Gruntr

Gruntr



29 Jul

Comment

Originally posted by TysoPiccaso2

id also love lumen being added as an option, including a hardware raytracing mode too, rather than just software raytracing which seems to be the norm for ue5 games

You cannot just "turn on" Lumen, (well, you can - but it doesnt work exactly like you'd expect) though I'm sure some modders will be doing this if not already. It's definitely cool when enabled, and we're investigating how to allow for people to give Lumen a go while also having regular "baked lighting" for players who don't have supercomputers.


28 Jul

Comment

Originally posted by Adventurous_Bell_837

The guy who uploaded this video, in the comments of another video.

Noone who worked on these was fired just fyi. Rumors be rumors. Also these are from our ancient, abysmal PVP that we did way back. 


18 Jul

Comment

Originally posted by applemaraca

made me think of the beatles as in-game officers lol

Wild collab ;)


17 Jul

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Originally posted by SIC_Mando66

Wait so the guns are free? We’re just paying for the maps right?

Guns are free - maps and cosmetics are paid (minus the balaclavas which are also free). Lobby host only needs DLC for others to play as well.

Comment

Originally posted by applemaraca

That actually sounds pretty interesting.

An option when choosing the map in Practice Mode akin to the "Custom Missions" of SWAT 4: You choose the suspects and civilians and how many of em.

I agree with both of you! B-Sides is a cool way of putting it actually haha

Comment

Originally posted by Thomastheshankengine

I appreciate the transparency here but it begs the question, if the answer is that it was because it was a lot to QA and bugfix, why did you guys initially say it was to fit the narrative?

Because that is also true, a bomb threat in the gas station by gang members wasn't appropriate either -- but we're a malleable team and open to making adjustments for more fun.

Comment

Originally posted by couriersnemesis

I dont really get why they completely removed the maps from the game? (Unless Im blind.) Its just extra content for the players

I haven't really touched on this much before, but we decided to remove the mode selection because it was simply a whole lot of content to QA and bugfix through what was already a really massive update. Maybe some day it'll find its way back. A lot of the team were already pulling some pretty major hours just to ensure the new levels were playable and didn't have too many major issues.

From my recollection however not every new level had variations, though it "hit the spot" for initial early access because we only released with around six levels -- but adding even 2 versions of all 1.0 maps would be a heap of extra work that didn't fit the vision I wanted for the release. Was it the right call? Judging on feedback, it probably was not, but I don't want anyone to think the team removed them out of laziness or as a middle finger to the community.

Bottom line though, is that I'd love to see that as a return once we have less to focus on, especially with regards to desi...

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Comment

This is certainly a cool idea, I'd love to bring back a few different things just for fun -- but we'd certainly not charge anyone for it. In my mind, the following levels would be a bit of fun to bring back:

  • Wenderly Hills Hotel (full map, not just broken down)
  • Fast Food (there's a mod that revives it which is pretty great)
  • Meth Apartments (a level one of our former designers made on the side that's really nice to clear out)

We'll see how we go, but I wouldn't expect these any time soon. Even with the old levels, we'd want to bring them up to parity with what we have right now.


26 Jun

Comment

Originally posted by nicolas1324563

220 ish

yea


24 May

Comment

They’re more of a continuation of the story and expansion of the world building itself :) the DLC won’t be required to be completed to get all the base game achievements and stuff. 


13 Apr

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Originally posted by HypeDancingMan

This is likely the artist.

Yup. Martin is an absolute legend.


12 Apr

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Originally posted by FubarSnafuTarfu

I mean that’s not an uncommon DLC strategy. The Arma series has traditionally offered DLC comparability for non owners of the pack at lower resolution

This was our original inspiration - but then all the art gets diminished!


02 Apr

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Originally posted by Official007

Fan Service. Via Delarosa, and Oath are my favorite in the game. It would really be cool to see the full image of Oath, it feels like that tattoo is rotated off to the right just a bit much. Is that the way it is supposed to be viewed as?

A lot were rotated so that you'd be able to see the more critical details better but yeah, some are a bit off I agree ;)

Comment

Originally posted by Infarlock

Basically some guy called Gruntr (One of the original devs) gratr and it became a meme, can't find the original thread talkg about how the game will be or similar and it was was back in like 2018. From then every year on April 1st we remember gratr

Argh!


01 Apr

Comment

Originally posted by tastychuncks

So what about the other images like the hospital menu background, various signs in the PD, etc?

Hospital is a really rushed out job done by yours truly using photoshop's new tools - but with a base from another set of partners that made us entirely 3D level previews - I'd like to see the OG ones make a return but we found out too late they were actually super laggy to run and it'd take ages to open the map screen!

Comment

Originally posted by Gruntr

Not true. Tattoos were created by some of our partners.

Also OP I can probably get you the source image but I'd have to check with a few folks first

Comment

Originally posted by Lequindivino_

ai generated like many many things in game unfortunately...

Not true. Tattoos were created by some of our partners.


18 Mar

Comment

Originally posted by illchayadlay

Tbh this wasn’t obvious for me, just based purely of the order that they are unlocked in?

Greased Palms occurs on, October 25, 2025, and Elephant occurs on October 17, 2025. So a few days prior. The levels are organized in difficulty for a better player experience, but I agree it's awfully confusing and not many players would be aware of this from the get-go.

Comment

Originally posted by Alone-Cupcake5746

As a Ready or Not player, I have the right to ruin everyone's fun, by saying:

"This texture is AI generated"

You can send your death threats below.

Unfortunately for the artist who made this, that texture is not AI generated (unless I missed the joke) :P


14 Mar

Comment

Originally posted by spaghetti_beast

why tf would anybody need the RoN source code for? if suspect.sees(swat) { instakill() } ain't no secret

Police will be at your door any second for having our most precious code