JagexGoblin

JagexGoblin



29 Aug

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Chatted about this earlier today and will give a quick heads-up: wasn't intended but we're fans of it. We think the damage it's doing is perhaps too much, so we'll look to tone the self-damage down a little but still keep this as an option for people looking to really speed up their kills. 30 extra damage every 4 ticks is a little wild, somewhere in the region 10-15 still makes it worthwhile without it being insane!

Cool tech, love the find


28 Aug

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This should have been fixed via hotfix recently - this behaviour shouldn't be persisting, if you (or anybody who sees this) encounters this again then let me know and I'll chase with the team another time!

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Originally posted by Scrypto

Spiders in gauntlet are disappearing every few seconds

Team is aware and looking into it!

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Originally posted by VertiFatty

Shared and discussed with the team, to then reply to this post a minute after it was posted. I'm impressed! 

I tend to sort by 'New' and spam refresh on update days!

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Originally posted by Eccentricc

Could be an ai error... it's that what you're using 🤨

Have never and likely will never use ChatGPT or any other LLM to write these, I enjoy writing newsposts and injecting silly bits of flavour/flair too much - just that this blog came together extremely quickly because we had a bank holiday on Monday!

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Have shared this with the team, any chance you remember how exactly you managed to get there?

Were you standing on the egg at the start of a new kill and got shoved as the egg spawned in?

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Originally posted by NiftyDev

Is Soulreaper bugged to lose all stacks when the boss dies?

Fix is being worked on!

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Have passed this one on to the team, appreciate you also checking across RuneLite and C++! Very helpful, what a bizarre bug...

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Originally posted by JagexAyiza

LS Slayer when LS Trickster exists? Peasant.

I do not have the willpower to chase an RT EE in HCSSF :(

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Newspaper with a nail in it

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absolutely mammoth, gz on what I imagine is gonna be a huge payday!

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Originally posted by Feral-Vyke

What about the regular drops? Are they good enough on their own, or is the gp/h boosted by the uniques?

Regular drops seem pretty serviceable to me - but will leave that up the the players!

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Originally posted by L0rkrakt

Ah ha! I knew there were a few other instances but it's too early for me still to think about them. First time fighting muspah my friends and I definitely said that someone on the jagex team was a fan of Poe lol.

Pretty neat to see those influences in osrs.

Need an OSRS equivalent of the Feared to really get the blood pumping...

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Originally posted by HealthyResolution399

This is actually interesting, do jmods play the RS3 equivalents of quests/bosses while making the OSRS version or do they just go in pretty much blind?

We chat across teams, and with something as old as Araxxor we've got a decent bit of familiarity from back in the day, but our version is very different outside of some similarities with the likes of spawns

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Originally posted by JagexArcane

poe good

cheers for your insight

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Originally posted by ParryPonds

Ty Mod Goblin, I just hit 90 slayer so I'll be slaying Araxxor in no time :D I'm eager for some aranea boots though, so I'll be chomping wild pies and putting my venator bow to good use

Get those last two levels done! They absolutely fly by once you're able to just get in the flow of it!

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Originally posted by Armthehobos

the blog doesnt seem to mention the gland anywhere, is it still a drop?

The glands are now called sacs!

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Originally posted by lllIIIIIll

Are there new combat tasks?

There will be - just need to balance them based on how players perform at the boss after release

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Originally posted by L0rkrakt

With you being an avid Poe player... Were you the dev who worked on muspah and added what is essentially shapers teleport around and throw orbs at you phase? I've always wondered which dev enjoyed Poe...

I'm not a dev so no! But Arcane (responsible in-part for my POE addiction) is infinitely more knowledgeable about POE than me and you can definitely see that influence in places (Akkha's memory game/Maven, Zebak's waves/Exarch, Tasakaal Trials/Ultimatum), think parts of Muspah regarding keeping the arena 'clean' when it comes to where you're placing spikes might be inspired in part by things like Maven/Shaper ground degens etc., maybe u/JagexArcane could give some more info when he's not busy with today's update!

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Originally posted by osrslmao

is the drop rate of boots increased on task?

There is an on-task increase for the boots drop-rate yeah!