Nobles/Wardens as the objective are not fun (imo) to play as or against. The original version of Feitoria did it right, where there was a Noble type character but it wasn't the objective itself. So there was still the fun of a boss mechanic, but it felt more like a reward for doing well than a responsibility that you have to turtle with.
Yeah - nobles are fun, but it's not fun if your team loses if you die - so you just hide in a corner and let some engineer bros build 432589273 spikes around you and just afk or something
Not exactly riveting gameplay