s a memory limitation, and if you’re playing on PS5, you’re limited by the cross-gen compatibility with PS4. The Steam version is capable of some of the largest cave gens, compared to the console version. It’s not something you’d notice, as the caves can still get large on console.

The EDD can differ due to this because removing something from a pool of resources will shuffle the numbers. It doesn’t necessarily do so, but it’s likely. That’s also why you may have experienced a bigger EDD on PlayStation, but that doesn’t mean the console version is more capable, just that it rolled bigger this week.

Not sure what you mean about the client generating the map. The host does that and shares it with the clients, whether it’s pc or console.

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Originally posted by Musibat24-7

Dude according to the devs the most updated and best version is on ps5. Xbox and steam runs the same. On top of this this game is not very demanding to begin with that ps4 can’t Handel it. PS4 has way more complex games on it that run fine with it breaking a sweat.

And we’ve been running Same DD and EDD till now on steam and PS. It’s just this week that it changed. If what ever you are saying was true we wouldn’t have the same DD and EDD till this week would we?

And I know about enemy density according to player count. I did all attempts with 4 players and the videos of PC players are 4 players too. The higher enemy count I was talking about if you read my post was regarding stationary enemies that spawn in big rooms.

You are just being an elitist elf atm. And derailing from the topic and trying to argue about PC being better than consoles. I have both a gaming PC and consoles and to me this war between console and Pc is meaningless.

Any way in...

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We’ve said what?


23 Apr

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Y’all need dwarven Jesus.

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The intention is not to mute other dwarves, but that your new shout ends your old shout, so if it's muting others, it's a bug and will be fixed.

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Originally posted by SlickMrJ_

Hopefully it's a bug and the intent was to make sure an individual dwarf's lines wouldn't overlap, but all four can still speak simultaneously.

This.


21 Apr

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Originally posted by Strong_Terry

I heard their community/Reddit guy wants to give me a big old smooch 💋. Jkjk🤣🤣... Unless 👀👀

What if we kissed during a Haz 5 dreadnought fight?


20 Apr

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I think your wife forgot the pants.

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Originally posted by ChillNaga

It's my favorite thing about the entire picture too, personally! :-D.

Me too! I had to do a double-take on why he had such a small pick-axe.

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Originally posted by theyeshman

Oh, good on them for that! Didn't catch that news, my bad. Still, as far as I know, there's still no colorblind mode, and a dev responding to issues with their game with "I can't tell if you're being serious..." really shows where where GSG's relationship with the community has gone. Yes, there are seriously people who are colorblind, and people who experience gender dysphoria in games.

I was actually not sure if you were serious, because the last part of your comment started to sound a bit sarcastic, so glad you cleared that up with some issues.

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Originally posted by theyeshman

I am. I loved this game for a couple of years and have almost 500 hours logged on steam, but I just can't enjoy it anymore. Is my perception wrong in your opinion? Besides the colorblind mode, a friend of mine has gender dysphoria triggered by the all-male roster, and the rest of our group quit when elite enemies were added despite community backlash. For our group, these were important (in the context of a game we play for fun) flaws in a game that weren't being addressed despite the feedback given.

Well, in my opinion, kinda yes, since it's me you've been interacting with on both Twitch and here... but let me just address the things you mention, since I can see how the communication that does get out, can easily drown in all the things that are going on. We're still a very small team, and often it's very much about how and what we can fit in, and with the growth the game has been having, while we reach more people, there are also a lot more things happening that can hide the things.
So, the colorblind thing we simply haven't had the bandwidth for yet. It's something we want to do, and something I am poking people to get in, but it still requires someone to have time to sit and do it. It's not off the table, but I am not in a position where I can promise much more than "I want to make it happen".
Re: the all-male cast (and gender dysphoria), we had a thread about it the other day. To sum up my reply from back then, female dwarves are something we've wanted to do and ...

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