JagexAcorn

JagexAcorn



03 Jul

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This is being hotfixed now. Thanks for letting us know! I'll edit my message once it's fixed :)

Edit: This is related to fletching darts on the island and then getting hoofed off rather than the d'hide set itself. Spoke to the player in game and the developers. Going to make it so we can allow players to fletch darts for that specific clue step. Thanks again!

Edit 2: You can now fletch darts on the surface of Entrana for the clue step.


02 Jul

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Originally posted by sd5seandewar

Hunleff can summon tornadoes now before the first ~6 attacks after entering the boss room. This previously wasn't possible. Is this intended?

Personally, I don't mind this change much, but it's not mentioned anywhere.

I've sent the query to the developer and they are looking into it now. I'll edit this reply when I have more information - thanks for letting us know!

Edit: This should now not be possible. Let us know if you run into anything else.

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Originally posted by JSButts

u/JagexAcorn are the changes to gauntlet for regular only or corrupted too? Specifically around staff max hit and spawns of demi-bosses

Demi-bosses and crystal staff max hit are for both versions of The Gauntlet :).

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Originally posted by alexterm

It's just the first cycle there are only 3 hits - after that it reverts to 4. Not sure if that change was intentional - /u/JagexAcorn?

We are looking into and discussing internally. I'll edit this message if we make any changes :)

Edit: This is being fixed now! Should be live in the next 10-15 minutes.

Edit 2: The fix is now live let me know if you run into any other issues.

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Originally posted by ThePharros

and it enabled in the Settings menu

hate to be that guy but think you're missing a word here

Changed! Good spot!

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Originally posted by FeverSpeed

Any ETA on the new superiors?

Mod Gee just finished making the superior Turoth. The aim is to release them all at the same time. There were a few feedback changes that needed to be made to the superior Wyrm, once those come in we can QA it. It may be awhile but once we know closer to the time we can confirm a release for them. Hope that helps and provides some insight for you!

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Originally posted by callumirvine

The animations of certain items used for luring have been disabled on PvP worlds.

I think this is a huge win. no more booking stalling lures etc

If there are any others that come out after the update on PvP worlds please send an email to [[email protected]](mailto:[email protected]) so it can be reviewed and sent to the developers :)

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Originally posted by Vadehoc

probably not that long...

I hope jagex keeps an eye on it

We will keep an eye out if you find anything send an email to [[email protected]](mailto:[email protected]) so it can be reviewed and sent to the developers :).

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Originally posted by slav-kun

Still no monkey backpacks........ :(

We've scheduled them in for next week assuming they pass testing without any issues -fingers crossed-!

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Originally posted by aphugsalot8513

What was the raids points bug?

There were some instances where teams were not getting the correct amount of points in certain rooms when a clan chat channel was being used for multiple raids. This should no longer be the case.


01 Jul

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Anyone else wondering what that oak tree is doing over there in the potato patch or is it just me?


29 Jun

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Originally posted by big_sage

Update?:)

It passed the first round of QA testing! Hoping for this Thursday as long as it passes the second round of testing but if not then it will be pushed back a week.


26 Jun

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This was an issue with a previous hotfix 30 minutes ago but has now been patched. I've updated the blog change list with timestamps and changes to reflect the fixes.

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Aware and it's being looked into now thanks for flagging :) Will edit this message when it's fixed.

Edit: This should now be fixed.


24 Jun

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Originally posted by Conor123455678910

When can we expect poll 72?

Once we have the questions finalised we will then write it into a blog post. This may be a few weeks out yet as we look to gather more player suggestions and sift through our backlog for the poll. As soon as it's ready and closer to the time we will let you all know!

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Originally posted by UnluckyNate

Any thoughts about adding something to spend excess hallowed marks on after players buy everything in the shop? I really enjoy running the HS and would love to do it all the way to 99 agi and pet. Being able to buy amylase crystals or stam doses with marks would be a nice feature. The rates can be much much worse than rooftops but just so they can be spent on something

We are open to the idea of giving players something like a buyable to purchase with excess hallowed sepulchre tokens and one of which was amylase. We will need to poll it first but it is on the cards!

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Originally posted by upsidedowncrowns

Do you have any plans to buff blisterwood trees? I understand they were never intended on being a training method, bit this is a good opportunity to make a nieche mid level training method.

We discussed this shortly on the last livestream but we are open to changing the rates again and are looking to poll it in the next content poll.

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Originally posted by upsidedowncrowns

When are we getting the Mythic Max cape Variant? It has already passed a poll.

It's actually just finished testing and passed! This week is focused on the Death Rework, so we are hoping to get that one out shortly after.

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Originally posted by Nex_Sapien

Can mobile please get some much needed QoL updates? I mean even just allowing us to save a default world would be fantastic.

Also I'm not sure when you guys adopted the more menus=bad mentality, but i for one would welcome more menus if it means access to additional features.

Happy to pass this suggestion on. I know the team is keen to get in some mobile friendly improvements done though it may be awhile before anything like the default world can be implemented.