JagexRowley

JagexRowley



21 Aug

Comment

Originally posted by VioletCrow

Looking at the transcript here it doesn't look like you agree to bring Zaros back beforehand - it looks like you decide whether or not to help Zaros in this beginning dialogue with Azzanadra. If you don't want to bring back Zaros though, then no quest, hence the only way to proceed is to agree to bring Zaros back.

Or to play along and make up your own mind later, like Sliske's dialogue at the start proposes.


11 Jun

Comment

Originally posted by anzu68

1. Describe the bug you are experiencing.
Myself (Kayla-Doll) and a number of other players are lagging drastically at the new Digsite. Even on minimum graphics, I personally am experiencing a delay of 5-20 seconds before my cursor will move over my screen, before xp drops will appear or disappear, and text will appear on my chat bar

2. List the steps to reproduce the bug.

  1. Enter the Daemonheim digsite: the lag begins near the Fremennik Banker and encompasses the entire castle.

3. Do you have any additional information that would be useful?
This lag spike appears to only be affecting a select number of players; I've spoken to a number of players who were not experiencing any issues at all. I myself have an Intel Processor, and I know that the team has mentioned how Intel Processors can cause issues when playing RuneScape; if I had to gues...

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I was lagging myself on world 84. Hopped to 83 and it was perfectly fine (and I imagine lag is far less an issue now). I'd chalk it up to the flood of players on launch day more so than the graphical rework (but that may also have been a contributing factor).

Comment

It's the name the archaeologists gave this artefact. I highly doubt that's how the dragonkin referred to it, given how unfriendly they have a tendency to be (at least post-curse).


15 May

Comment

Originally posted by Jagex_Fowl

Rowley is with us! We had to all add our names to a document (oddly enough most of us don't know each other by mod name!) and I imagine Rowley just forgot to add to it in time since he's busy with his current project.

Aye, I'm still kicking around. It is true that I am often forgetful busy. :P

Currently helping out Mod Kitsune with Daemonheim Archaeology (though this is really Mod Chaose's brainchild), then moving on to Halloween (with a possible slight detour to City of Um tasks).


14 Mar

Comment

Originally posted by Wolvian

I think all the joke answers have been made. I'm pretty sure the real answer was due to the Player Owned farm. All those bears were in the area, and instead of just deleting them they just moved their spawn and wander area.

It's because the pen perks extend slightly outside of the POF map squares, and the bears have benefitted from the Like Rabbits perk.

(I think I did this during POF, just moved the spawns over a bit. Seeing this thread pop up from time to takes make me happy; so much better than seeing a bunch of "Who removed all the bears?" threads.)


29 Nov

Comment

I would assume when these were originally released, 'Festive Season' meant December/same time period as when Festive aura is active.

It's just that Christmas came a bit early this year. :)


07 Nov

Comment

Originally posted by JohnExile

https://twitter.com/JagexRowley/status/1702254143555908028?s=20

It was literally Rowley's game jam project. The thing he worked on was brawling gloves improvements, as that was the most prominently requested thing.

That wasn't a Game Jam project. I was canvassing ideas for this Hitlist. :)


21 Aug

Comment

It's meant to represent putrefied flesh, hence why it is black.


16 Aug

Comment

What does the quest journal say to do? Did you take enough flesh AND bone runes? Did you bank or destroy any keys?

Be sure to submit a bug if you haven't done so already (those facing the issue) as if there is a bug here it sounds obscure, so we'll need your save data to review. If there's a bug here, it shouldn't take long to resolve.

(But also don't assume that there is a bug, it could be something you have missed, and if it turns out not to be a bug you could be waiting for a really long time...)


15 Aug

Comment

Ha, he's a hold-over from an earlier build - we needed a banker NPC, and what else do you call a zombie banker? But then we added the bank building and how he's got a home.

Comment

I mentioned this on another thread, but makes sense posting here too...

Raven wrote this character's dialogue himself, as one of the last things he did before leaving.

That examine is all in good fun - miss you, Raven - and in keeping with ones written for other Mod Raven NPCs.

Comment

Originally posted by RS4When

No hold back examine, also he called me a liar because I said I missed him :(

https://preview.redd.it/dse66cfez6ib1.png?width=283&format=png&auto=webp&s=1f61dee6a655bff72f764f44ab5dd853587c9bf5

Raven wrote his character's dialogue as one of his last jobs before he left.
Examine is mine, but it's all in good fun, and in keeping with previous "Mod Raven" NPC examines.

Comment

Originally posted by GamerSylv

It's literally the only reason they picked a trumpet.

Not the only - had to be an instrument you might find in a jazz quartet, and a sax I think would have felt more out of place in RS - but it was a reason.

Comment

Originally posted by Great_Minds

Not gonna lie, this but unironically 😂

Yes, this - it created a reason for players to prioritise unlocking the zombie conjure first over the ghost conjure, which we did not want.


14 Aug

Comment

Icthlarin only sticks around long enough to be happy you are being a nice necromancer (and until the medium tasks are complete) - if you need to reclaim a lost Tome of Um, talk to Frank in the building north of Um's pub.

Mimsy is likely just anywhere else in Um - it has a big wander range.


11 Aug

Comment

Originally posted by AdministrativeAge991

Guaranteed drop after so many kills without it dropping OR odds of drop increasing with kc. Idk which was implemented, could even be a combo of the two. Bad luck mitigation.

It is both.


09 Aug


08 Aug

Comment

Hey, will consider turning it into a special quest like Recipe for Disaster. :)


01 Aug

Comment

Would anyone object if I swapped the models around to match combat style colours? Any good reasons not to other than aesthetic preference?

Given Necromancy sits outside the combat triangle it will be easier to understand

I won't do so ahead of Necromancy release, just canvassing opinion.

Comment

Originally posted by CasualVox

Not gonna lie, the trailer was a bit of a letdown. Didn't really show us anything new, more of another short teaser. Still excited for necro, but we honestly could have just skipped this trailer.

Consider that there are some players who will only have seen this trailer and none of the others.