JagexArcane

JagexArcane



08 Dec

Comment

Originally posted by the_smell_of_bleach

Hey, do you think there could be an update about the status of this issue? A bunch of my clan mates were talking about it in chat the other day, and the gist of the conversation was that you guys aren’t aware of the issues.

Since it obviously seems like you are aware and are investigating, I think it’d go a long way for building trust if you publicly acknowledged the issue and gave an update. (Especially as infrastructure was mentioned as a priority in the latest gazette!)

Progress is slow but we're still at the same point. Sadly the full investigation and work into solving the issue will be done after christmas break is over, the last update of the year is being released next week which also adds a lot of necessary metrics to the game to help us figure out what the issues are.

My gut feeling is that it's a hardware issue since the leagues worlds are on "fresh machines", as there hasn't been any notable updates to the game that should cause what we're seeing.

Sorry I couldn't give anything more helpful :[


26 Nov

Comment

Originally posted by Shelfstack17

Why do issues that have been happening for months and months on end still require "investigation"? That is ample enough time for a fix to be carried out.

Between this lag issue and the spam login issue locking people out of accounts thats two long term issues still being "investigated" months later.

I do wish things could be investigated and fixed quickly too! It's frustrating, but it be how it be, all I can promise you is that work IS happening, sorry I can't give you more than that :(

Comment

Originally posted by QQTWRBM

Leagues launch, suddenly an unexplainable new lag not witnessed before happens.

Nah, definitely nothing to do with leagues.

I experienced the lag quite a few weeks before leagues launch and I know others did too, but leagues has for sure dominated the month so understandable to think it's correlated.

Comment

Originally posted by Abstainx

Is it true that 2k+ total worlds experience it more frequently? It sure seems that way but could be anecdotal evidence.

I have experienced really bad lag on 2200 worlds too specifically, not as much on 2k worlds, might be anecdotal but I can't honestly remember the time i've been on a 2.2k world and it's been fine, but it's possible i just always steer clear.

Comment

It is being investigated! :)

I don't think the issue is correlated to leagues though, although for some reason those worlds seem to be near immune to those weird lag spikes.

Can sympathize, they're so frustrating!


25 Nov

Comment

Originally posted by bob4786

That's fine to disagree, that's what the polls are for. I just feel that cash is a resource that shouldn't have to be spent on instances. People crash an ironman literally everywhere. I've had people crash me even at places like dustdevils in the catacombs, just because I have iron in my name and that makes it a free world.

Also I do play on 30ms servers and still have been getting large lag spikes. It seems to be an issue with the leagues worlds and increased player base.

Since you seemed to have skipped over it, I'm going to ask again. Why are you not considering just making it impossible to crash at bandos? The worst outcome would be a team locking down a world by trading supplies with an alt. This could be fixed by just disabling trading in the boss room and making every player leave the boss room and get more KC if they want more supplies. That being said, I honestly wouldn't even mind this. I just want the opportunity to be able to complete a trip without payi...

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I don't think there's a realistic way of "disabling crashing" at godwars. I wouldn't want to disable trading in a godwars room since players regularly trade to distribute loot or resources for their trip.

There is no plans to have reduced cost for people with low KC, as hard as bandos slaps there isn't a large learning curve like Zulrah.

I also don't believe every boss needs to have reduced costs, Zulrah is the only exception that I'm primarily guessing is simply because it was free before, but it's quite easy to empathize with since zulrah is a very challenging boss to learn.

Comment

Originally posted by NJImperator

I think the problem is a lot of irons responding to this aren’t at a point yet where they have the cash to spare, but they also wouldn’t be the ones these instances target. I remember struggling for gold in the early game stages and thinking I’d never have any leftover. But by the time I wanted to really grind bandos, I had tons of gold banked.

I think the current proposal is fair to everyone and probably the smartest way to implement instances

Yeah I can empathize with that, early on you're saving up GP for buckets of sand, construction, some runes here and there.

It does very quickly become semi-useless until you go for 99 construction, then after that it's basically just blood runes if you're interested in getting the blood weapons.

That aside people of all levels will get duplicate items they can use, even barrows items hold a hefty value that will help a lot.

Comment

Originally posted by bob4786

Realistically we get crashed at literally every boss, so we will need to make the choice of paying the money for a guaranteed trip or just hoping we are not crashed. Every crash is a supply and time waste, so it isnt as simple of a choice as you'd like people to believe.

Also just how good do you expect people to become at bandos? The skill required to sit there an prayer flick is one thing, but doesn't even mention the laggy servers. Yesterday I got my first ever zulrah kc and I died at least 10 times because it was completely new content for me. How can you realistically expect people to afford the cost of their learning curve when it will be in the millions?

I love how you call being able to kill the boss a luxary. As if this isn't just an extremely outdated dungeon that we're literally begging you to fix. I have an idea, how about instead of all this instances bullshit, just make it so it's impossible to crash someone at gwd. Then everyone can finish their trips...

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Getting crashed at anything that isn't bandos is quite rare I found, I'm sorry if you had a different experience but I do believe Bandos is the only boss really in demand here.

Instances do help the laggy server point quite a lot, since you can choose what world is best for you, instead of having to hop and sometimes be forced to use a suboptimal world.

I'm sorry you feel that the costs are still too steep, I'm afraid we're just going to have to disagree on that.

Comment

Originally posted by JagexAyiza

Please don't throw the baby

plz

Comment

Originally posted by BikiniZaiross

Hey quick question, will UIM be able to use the deaths coffer for this? Just want to clarify because currently we retain the old death mechanics and don’t use deaths coffer at all like other account types

Currently UIM can't dump items in there as there's no point, but if that question passes I think it would be reasonable to lift that restriction.

Comment

Originally posted by bob4786

These prices are absurd. Does anyone at jagex actually play the game they work on? Over 100m just to get the opportunity to finish gwd is absolutely insane.

Realistically you're only going to use instances for bandos, and even then you don't need to use it for all of your KC, most likely just during peak times, or if you can't be bothered hopping at all.

How much you "pay" really depends on how good you are at the content, and how many dupes you're willing to dump in the coffer.

I don't think it's unreasonable to have to spend some GP to earn this luxury, the amount of GP you spend really depends on you. (And i guess your RNG at bandos)

Comment

Originally posted by NJImperator

My fellows irons. THIS is honestly even better than the update we asked for. Is it pricey? Yes, a bit. But mage bandos, range bandos; they are options to lessen the cost. By the time you want to grind out 1k bandos KC, you will have money from shamans and Hydra. Gold is expendable eventually. This price is NOT the hill we should die on. If we keep complaining, support will fall. This is likely our only chance at getting instances, and in a way that legitimately helps all players. This is an instant YES from me, and I hope from you all too.

Glad you agree, GP has very limited use for irons and I don't think it's unreasonable to either ask you to grind some GP before grinding bandos if you want to avoid regular/non instanced bandos, or even grinding for some dupes to dump in the coffer.

It's kind of what the gamemode is all about, gather your resources, then use them.

Comment

Originally posted by Froggmann5

Middle ground: Scrap the gold requirement on GWD instances and make it only payable from Deaths Coffer. This way, Irons have an incentive to not drop trade shit because they need to sacrifice duplicate pieces to the coffer to pay for instances.

No one can complain about irons dropping dupes anymore and irons get an actually decent way to pay for their instances that isn't dipping into another one of their scarce resources (GP).

It has been changed to offer the ability for all accounts to use deaths coffer to pay for all instances in the game, as a separate question.

Comment

Originally posted by BioMasterZap

It feels like not that much has changed outside of Instances. Will anything about the new offhand and its balance around the Avernic be addressed before the poll? Going from +30-28 to +40 is quite the leap, especially for Pures who go from +8 to +25. On that note, how is the Offhand obtained? Is it free to reobtained, making it no risk for PvP?

It would be free to obtain yeah.
It's a lot of accuracy but provides no strength, in most scenarios avernic will be better dps, where this offhand would shine at very high defence monsters.

Comment

Originally posted by [deleted]

[deleted]

Poll Question #12

Should players be able to pay the coins fee for private instances by taking it directly from Death's Coffer, should they have the available funds? This would apply to all current and future private instances throughout the game.

So yes, you can "sell" stuff for the instance, assuming it passes.


11 Nov

Comment

Originally posted by Ezra

Kraken, GWD bosses and most other boss related activities are all instanced. Is there a reason why Cerb hasn’t been given this treatment? It’s especially tough going dry at Cerb with people just walking into a world you’ve been into for an hour and taking the boss.

The bosses that were instanced for leagues were because the bosses would have been nearly impossible to do without them.

Cerb is definitely possible but I do agree it can be frustrating to get crashed, however the content is definitely still completeable without it.

Instancing things is quite a big job so I don't expect it to happen mid league, sorry but good luck on the crystals!

Comment

Originally posted by RebelOSRS

I don't think the CoX update was implemented properly. I scouted a few raids and wasn't getting 5 combat 3 puzzles.

Did you have "Large raids" checked on the scouting board?

It's also possible third party clients haven't updated yet to handle the new maps and display correctly.


17 Sep

Comment

Originally posted by lunch0guy

The CoX layout change question was a bit confusing, so I'm going to summarise the way I interpreted it. My understanding of the CoX generation question is this:

  • You want to add a toggle which lets us choose whether we want large raids, or medium/small ones.

  • If medium/small size is selected, you have an equal chance of getting (4Combat, 2Puzzle) or (3/4Combat, 1/2Puzzle).

  • If large size is selected you always get (5Combat, 2/3Puzzle).

Please let me know if this is correct.

This is correct, however we'd be proposing that large pool would only consist of 5 Combat 3 Puzzle raids, under the impression that if a player wants a large raid, they want the largest raid possible.


04 Sep

Comment

Originally posted by JagexAcorn

Did you just mark Acorns as junk?!?! >:(

I don't know how to break it to you...


23 Jul

Comment

Originally posted by danschneidersdungeon

Dark essence blocks too please.

I think this is already possible.